Player Matchup

Gilgamesh
Gilgamesh
Happyface2214
Gilgamesh
Level 89
God Stats
3W - 1L
1,673 SR
Queue Stats
27W - 22L
1,838 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Stelf4659
Morgan Le Fay
Level 103
God Stats
13W - 9L
1,573 SR
Queue Stats
123W - 113L
1,334 Elo+
Party 2
Agni
Agni
vuhvi
Agni
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 114L
1,431 Elo+
Party 2
Team Averages
Level 100
1,582 SR
1,534 Elo+

VS

Team Averages
Level 123
1,463 SR
1,532 Elo+
King Arthur
King Arthur
HaraldDeathwolf
King Arthur
Level 137
God Stats
0W - 3L
1,453 SR
Queue Stats
224W - 194L
1,585 Elo+
Party 1
Ah Puch
Ah Puch
Veyerz
Ah Puch
Level 89
God Stats
1W - 1L
1,706 SR
Queue Stats
24W - 24L
1,478 Elo+
Solo
Guan Yu
Guan Yu
VulkanLord
Guan Yu
Level 144
God Stats
0W - 2L
1,229 SR
Queue Stats
156W - 135L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Happyface2214
Gilgamesh
19
16 / 2 / 10
15,116
796
26,046
18,801
21,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Stelf4659
Morgan Le Fay
18
10 / 6 / 14
14,046
739
18,655
16,818
5,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Agni
vuhvi
Agni
18
6 / 4 / 23
14,003
737
21,591
12,272
3,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HaraldDeathwolf
King Arthur
15
2 / 10 / 3
12,154
640
10,084
32,968
25,363
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
Veyerz
Ah Puch
16
2 / 9 / 3
12,068
635
13,915
17,638
6,263
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
VulkanLord
Guan Yu
17
8 / 13 / 0
13,957
735
12,960
27,239
14,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
18
32
Kills
12
12
Deaths
32
47
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Happyface2214
Gilgamesh
16
2
10
10.5
L
King Arthur
HaraldDeathwolf
King Arthur
2
10
3
0.35
W
Morgan Le Fay
Stelf4659
Morgan Le Fay
10
6
14
2.83
L
Ah Puch
Veyerz
Ah Puch
2
9
3
0.39
L
Guan Yu
VulkanLord
Guan Yu
8
13
0
0.62
W
Agni
vuhvi
Agni
6
4
23
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,292
Damage
36,959
47,891
Taken
77,845
30,886
Mitigated
46,207
12,224
Healing
14,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Happyface2214
Gilgamesh
26,046
9,094
0
3,804
18,801
21,709
1,024
4,143
14,658
6,569
38,716
L
King Arthur
HaraldDeathwolf
King Arthur
10,084
684
0
6,474
32,968
25,363
0
15,786
16,395
0
42,671
W
Morgan Le Fay
Stelf4659
Morgan Le Fay
18,655
2,068
349
5,038
16,818
5,261
476
4,674
12,144
68,880
0
L
Ah Puch
Veyerz
Ah Puch
13,915
291
0
4,678
17,638
6,263
0
11,624
5,599
62,491
0
L
Guan Yu
VulkanLord
Guan Yu
12,960
2,031
515
3,219
27,239
14,581
0
15,199
11,249
0
37,994
W
Agni
vuhvi
Agni
21,591
1,815
0
3,033
12,272
3,916
1,102
5,098
7,174
47,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,165
Gold Earned
38,179
224
Minions Killed
193
0
Camps Cleared
0
1,005,738
Distance Traveled
893,564
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,116
796
48
3
0
339,431
1
L
King Arthur
12,154
640
53
3
0
309,125
1
W
Morgan Le Fay
14,046
739
108
6
0
322,058
0
L
Ah Puch
12,068
635
98
5
0
298,514
0
L
Guan Yu
13,957
735
42
2
0
285,925
0
W
Agni
14,003
737
68
4
0
344,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role