Player Matchup

Cerberus
Cerberus
Egyptn Magician
Cerberus
Level 128
God Stats
96W - 58L
1,734 SR
Queue Stats
191W - 147L
1,652 Elo+
Party 1
Olorun
Olorun
Vippperrrrr
Olorun
Level 62
God Stats
38W - 30L
1,588 SR
Queue Stats
790W - 571L
1,667 Elo+
Party 1
Medusa
Medusa
Wreckemrecon
Medusa
Level 115
God Stats
199W - 140L
1,684 SR
Queue Stats
941W - 726L
1,640 Elo+
Party 1
Team Averages
Level 102
1,668 SR
1,653 Elo+

VS

Team Averages
Level 88
1,513 SR
1,500 Elo+
Apollo
Apollo
BliNDxVisIoN
Apollo
Level 68
God Stats
1W - 4L
1,423 SR
Queue Stats
60W - 55L
1,462 Elo+
Solo
Pele
Pele
Teamwork7685
Pele
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Solo
Merlin
Merlin
cXLividus
Merlin
Level 129
God Stats
32W - 26L
1,617 SR
Queue Stats
278W - 327L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
4 / 4 / 13
10,304
793
8,522
12,284
9,225
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
15
11 / 3 / 6
11,197
861
11,796
16,224
6,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
14
4 / 2 / 10
9,796
754
8,339
10,675
3,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
2 / 7 / 2
8,184
630
6,184
11,912
3,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
2 / 7 / 7
8,904
685
7,945
12,315
10,150
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
cXLividus
Merlin
15
5 / 5 / 4
10,165
782
11,365
8,730
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
19
Kills
9
9
Deaths
19
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
7
2
0.43
W
Cerberus
4
4
13
2.63
L
2
7
7
0.79
W
Olorun
11
3
6
4.67
W
Medusa
4
2
10
4.5
L
Merlin
cXLividus
Merlin
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,657
Damage
25,494
39,183
Taken
32,957
19,572
Mitigated
16,587
14,196
Healing
2,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
6,184
4,015
0
720
11,912
3,630
0
7,673
4,239
0
15,391
W
Cerberus
8,522
168
195
2,350
12,284
9,225
275
2,443
9,615
26,659
0
L
7,945
2,330
0
839
12,315
10,150
64
6,731
5,584
0
27,204
W
Olorun
11,796
7,769
181
9,450
16,224
6,415
2,383
5,343
10,587
38,664
0
W
Medusa
8,339
3,755
0
2,020
10,675
3,932
510
2,743
7,616
0
44,122
L
Merlin
cXLividus
Merlin
11,365
504
112
824
8,730
2,807
0
5,914
2,816
39,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,297
Gold Earned
27,253
178
Minions Killed
116
0
Camps Cleared
0
704,440
Distance Traveled
599,859
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,184
630
21
2
0
206,997
1
W
Cerberus
10,304
793
45
3
0
242,228
1
L
Pele
8,904
685
30
2
0
198,186
1
W
Olorun
11,197
861
71
5
0
200,429
1
W
Medusa
9,796
754
62
5
0
261,783
1
L
Merlin
10,165
782
65
5
0
194,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role