Player Matchup

Tsukuyomi
Tsukuyomi
LFExtreme
Tsukuyomi
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
LoucoDaCanha101
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SIMBAHHx
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,471 Elo+
Party 1
Sun Wukong
Sun Wukong
ga_mu_ma
Sun Wukong
Level 28
God Stats
16W - 16L
1,406 SR
Queue Stats
62W - 66L
1,408 Elo+
Solo
Freya
Freya
shy11
Freya
Level 44
God Stats
5W - 4L
1,486 SR
Queue Stats
21W - 23L
1,458 Elo+
Party 1
Team Averages
Level 19
1,478 SR
1,468 Elo+

VS

Team Averages
Level 15
1,493 SR
1,355 Elo+
Ra
Ra
 
Ra
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AccursedGuy
Danzaburou
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 35L
1,399 Elo+
Party 2
Da Ji
Da Ji
MonkeyLockedBox
Da Ji
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 93L
1,389 Elo+
Solo
Pele
Pele
TLS_Wesley_13K
Pele
Level 20
God Stats
19W - 18L
1,465 SR
Queue Stats
370W - 390L
1,087 Elo+
Solo
Ares
Ares
lWatafackxDl
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LFExtreme
Tsukuyomi
8
1 / 1 / 2
5,350
486
838
4,531
1,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 2 / 5
5,454
496
3,245
3,791
1,312
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
SIMBAHHx
Danzaburou
11
5 / 2 / 2
6,759
614
6,466
4,854
1,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
ga_mu_ma
Sun Wukong
11
4 / 0 / 0
6,514
592
2,856
4,042
2,381
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
shy11
Freya
13
5 / 1 / 0
7,399
673
4,637
7,598
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 3 / 1
5,827
530
2,081
4,300
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
AccursedGuy
Danzaburou
8
3 / 4 / 1
5,775
525
2,666
6,976
1,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 1 / 0
4,747
432
291
2,996
819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
2 / 4 / 2
5,454
496
2,848
6,723
1,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 4 / 4
5,228
475
1,741
8,150
5,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
16
Kills
6
6
Deaths
16
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
1
0.17
L
Danzaburou
AccursedGuy
Danzaburou
3
4
1
0.88
W
Tsukuyomi
LFExtreme
Tsukuyomi
1
1
2
2
W
1
2
5
1.75
L
0
1
0
0
W
Danzaburou
SIMBAHHx
Danzaburou
5
2
2
3
L
2
4
2
0.75
W
Sun Wukong
ga_mu_ma
Sun Wukong
4
0
0
4
L
1
4
4
0.75
W
Freya
shy11
Freya
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,042
Damage
9,627
24,816
Taken
29,145
8,860
Mitigated
10,914
10,139
Healing
2,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,081
104
25
1,212
4,300
1,457
0
2,429
1,871
36,804
0
L
Danzaburou
AccursedGuy
Danzaburou
2,666
923
0
603
6,976
1,610
676
1,139
5,837
0
17,246
W
Tsukuyomi
LFExtreme
Tsukuyomi
838
250
0
2,266
4,531
1,108
0
0
4,531
0
22,655
W
3,245
411
0
1,154
3,791
1,312
592
781
3,010
13,137
0
L
291
0
0
0
2,996
819
0
559
2,437
0
16,182
W
Danzaburou
SIMBAHHx
Danzaburou
6,466
3,809
0
533
4,854
1,423
118
386
4,468
0
39,796
L
2,848
692
0
440
6,723
1,979
112
648
6,075
0
20,789
W
Sun Wukong
ga_mu_ma
Sun Wukong
2,856
524
0
620
4,042
2,381
535
0
4,042
0
30,000
L
1,741
279
0
60
8,150
5,049
160
3,107
5,043
9,961
0
W
Freya
shy11
Freya
4,637
1,903
0
5,566
7,598
2,636
414
2,655
4,943
46,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,476
Gold Earned
27,031
290
Minions Killed
215
0
Camps Cleared
0
1,023,909
Distance Traveled
1,020,733
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,827
530
78
7
0
190,377
4
L
Danzaburou
5,775
525
39
4
0
208,955
0
W
Tsukuyomi
5,350
486
43
4
0
205,637
0
W
Anubis
5,454
496
25
2
0
200,692
0
L
Da Ji
4,747
432
42
4
0
211,501
0
W
Danzaburou
6,759
614
74
7
0
187,435
0
L
Pele
5,454
496
41
4
0
217,375
1
W
Sun Wukong
6,514
592
54
5
0
214,877
4
L
Ares
5,228
475
15
1
0
192,525
0
W
Freya
7,399
673
94
9
0
215,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role