Player Matchup

Janus
Janus
Edding24
Janus
Level 18
God Stats
23W - 29L
1,248 SR
Queue Stats
167W - 187L
1,424 Elo+
Solo
Rama
Rama
Harringoth
Rama
Level 16
God Stats
2W - 0L
1,750 SR
Queue Stats
75W - 78L
1,365 Elo+
Solo
Persephone
Persephone
SailorPlüto
Persephone
Level 17
God Stats
16W - 10L
1,584 SR
Queue Stats
42W - 55L
1,347 Elo+
Solo
Kuzenbo
Kuzenbo
Schmuckism
Kuzenbo
Level 8
God Stats
27W - 23L
1,601 SR
Queue Stats
38W - 43L
1,444 Elo+
Solo
Scylla
Scylla
XHababex
Scylla
Level 29
God Stats
5W - 9L
1,498 SR
Queue Stats
30W - 29L
1,390 Elo+
Solo
Team Averages
Level 18
1,536 SR
1,394 Elo+

VS

Team Averages
Level 34
1,499 SR
1,436 Elo+
Khepri
Khepri
MangoBoy4
Khepri
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 87L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
RayCystSwag
Baron Samedi
Level 119
God Stats
3W - 1L
1,505 SR
Queue Stats
28W - 42L
1,404 Elo+
Party 1
Artemis
Artemis
VijayawadaVinay
Artemis
Level 28
God Stats
79W - 73L
1,513 SR
Queue Stats
200W - 222L
1,450 Elo+
Solo
Nu Wa
Nu Wa
Yummioes
Nu Wa
Level 17
God Stats
4W - 3L
1,475 SR
Queue Stats
65W - 77L
1,346 Elo+
Solo
Neith
Neith
shaktiohm
Neith
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Edding24
Janus
20
11 / 7 / 9
14,915
1,065
19,118
21,501
7,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 7 / 13
14,984
1,070
29,726
22,144
8,715
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
SailorPlüto
Persephone
20
2 / 2 / 19
14,353
1,025
23,327
19,894
6,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
Schmuckism
Kuzenbo
20
4 / 3 / 23
14,622
1,044
12,937
24,636
39,521
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
XHababex
Scylla
20
9 / 7 / 15
14,171
1,012
30,075
20,234
7,050
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

55

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MangoBoy4
Khepri
20
0 / 5 / 11
12,374
884
6,752
20,485
29,234
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
RayCystSwag
Baron Samedi
20
13 / 5 / 10
17,421
1,244
40,184
33,605
17,393
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 7 / 15
15,618
1,116
26,579
20,050
8,699
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Yummioes
Nu Wa
20
4 / 8 / 10
13,418
958
22,283
26,535
8,811
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
shaktiohm
Neith
19
2 / 12 / 8
12,604
900
8,500
21,746
9,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
80
37
Kills
26
26
Deaths
37
79
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Janus
Edding24
Janus
11
7
9
2.21
W
11
7
13
2.5
L
Khepri
MangoBoy4
Khepri
0
5
11
1.1
L
Baron Samedi
RayCystSwag
Baron Samedi
13
5
10
3.6
W
Persephone
SailorPlüto
Persephone
2
2
19
5.75
W
Kuzenbo
Schmuckism
Kuzenbo
4
3
23
5.17
L
7
7
15
2.07
W
Scylla
XHababex
Scylla
9
7
15
2.36
L
Nu Wa
Yummioes
Nu Wa
4
8
10
1.13
L
Neith
shaktiohm
Neith
2
12
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,183
Damage
104,298
108,409
Taken
122,421
69,498
Mitigated
73,436
11,394
Healing
35,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Edding24
Janus
19,118
2,671
194
1,220
21,501
7,497
0
15,343
6,158
47,488
0
W
29,726
26,852
0
3,716
22,144
8,715
0
13,186
8,958
0
48,706
L
Khepri
MangoBoy4
Khepri
6,752
786
0
64
20,485
29,234
0
14,604
5,881
19,859
0
L
Baron Samedi
RayCystSwag
Baron Samedi
40,184
3,138
7,144
18,627
33,605
17,393
0
22,579
11,026
78,630
0
W
Persephone
SailorPlüto
Persephone
23,327
1,829
308
3,415
19,894
6,715
0
15,238
4,654
73,876
0
W
Kuzenbo
Schmuckism
Kuzenbo
12,937
4,210
0
0
24,636
39,521
0
13,039
11,484
38,633
0
L
26,579
8,593
0
3,851
20,050
8,699
0
15,644
4,406
0
75,477
W
Scylla
XHababex
Scylla
30,075
1,988
149
2,392
20,234
7,050
0
12,299
7,935
43,512
0
L
Nu Wa
Yummioes
Nu Wa
22,283
8,352
120
4,225
26,535
8,811
0
18,326
8,209
33,668
0
L
Neith
shaktiohm
Neith
8,500
4,280
0
1,612
21,746
9,299
0
14,304
7,442
0
28,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,045
Gold Earned
71,435
314
Minions Killed
280
7
Camps Cleared
3
1,164,327
Distance Traveled
1,032,626
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,915
1,065
69
5
1
211,904
0
W
Rama
14,984
1,070
37
3
2
189,475
0
L
Khepri
12,374
884
20
1
2
229,180
0
L
Baron Samedi
17,421
1,244
92
7
0
247,758
0
W
Persephone
14,353
1,025
138
10
1
240,983
0
W
Kuzenbo
14,622
1,044
42
3
3
274,125
1
L
Artemis
15,618
1,116
104
7
0
185,314
2
W
Scylla
14,171
1,012
28
2
0
247,840
1
L
Nu Wa
13,418
958
12
1
1
224,576
0
L
Neith
12,604
900
52
4
0
145,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role