Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Awkward Pigeons
Cupid
Level 44
God Stats
28W - 17L
1,666 SR
Queue Stats
236W - 261L
1,464 Elo+
Solo
Fafnir
Fafnir
FaV Cpt Cabbage
Fafnir
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 219L
1,497 Elo+
Solo
Hercules
Hercules
SlamminJay
Hercules
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,493 Elo+
Party 2
Awilix
Awilix
yikesrae
Awilix
Level 123
God Stats
44W - 38L
1,486 SR
Queue Stats
268W - 254L
1,451 Elo+
Party 2
Team Averages
Level 85
1,530 SR
1,481 Elo+

VS

Team Averages
Level 99
1,585 SR
1,579 Elo+
Scylla
Scylla
ATOmiiKx_JoKeR
Scylla
Level 145
God Stats
2W - 2L
1,340 SR
Queue Stats
86W - 63L
1,570 Elo+
Party 1
Awilix
Awilix
AntikWolfzYTB
Awilix
Level 156
God Stats
147W - 52L
1,861 SR
Queue Stats
408W - 223L
1,714 Elo+
Party 1
Achilles
Achilles
Hierophanto-
Achilles
Level 14
God Stats
13W - 4L
1,737 SR
Queue Stats
21W - 9L
1,674 Elo+
Party 1
Yemoja
Yemoja
J9 Replayz
Yemoja
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 110L
1,468 Elo+
Solo
Chiron
Chiron
TwmTheBwm
Chiron
Level 125
God Stats
7W - 4L
1,488 SR
Queue Stats
363W - 354L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
2 / 4 / 0
5,581
558
3,441
6,183
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
4,671
467
1,921
5,625
1,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 1 / 0
4,897
490
2,236
6,162
3,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
SlamminJay
Hercules
9
0 / 3 / 1
4,864
486
1,219
5,849
4,718
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
yikesrae
Awilix
8
0 / 4 / 1
4,969
497
1,348
6,350
2,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
6,345
635
1,632
2,444
936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
10 / 2 / 1
7,391
739
8,015
7,263
2,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Hierophanto-
Achilles
11
2 / 1 / 0
5,968
597
3,077
4,530
2,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
J9 Replayz
Yemoja
9
0 / 0 / 3
5,016
502
3,799
3,800
2,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chiron
TwmTheBwm
Chiron
9
1 / 0 / 2
5,217
522
4,017
4,959
1,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
14
14
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
0
0.5
W
1
0
4
3
W
10
2
1
5.25
L
0
2
0
0
L
0
1
0
0
W
Achilles
Hierophanto-
Achilles
2
1
0
2
W
Yemoja
J9 Replayz
Yemoja
0
0
3
1.5
L
Hercules
SlamminJay
Hercules
0
3
1
0.17
W
Chiron
TwmTheBwm
Chiron
1
0
2
2
L
Awilix
yikesrae
Awilix
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,165
Damage
20,540
30,169
Taken
22,996
12,979
Mitigated
9,671
8,292
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,441
466
0
1,290
6,183
1,400
0
1,583
4,600
25,636
0
W
1,632
49
0
1,001
2,444
936
796
337
2,065
38,610
0
W
8,015
2,942
0
863
7,263
2,422
0
2,168
4,883
0
43,644
L
1,921
986
94
2,265
5,625
1,361
174
1,716
3,909
0
23,712
L
2,236
331
0
1,414
6,162
3,393
0
2,126
4,036
12,813
0
W
Achilles
Hierophanto-
Achilles
3,077
829
0
2,711
4,530
2,427
200
192
4,312
0
26,752
W
Yemoja
J9 Replayz
Yemoja
3,799
527
433
1,046
3,800
2,604
100
968
2,806
16,842
0
L
Hercules
SlamminJay
Hercules
1,219
580
0
2,237
5,849
4,718
0
0
5,277
0
15,085
W
Chiron
TwmTheBwm
Chiron
4,017
2,051
445
1,804
4,959
1,282
596
1,680
3,253
0
32,196
L
Awilix
yikesrae
Awilix
1,348
600
0
992
6,350
2,107
0
227
6,083
0
26,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,982
Gold Earned
29,937
235
Minions Killed
294
0
Camps Cleared
0
923,466
Distance Traveled
927,855
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,581
558
59
6
0
168,036
4
W
Scylla
6,345
635
72
7
0
185,763
2
W
Awilix
7,391
739
77
8
0
213,468
4
L
Cupid
4,671
467
52
5
0
168,922
2
L
Fafnir
4,897
490
22
2
0
183,362
0
W
Achilles
5,968
597
54
5
0
198,342
5
W
Yemoja
5,016
502
25
3
0
170,434
1
L
Hercules
4,864
486
46
5
0
179,643
0
W
Chiron
5,217
522
66
7
0
159,848
1
L
Awilix
4,969
497
56
6
0
223,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role