Player Matchup

Hachiman
Hachiman
GudCasual
Hachiman
Level 29
God Stats
3W - 3L
1,626 SR
Queue Stats
101W - 103L
1,611 Elo+
Solo
Janus
Janus
Its_Gramss
Janus
Level 29
God Stats
0W - 4L
1,407 SR
Queue Stats
50W - 47L
1,460 Elo+
Solo
Medusa
Medusa
Jelo Dunkay
Medusa
Level 5
God Stats
2W - 5L
1,730 SR
Queue Stats
14W - 25L
1,590 Elo+
Solo
Da Ji
Da Ji
efury1252
Da Ji
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 136L
1,601 Elo+
Solo
Nemesis
Nemesis
toookiemonster
Nemesis
Level 5
God Stats
7W - 4L
1,500 SR
Queue Stats
37W - 43L
1,797 Elo+
Solo
Team Averages
Level 17
1,553 SR
1,612 Elo+

VS

Team Averages
Level 29
1,588 SR
1,555 Elo+
Thanatos
Thanatos
HotNizm
Thanatos
Level 28
God Stats
3W - 1L
1,638 SR
Queue Stats
161W - 165L
1,636 Elo+
Party 1
Sylvanus
Sylvanus
PaNdAWaNdA7368
Sylvanus
Level 28
God Stats
10W - 18L
1,451 SR
Queue Stats
321W - 309L
1,661 Elo+
Solo
Neith
Neith
SaLtiEFriEs22
Neith
Level 30
God Stats
4W - 5L
1,380 SR
Queue Stats
321W - 340L
1,487 Elo+
Solo
Scylla
Scylla
TerryLigma
Scylla
Level 30
God Stats
69W - 69L
1,598 SR
Queue Stats
100W - 127L
1,433 Elo+
Solo
Chaac
Chaac
dragonrock1
Chaac
Level 29
God Stats
5W - 2L
1,871 SR
Queue Stats
97W - 85L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GudCasual
Hachiman
12
1 / 4 / 1
7,141
510
4,530
8,002
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
13
5 / 4 / 0
8,429
602
6,873
8,767
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
9
0 / 6 / 2
5,901
422
3,553
8,175
1,667
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
efury1252
Da Ji
15
3 / 3 / 1
8,961
640
6,454
9,878
4,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

9
1 / 11 / 4
6,654
475
3,514
10,893
2,937
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HotNizm
Thanatos
16
13 / 1 / 7
9,888
706
9,275
10,781
3,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
13
7 / 1 / 8
8,372
598
8,626
11,426
4,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
7 / 1 / 5
8,145
582
4,649
6,461
2,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
TerryLigma
Scylla
13
1 / 5 / 7
7,609
544
6,110
7,380
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 8
6,991
499
2,592
7,673
6,325
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
10
Kills
28
28
Deaths
10
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hachiman
GudCasual
Hachiman
1
4
1
0.38
W
Thanatos
HotNizm
Thanatos
13
1
7
16.5
L
Janus
5
4
0
1.25
L
Medusa
0
6
2
0.17
W
Sylvanus
7
1
8
11
W
7
1
5
9.5
W
Scylla
TerryLigma
Scylla
1
5
7
0.9
W
0
2
8
2
L
Da Ji
efury1252
Da Ji
3
3
1
1.17
L
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,924
Damage
31,252
45,715
Taken
43,721
13,983
Mitigated
19,648
7,574
Healing
25,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
GudCasual
Hachiman
4,530
2,316
0
2,592
8,002
2,155
429
2,809
5,193
0
41,002
W
Thanatos
HotNizm
Thanatos
9,275
2,858
0
12,887
10,781
3,682
0
353
10,428
0
58,179
L
Janus
6,873
103
0
2,561
8,767
2,336
0
4,324
4,209
52,284
0
L
Medusa
3,553
1,525
0
431
8,175
1,667
893
3,563
4,572
0
14,272
W
Sylvanus
8,626
3,944
1,253
4,909
11,426
4,925
779
666
10,760
52,423
0
W
4,649
1,878
0
2,881
6,461
2,157
1,962
2,003
4,458
0
34,848
W
Scylla
TerryLigma
Scylla
6,110
1,010
0
1,355
7,380
2,559
347
3,913
3,467
43,044
0
W
2,592
126
0
2,574
7,673
6,325
112
0
7,673
0
30,159
L
Da Ji
efury1252
Da Ji
6,454
1,933
0
1,568
9,878
4,888
0
0
9,878
0
56,379
L
3,514
838
0
422
10,893
2,937
0
3,845
6,890
0
12,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,086
Gold Earned
41,005
332
Minions Killed
409
0
Camps Cleared
0
1,317,746
Distance Traveled
1,317,694
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,141
510
78
6
0
228,770
1
W
Thanatos
9,888
706
91
7
0
303,848
0
L
Janus
8,429
602
99
7
0
283,886
9
L
Medusa
5,901
422
28
2
0
262,701
0
W
Sylvanus
8,372
598
90
6
0
226,079
0
W
Neith
8,145
582
67
5
0
265,099
3
W
Scylla
7,609
544
95
7
0
275,403
3
W
Chaac
6,991
499
66
5
0
247,265
5
L
Da Ji
8,961
640
107
8
0
266,026
3
L
Nemesis
6,654
475
20
1
0
276,363
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role