Player Matchup

Kali
Kali
Platinum I
 
Kali
Platinum I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum II
 
Guan Yu
Platinum II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum IV
MuckSticky
Ra
Platinum IV
Level 52
God Stats
2W - 6L
1,363 SR
Queue Stats
226W - 223L
1,984 MMR
Solo
Ares
Ares
Diamond V
jgangeI
Ares
Diamond V
Level 48
God Stats
0W - 3L
1,425 SR
Queue Stats
105W - 91L
1,950 MMR
Solo
Rama
Rama
Platinum IV
maChad
Rama
Platinum IV
Level 51
God Stats
12W - 10L
1,724 SR
Queue Stats
80W - 65L
1,976 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 69
1,502 SR
1,782 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,643 SR
1,971 MMR
Vulcan
Vulcan
Diamond V
DBurns
Vulcan
Diamond V
Level 155
God Stats
11W - 11L
1,686 SR
Queue Stats
392W - 399L
2,046 MMR
Solo
Anhur
Anhur
Platinum III
PartIcy
Anhur
Platinum III
Level 160
God Stats
1W - 2L
1,816 SR
Queue Stats
41W - 28L
1,903 MMR
Solo
Ymir
Ymir
Platinum II
WeezingWarrior
Ymir
Platinum II
Level 147
God Stats
1W - 0L
1,746 SR
Queue Stats
100W - 89L
1,939 MMR
Solo
Thoth
Thoth
Platinum I
YRNizrow
Thoth
Platinum I
Level 75
God Stats
12W - 8L
1,648 SR
Queue Stats
220W - 230L
1,966 MMR
Solo
The Morrigan
The Morrigan
Diamond IV
davidandreroca6
The Morrigan
Diamond IV
Level 157
God Stats
1W - 1L
1,316 SR
Queue Stats
72W - 64L
2,003 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
1 / 5 / 3
7,964
468
9,169
13,760
6,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
 
Guan Yu
13
1 / 4 / 3
7,801
459
4,983
13,551
13,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 5 / 2
8,587
505
11,491
12,568
4,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
jgangeI
Ares
12
2 / 5 / 2
7,554
444
8,355
16,732
13,253
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
maChad
Rama
14
2 / 4 / 2
8,726
513
11,802
10,290
2,939
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Morgan Le FaySolAthenaGilgameshSet

VS

Bans
TiamatKuzenboApolloArtemisSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DBurns
Vulcan
16
7 / 3 / 5
10,226
602
11,533
11,736
4,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
PartIcy
Anhur
17
6 / 0 / 5
10,200
600
10,650
15,132
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 2 / 13
8,659
509
5,364
15,566
12,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
YRNizrow
Thoth
16
5 / 1 / 10
10,117
595
14,092
11,379
7,911
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
davidandreroca6
The Morrigan
15
4 / 2 / 8
9,632
567
7,029
10,381
3,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
8
Kills
23
23
Deaths
8
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
5
3
0.5
L
Guan Yu
 
Guan Yu
1
4
3
0.63
W
Vulcan
DBurns
Vulcan
7
3
5
3.17
L
2
5
2
0.6
W
Anhur
PartIcy
Anhur
6
0
5
8.5
W
1
2
13
3.75
W
Thoth
YRNizrow
Thoth
5
1
10
10
W
The Morrigan
davidandreroca6
The Morrigan
4
2
8
4
L
Ares
jgangeI
Ares
2
5
2
0.6
L
Rama
maChad
Rama
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,800
Damage
48,668
66,901
Taken
64,194
40,179
Mitigated
33,733
22,015
Healing
17,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
9,169
3,409
0
4,312
13,760
6,507
0
5,750
7,946
0
57,379
L
Guan Yu
 
Guan Yu
4,983
181
500
6,533
13,551
13,417
0
6,753
6,764
0
39,345
W
Vulcan
DBurns
Vulcan
11,533
3,389
0
1,694
11,736
4,432
0
5,793
5,584
70,493
0
L
11,491
1,021
703
3,782
12,568
4,063
72
10,694
1,624
62,705
0
W
Anhur
PartIcy
Anhur
10,650
7,110
0
7,705
15,132
4,920
2,487
1,620
13,424
0
85,664
W
5,364
1,384
0
2,075
15,566
12,847
0
6,737
8,351
22,630
0
W
Thoth
YRNizrow
Thoth
14,092
1,249
0
2,998
11,379
7,911
457
3,105
7,710
59,299
0
W
The Morrigan
davidandreroca6
The Morrigan
7,029
1,098
0
3,457
10,381
3,623
0
1,811
8,468
53,908
0
L
Ares
jgangeI
Ares
8,355
382
0
3,760
16,732
13,253
0
8,724
7,833
23,534
0
L
Rama
maChad
Rama
11,802
7,858
0
2,425
10,290
2,939
3,421
5,572
4,652
0
68,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,632
Gold Earned
48,834
414
Minions Killed
499
0
Camps Cleared
0
1,595,751
Distance Traveled
1,607,981
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,964
468
90
5
0
332,159
1
L
Guan Yu
7,801
459
80
5
0
374,707
4
W
Vulcan
10,226
602
128
8
0
382,435
3
L
Ra
8,587
505
119
7
0
303,904
1
W
Anhur
10,200
600
123
7
0
279,202
6
W
Ymir
8,659
509
40
2
0
314,052
11
W
Thoth
10,117
595
100
6
0
324,150
3
W
The Morrigan
9,632
567
108
6
0
308,142
4
L
Ares
7,554
444
19
1
0
298,898
9
L
Rama
8,726
513
106
6
0
286,083
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role