Player Matchup

Raijin
Raijin
BigBabyKrill
Raijin
Level 122
God Stats
4W - 7L
1,551 SR
Queue Stats
355W - 249L
1,730 Elo+
Party 1
Hades
Hades
I Big Seed I
Hades
Level 140
God Stats
16W - 18L
1,680 SR
Queue Stats
457W - 370L
1,683 Elo+
Party 1
Skadi
Skadi
I Count Weezy I
Skadi
Level 153
God Stats
4W - 0L
1,809 SR
Queue Stats
146W - 81L
1,650 Elo+
Party 1
Sylvanus
Sylvanus
SR II Guyzer
Sylvanus
Level 158
God Stats
10W - 5L
1,633 SR
Queue Stats
196W - 165L
1,600 Elo+
Party 1
Ares
Ares
wolvywolverine
Ares
Level 159
God Stats
7W - 5L
1,663 SR
Queue Stats
249W - 264L
1,561 Elo+
Solo
Team Averages
Level 146
1,667 SR
1,645 Elo+

VS

Team Averages
Level 126
1,631 SR
1,669 Elo+
Ullr
Ullr
CrazyKillerBunny
Ullr
Level 106
God Stats
1W - 2L
1,525 SR
Queue Stats
83W - 74L
1,731 Elo+
Party 2
Ravana
Ravana
DeerayDavis
Ravana
Level 145
God Stats
2W - 5L
1,611 SR
Queue Stats
445W - 441L
1,592 Elo+
Solo
Artio
Artio
SaintRedbird
Artio
Level 122
God Stats
1W - 1L
1,728 SR
Queue Stats
86W - 95L
1,624 Elo+
Solo
Neith
Neith
SparkxtheGuard
Neith
Level 99
God Stats
1W - 4L
1,460 SR
Queue Stats
83W - 83L
1,666 Elo+
Party 2
Aphrodite
Aphrodite
ViceGodly
Aphrodite
Level 156
God Stats
3W - 4L
1,828 SR
Queue Stats
168W - 95L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
8 / 3 / 12
10,677
971
16,049
10,190
5,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 4 / 12
9,432
857
9,307
15,161
13,292
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 3 / 15
10,331
939
25,900
10,799
5,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Sylvanus
SR II Guyzer
Sylvanus
13
1 / 5 / 16
8,456
769
7,014
17,098
20,317
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 3 / 14
10,393
945
11,204
16,963
28,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 12
9,257
842
10,883
13,720
11,223
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
14
4 / 8 / 8
8,748
795
11,983
17,726
13,987
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 4 / 10
9,266
842
6,659
20,730
23,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 7 / 11
9,037
822
13,639
12,232
4,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
ViceGodly
Aphrodite
17
6 / 2 / 10
10,316
938
13,900
15,396
9,636
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
69
23
Kills
18
18
Deaths
24
69
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Raijin
8
3
12
4.67
L
3
3
12
3
L
Ravana
4
8
8
1
W
3
4
12
2.25
W
6
3
15
4.5
W
Sylvanus
SR II Guyzer
Sylvanus
1
5
16
1.8
L
3
4
10
2
L
2
7
11
1.07
L
Aphrodite
ViceGodly
Aphrodite
6
2
10
5.5
W
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,474
Damage
57,064
70,211
Taken
79,804
73,273
Mitigated
62,969
23,682
Healing
32,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
16,049
1,514
2,423
2,115
10,190
5,522
1,009
2,845
7,345
36,376
0
L
10,883
2,827
0
1,960
13,720
11,223
626
9,263
4,457
0
22,450
L
Ravana
11,983
3,607
1,195
1,648
17,726
13,987
0
6,142
11,584
0
15,578
W
9,307
901
923
4,352
15,161
13,292
965
4,153
11,008
23,653
0
W
25,900
11,276
0
2,016
10,799
5,454
2,376
3,830
6,969
0
44,587
W
Sylvanus
SR II Guyzer
Sylvanus
7,014
1,497
6,676
3,808
17,098
20,317
170
5,100
11,998
10,254
0
L
6,659
233
2,901
4,803
20,730
23,471
27
10,927
9,803
11,390
0
L
13,639
4,890
61
579
12,232
4,652
1,145
7,930
4,302
0
22,977
L
Aphrodite
ViceGodly
Aphrodite
13,900
1,430
11,730
7,935
15,396
9,636
96
9,312
6,084
33,882
0
W
11,204
739
0
1,369
16,963
28,688
58
4,631
12,332
16,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,289
Gold Earned
46,624
123
Minions Killed
117
0
Camps Cleared
0
999,728
Distance Traveled
1,071,888
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,677
971
34
3
0
202,361
0
L
Ullr
9,257
842
22
2
0
235,967
2
L
Ravana
8,748
795
3
0
0
184,469
0
W
Hades
9,432
857
34
3
0
209,202
1
W
Skadi
10,331
939
37
3
0
198,063
2
W
Sylvanus
8,456
769
4
0
0
180,744
0
L
Artio
9,266
842
12
1
0
239,532
0
L
Neith
9,037
822
23
2
0
176,810
1
L
Aphrodite
10,316
938
57
5
0
235,110
0
W
Ares
10,393
945
14
1
0
209,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role