Player Matchup

Sobek
Sobek
Gold IV
Boozalicious
Sobek
Gold IV
Level 121
God Stats
5W - 6L
1,660 SR
Queue Stats
17W - 24L
1,549 MMR
Party 1
Discordia
Discordia
Silver I
Dadbooz
Discordia
Silver I
Level 63
God Stats
13W - 20L
1,362 SR
Queue Stats
93W - 114L
1,074 MMR
Party 1
Artemis
Artemis
Gold IV
nycoolatin
Artemis
Gold IV
Level 149
God Stats
46W - 42L
1,596 SR
Queue Stats
199W - 241L
1,393 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,539 SR
1,339 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,442 SR
1,358 MMR
Odin
Odin
Bronze III
 
Odin
Bronze III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold III
MuscleHeadYT
Anubis
Gold III
Level 103
God Stats
12W - 6L
1,268 SR
Queue Stats
149W - 149L
1,289 MMR
Solo
Izanami
Izanami
Gold IV
SpeedDemonTokyo
Izanami
Gold IV
Level 144
God Stats
16W - 15L
1,559 SR
Queue Stats
833W - 827L
1,285 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 5
7,880
716
3,321
15,414
14,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Dadbooz
Discordia
9
2 / 4 / 5
7,223
657
5,292
5,864
2,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
nycoolatin
Artemis
12
4 / 4 / 1
8,228
748
8,537
9,180
2,745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
GilgameshKumbhakarnaMorgan Le FayAphroditeDanzaburou

VS

Bans
MedusaNeithKukulkanSkadiRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
4 / 4 / 4
8,638
785
6,276
8,628
8,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
13
6 / 2 / 4
9,296
845
10,949
8,283
3,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 3 / 7
8,245
750
7,167
8,627
3,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
8
Kills
11
11
Deaths
9
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
4
4
1.5
L
2
3
5
1.5
L
Discordia
Dadbooz
Discordia
2
4
5
1.13
W
Anubis
6
2
4
4
W
1
3
7
1.5
L
Artemis
nycoolatin
Artemis
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,150
Damage
24,392
30,458
Taken
25,538
19,497
Mitigated
16,153
7,347
Healing
4,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,276
780
0
685
8,628
8,427
0
3,064
5,564
0
13,018
L
3,321
131
25
3,957
15,414
14,519
0
4,916
9,858
6,853
0
L
Discordia
Dadbooz
Discordia
5,292
91
0
586
5,864
2,233
0
2,246
3,447
22,015
0
W
Anubis
10,949
511
0
3,024
8,283
3,996
717
2,886
5,397
41,013
0
W
7,167
4,765
0
1,100
8,627
3,730
2,380
2,663
5,964
0
36,826
L
Artemis
nycoolatin
Artemis
8,537
2,872
0
2,779
9,180
2,745
48
3,787
5,302
0
26,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,331
Gold Earned
26,179
95
Minions Killed
143
0
Camps Cleared
0
532,359
Distance Traveled
584,142
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,638
785
15
1
0
223,999
2
L
Sobek
7,880
716
10
1
0
217,134
2
L
Discordia
7,223
657
42
4
0
132,223
0
W
Anubis
9,296
845
59
5
0
176,314
1
W
Izanami
8,245
750
69
6
0
183,829
0
L
Artemis
8,228
748
43
4
0
183,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role