Player Matchup

Tsukuyomi
Tsukuyomi
F1areee
Tsukuyomi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,359 Elo+
Party 1
Apollo
Apollo
LentejaSkere
Apollo
Level 60
God Stats
3W - 5L
1,667 SR
Queue Stats
32W - 41L
1,471 Elo+
Party 1
Hercules
Hercules
Sastree
Hercules
Level 102
God Stats
4W - 7L
1,643 SR
Queue Stats
148W - 149L
1,542 Elo+
Party 1
Eset
Eset
TeHNoxas
Eset
Level 118
God Stats
10W - 9L
1,536 SR
Queue Stats
166W - 166L
1,467 Elo+
Solo
Persephone
Persephone
harinah27
Persephone
Level 56
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 36L
1,402 Elo+
Party 1
Team Averages
Level 79
1,569 SR
1,448 Elo+

VS

Team Averages
Level 113
1,570 SR
1,479 Elo+
Geb
Geb
Drookiz
Geb
Level 159
God Stats
6W - 1L
1,772 SR
Queue Stats
57W - 51L
1,453 Elo+
Solo
Ravana
Ravana
GEROIN666
Ravana
Level 107
God Stats
2W - 0L
1,721 SR
Queue Stats
291W - 343L
1,460 Elo+
Party 2
Skadi
Skadi
Mictlanecuhtli
Skadi
Level 123
God Stats
16W - 30L
1,370 SR
Queue Stats
299W - 332L
1,447 Elo+
Solo
Nu Wa
Nu Wa
blackflamingo13
Nu Wa
Level 89
God Stats
19W - 26L
1,392 SR
Queue Stats
315W - 357L
1,476 Elo+
Party 2
Sylvanus
Sylvanus
stezzer592
Sylvanus
Level 86
God Stats
57W - 45L
1,595 SR
Queue Stats
137W - 123L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
F1areee
Tsukuyomi
14
3 / 5 / 4
9,687
484
6,517
11,639
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
16
1 / 6 / 1
10,037
502
6,195
16,001
6,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Sastree
Hercules
16
2 / 4 / 1
9,843
492
7,838
17,519
17,929
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Eset
17
2 / 3 / 4
10,745
537
6,592
11,662
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
harinah27
Persephone
11
0 / 6 / 2
8,088
404
3,856
12,994
2,911
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
16
4 / 0 / 4
9,822
491
5,688
10,833
11,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
GEROIN666
Ravana
18
3 / 2 / 10
10,978
549
14,750
14,213
6,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 2 / 3
10,525
526
15,450
11,653
4,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
8 / 3 / 8
11,012
551
14,457
8,408
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
stezzer592
Sylvanus
3
0 / 1 / 0
5,765
288
573
1,182
328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
8
Kills
24
24
Deaths
8
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Geb
4
0
4
6
L
Tsukuyomi
F1areee
Tsukuyomi
3
5
4
1
W
Ravana
GEROIN666
Ravana
3
2
10
4
L
Apollo
1
6
1
0.25
W
9
2
3
5.25
L
Hercules
Sastree
Hercules
2
4
1
0.63
L
Eset
2
3
4
1.33
W
8
3
8
4
L
Persephone
harinah27
Persephone
0
6
2
0.17
W
Sylvanus
stezzer592
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,998
Damage
50,918
69,815
Taken
46,289
34,252
Mitigated
26,154
18,300
Healing
6,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
5,688
757
0
0
10,833
11,393
0
1,573
9,220
30,474
0
L
Tsukuyomi
F1areee
Tsukuyomi
6,517
2,111
0
2,540
11,639
3,327
0
4,552
7,087
0
39,946
W
Ravana
GEROIN666
Ravana
14,750
4,558
0
5,081
14,213
6,674
0
3,317
10,716
0
95,343
L
Apollo
6,195
3,064
0
4,683
16,001
6,073
1,071
3,317
12,684
0
74,702
W
15,450
5,390
0
250
11,653
4,934
1,259
2,012
9,551
0
62,898
L
Hercules
Sastree
Hercules
7,838
2,007
0
6,466
17,519
17,929
34
5,289
12,230
0
52,474
L
Eset
6,592
263
70
2,290
11,662
4,012
406
3,973
7,689
70,425
0
W
14,457
2,963
0
1,245
8,408
2,825
202
3,058
5,064
72,341
0
L
Persephone
harinah27
Persephone
3,856
533
0
2,251
12,994
2,911
47
3,771
9,217
38,120
0
W
Sylvanus
stezzer592
Sylvanus
573
318
0
352
1,182
328
0
0
1,182
3,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,400
Gold Earned
48,102
530
Minions Killed
411
0
Camps Cleared
0
1,856,157
Distance Traveled
1,602,676
17
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,822
491
44
2
0
438,830
13
L
Tsukuyomi
9,687
484
74
4
0
350,801
0
W
Ravana
10,978
549
145
7
0
385,155
5
L
Apollo
10,037
502
144
7
0
362,272
3
W
Skadi
10,525
526
94
5
0
377,413
8
L
Hercules
9,843
492
112
6
0
362,788
1
L
Eset
10,745
537
136
7
0
384,170
12
W
Nu Wa
11,012
551
119
6
0
369,183
4
L
Persephone
8,088
404
64
3
0
396,126
1
W
Sylvanus
5,765
288
9
0
0
32,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role