Player Matchup

Hachiman
Hachiman
Csane79
Hachiman
Level 64
God Stats
1W - 0L
1,285 SR
Queue Stats
184W - 201L
1,407 Elo+
Solo
Hel
Hel
LordDongusThe5th
Hel
Level 66
God Stats
24W - 59L
1,293 SR
Queue Stats
264W - 338L
1,375 Elo+
Party 1
Ymir
Ymir
manny1times
Ymir
Level 29
God Stats
18W - 11L
1,565 SR
Queue Stats
42W - 49L
1,353 Elo+
Party 1
Team Averages
Level 53
1,381 SR
1,378 Elo+

VS

Team Averages
Level 81
1,396 SR
1,421 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Bosquiat
Gilgamesh
Level 59
God Stats
52W - 24L
1,598 SR
Queue Stats
123W - 105L
1,457 Elo+
Solo
Ratatoskr
Ratatoskr
ξφccΗα
Ratatoskr
Level 24
God Stats
0W - 7L
1,089 SR
Queue Stats
6W - 19L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Csane79
Hachiman
13
8 / 4 / 6
9,862
822
9,487
8,018
2,778
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
6 / 4 / 10
9,464
789
12,245
10,829
3,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 2 / 10
8,982
749
4,269
11,594
9,948
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 6 / 3
8,524
710
10,428
12,957
4,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
Bosquiat
Gilgamesh
12
6 / 6 / 2
9,268
772
9,373
12,052
5,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
ξφccΗα
Ratatoskr
10
0 / 6 / 4
7,284
607
2,286
9,429
3,832
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
18
Kills
10
10
Deaths
18
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
6
3
0.92
L
Gilgamesh
Bosquiat
Gilgamesh
6
6
2
1.17
W
Hachiman
Csane79
Hachiman
8
4
6
2.75
W
6
4
10
2.75
W
4
2
10
4.5
L
Ratatoskr
ξφccΗα
Ratatoskr
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,001
Damage
22,087
30,441
Taken
34,438
16,531
Mitigated
13,501
5,604
Healing
5,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,428
2,167
0
3,821
12,957
4,511
0
6,687
6,270
29,233
0
L
Gilgamesh
Bosquiat
Gilgamesh
9,373
1,672
0
1,747
12,052
5,158
0
5,953
6,099
0
30,432
W
Hachiman
Csane79
Hachiman
9,487
5,534
0
771
8,018
2,778
216
3,991
4,027
0
29,971
W
12,245
3,047
1,707
1,977
10,829
3,805
1,606
3,591
7,238
45,380
0
W
4,269
946
271
878
11,594
9,948
338
2,846
8,748
10,920
0
L
Ratatoskr
ξφccΗα
Ratatoskr
2,286
558
0
28
9,429
3,832
0
3,874
5,555
0
13,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,308
Gold Earned
25,076
123
Minions Killed
94
0
Camps Cleared
0
601,861
Distance Traveled
589,737
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,524
710
30
3
0
199,344
1
L
Gilgamesh
9,268
772
35
3
0
213,073
0
W
Hachiman
9,862
822
49
4
0
203,502
1
W
Hel
9,464
789
64
5
0
198,225
0
W
Ymir
8,982
749
10
1
0
200,134
1
L
Ratatoskr
7,284
607
29
2
0
177,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role