Player Matchup

Sol
Sol
 
Sol
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
LordHxrrison
Gilgamesh
Level 141
God Stats
7W - 4L
1,622 SR
Queue Stats
306W - 320L
1,547 Elo+
Solo
Awilix
Awilix
MillionKarma66
Awilix
Level 150
God Stats
5W - 3L
1,652 SR
Queue Stats
135W - 111L
1,520 Elo+
Solo
Nox
Nox
kirbyzzz
Nox
Level 88
God Stats
1W - 0L
1,419 SR
Queue Stats
68W - 61L
1,624 Elo+
Solo
Chang'e
Chang'e
oddlylarkin
Chang'e
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 14L
1,465 Elo+
Party 2
Team Averages
Level 113
1,539 SR
1,531 Elo+

VS

Team Averages
Level 125
1,649 SR
1,582 Elo+
Horus
Horus
ADT Leite
Horus
Level 114
God Stats
4W - 6L
1,750 SR
Queue Stats
408W - 392L
1,539 Elo+
Solo
Cabrakan
Cabrakan
Daddy2016Dad
Cabrakan
Level 106
God Stats
30W - 22L
1,676 SR
Queue Stats
358W - 390L
1,574 Elo+
Party 1
Nu Wa
Nu Wa
HNC-CodeRed
Nu Wa
Level 128
God Stats
13W - 11L
1,629 SR
Queue Stats
847W - 800L
1,604 Elo+
Party 1
Thanatos
Thanatos
HNC-Zechbell22
Thanatos
Level 149
God Stats
8W - 10L
1,487 SR
Queue Stats
600W - 583L
1,619 Elo+
Party 1
Rama
Rama
vSurprise
Rama
Level 127
God Stats
12W - 8L
1,702 SR
Queue Stats
416W - 358L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 3 / 6
7,350
490
8,090
10,953
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
LordHxrrison
Gilgamesh
14
4 / 3 / 7
8,147
543
7,111
12,755
3,890
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

16
12 / 0 / 5
9,821
655
12,102
10,342
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 4 / 6
8,427
562
7,163
9,296
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
oddlylarkin
Chang'e
12
1 / 2 / 4
7,277
485
2,583
7,476
4,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ADT Leite
Horus
13
2 / 6 / 0
7,948
530
7,733
12,896
6,544
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
Daddy2016Dad
Cabrakan
11
4 / 5 / 3
7,101
473
8,116
13,750
9,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 6 / 4
6,977
465
5,820
8,394
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
11
3 / 4 / 4
7,452
497
6,886
10,333
3,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
13
1 / 2 / 4
7,515
501
5,493
8,383
3,087
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
23
Kills
12
12
Deaths
23
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
3
6
1.33
L
Horus
ADT Leite
Horus
2
6
0
0.33
L
Cabrakan
Daddy2016Dad
Cabrakan
4
5
3
1.1
L
2
6
4
0.67
L
Thanatos
3
4
4
1.25
W
Gilgamesh
LordHxrrison
Gilgamesh
4
3
7
2.5
W
12
0
5
14.5
W
5
4
6
2
W
Chang'e
oddlylarkin
Chang'e
1
2
4
1.5
L
Rama
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,049
Damage
34,048
50,822
Taken
53,756
18,141
Mitigated
24,827
18,791
Healing
15,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,090
2,748
0
4,972
10,953
2,817
516
3,953
6,886
45,736
0
L
Horus
ADT Leite
Horus
7,733
3,751
41
1,999
12,896
6,544
0
1,986
10,910
1,537
43,370
L
Cabrakan
Daddy2016Dad
Cabrakan
8,116
659
150
3,900
13,750
9,023
0
7,382
6,368
30,875
0
L
5,820
1,095
0
861
8,394
2,568
370
4,463
3,931
29,301
0
L
Thanatos
6,886
1,177
0
6,334
10,333
3,605
29
2,815
7,518
0
37,364
W
Gilgamesh
LordHxrrison
Gilgamesh
7,111
1,389
0
3,015
12,755
3,890
252
2,195
10,460
3,122
38,659
W
12,102
4,702
0
5,731
10,342
3,819
500
1,373
8,853
0
67,777
W
7,163
883
0
595
9,296
3,177
458
3,583
5,477
47,661
0
W
Chang'e
oddlylarkin
Chang'e
2,583
182
1,838
2,640
7,476
4,438
0
2,403
4,991
22,993
0
L
Rama
5,493
3,336
0
2,332
8,383
3,087
349
1,765
6,618
0
52,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,022
Gold Earned
36,993
417
Minions Killed
340
0
Camps Cleared
0
1,494,301
Distance Traveled
1,316,354
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,350
490
93
6
0
275,157
5
L
Horus
7,948
530
84
6
0
265,529
6
L
Cabrakan
7,101
473
61
4
0
260,839
0
L
Nu Wa
6,977
465
44
3
0
250,633
1
L
Thanatos
7,452
497
58
4
0
271,462
1
W
Gilgamesh
8,147
543
74
5
0
275,212
1
W
Awilix
9,821
655
108
7
0
369,401
2
W
Nox
8,427
562
107
7
0
282,728
3
W
Chang'e
7,277
485
35
2
0
291,803
6
L
Rama
7,515
501
93
6
0
267,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role