Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ApelSINkaNA
Neith
Level 88
God Stats
0W - 1L
1,766 SR
Queue Stats
11W - 10L
1,463 Elo+
Solo
Cthulhu
Cthulhu
admMama
Cthulhu
Level 128
God Stats
0W - 3L
1,397 SR
Queue Stats
32W - 64L
1,361 Elo+
Solo
Team Averages
Level 125
1,554 SR
1,441 Elo+

VS

Team Averages
Level 83
1,444 SR
1,461 Elo+
Cthulhu
Cthulhu
DoktorVoid
Cthulhu
Level 62
God Stats
1W - 1L
1,235 SR
Queue Stats
3W - 3L
1,403 Elo+
Solo
Fenrir
Fenrir
PechitosMKTetis
Fenrir
Level 66
God Stats
200W - 126L
1,585 SR
Queue Stats
370W - 374L
1,536 Elo+
Solo
Kukulkan
Kukulkan
TrevorSpartacus
Kukulkan
Level 120
God Stats
2W - 1L
1,512 SR
Queue Stats
7W - 6L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 5 / 2
9,585
639
7,328
10,442
5,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
2 / 2 / 2
9,870
658
7,725
8,221
2,712
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
admMama
Cthulhu
12
2 / 3 / 1
9,155
610
7,268
15,357
11,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DoktorVoid
Cthulhu
13
1 / 0 / 7
9,558
637
5,591
12,484
18,530
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
8 / 4 / 1
11,209
747
10,632
12,298
9,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
14
1 / 2 / 7
9,906
660
11,899
7,422
3,598
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
10
10
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
5
2
0.6
L
2
2
2
1.5
W
Cthulhu
DoktorVoid
Cthulhu
1
0
7
4.5
W
8
4
1
2.13
W
Kukulkan
1
2
7
2.25
L
Cthulhu
admMama
Cthulhu
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,321
Damage
28,122
34,020
Taken
32,204
19,999
Mitigated
31,565
7,205
Healing
6,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,328
2,209
0
1,934
10,442
5,940
0
4,096
6,346
0
30,988
L
7,725
4,369
0
2,343
8,221
2,712
1,257
4,225
3,996
0
34,936
W
Cthulhu
DoktorVoid
Cthulhu
5,591
727
790
1,222
12,484
18,530
336
2,800
9,684
19,170
0
W
10,632
4,797
0
3,641
12,298
9,437
1,033
2,191
10,107
0
40,903
W
Kukulkan
11,899
1,160
0
931
7,422
3,598
1,001
2,277
5,145
52,967
0
L
Cthulhu
admMama
Cthulhu
7,268
171
0
2,928
15,357
11,347
0
9,169
6,188
21,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,610
Gold Earned
30,673
137
Minions Killed
154
0
Camps Cleared
0
755,609
Distance Traveled
851,950
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,585
639
36
2
0
221,249
3
L
Neith
9,870
658
73
5
0
258,894
2
W
Cthulhu
9,558
637
17
1
0
290,020
0
W
Fenrir
11,209
747
52
3
0
283,498
3
W
Kukulkan
9,906
660
85
6
0
278,432
0
L
Cthulhu
9,155
610
28
2
0
275,466
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role