Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
KingMojz
Jormungandr
Level 149
God Stats
2W - 2L
1,808 SR
Queue Stats
94W - 92L
1,644 Elo+
Solo
Danzaburou
Danzaburou
Marnockii
Danzaburou
Level 133
God Stats
10W - 7L
1,542 SR
Queue Stats
421W - 357L
1,634 Elo+
Solo
Tiamat
Tiamat
TotemJing
Tiamat
Level 127
God Stats
4W - 8L
1,600 SR
Queue Stats
802W - 803L
1,622 Elo+
Solo
Mercury
Mercury
Tylurs
Mercury
Level 156
God Stats
43W - 31L
1,643 SR
Queue Stats
319W - 293L
1,601 Elo+
Solo
Team Averages
Level 140
1,618 SR
1,600 Elo+

VS

Team Averages
Level 151
1,570 SR
1,649 Elo+
King Arthur
King Arthur
Cynio
King Arthur
Level 148
God Stats
28W - 37L
1,604 SR
Queue Stats
187W - 181L
1,624 Elo+
Solo
Danzaburou
Danzaburou
Fr34ky
Danzaburou
Level 148
God Stats
2W - 0L
1,775 SR
Queue Stats
89W - 64L
1,689 Elo+
Solo
Loki
Loki
HendoBomb
Loki
Level 158
God Stats
1W - 0L
1,197 SR
Queue Stats
8W - 6L
1,547 Elo+
Party 1
Sylvanus
Sylvanus
Kazti
Sylvanus
Level 147
God Stats
2W - 1L
1,772 SR
Queue Stats
58W - 35L
1,679 Elo+
Party 1
Chronos
Chronos
Trapletic
Chronos
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 28L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
0 / 7 / 4
8,878
888
8,943
18,144
7,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
KingMojz
Jormungandr
15
2 / 3 / 7
10,239
1,024
12,249
21,685
28,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Marnockii
Danzaburou
15
2 / 4 / 5
9,858
986
13,148
14,192
5,572
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
TotemJing
Tiamat
15
1 / 7 / 7
8,921
892
15,642
12,136
9,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Tylurs
Mercury
15
4 / 2 / 4
10,065
1,007
10,279
12,604
6,182
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

176

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cynio
King Arthur
16
2 / 3 / 18
9,739
974
12,557
14,280
14,531
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Fr34ky
Danzaburou
17
6 / 2 / 15
10,536
1,054
27,358
10,397
5,529
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
17
6 / 2 / 11
10,412
1,041
10,411
9,327
4,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Kazti
Sylvanus
16
2 / 0 / 19
10,342
1,034
10,555
11,554
13,998
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
Trapletic
Chronos
17
7 / 2 / 12
10,834
1,083
14,392
18,575
12,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
98
9
Kills
23
23
Deaths
9
27
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
7
4
0.29
W
King Arthur
Cynio
King Arthur
2
3
18
3.67
W
Danzaburou
Fr34ky
Danzaburou
6
2
15
6.75
W
Loki
6
2
11
5.75
W
Sylvanus
Kazti
Sylvanus
2
0
19
11.5
L
Jormungandr
KingMojz
Jormungandr
2
3
7
1.83
L
Danzaburou
Marnockii
Danzaburou
2
4
5
1.13
L
Tiamat
TotemJing
Tiamat
1
7
7
0.64
W
Chronos
Trapletic
Chronos
7
2
12
6.5
L
Mercury
Tylurs
Mercury
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,261
Damage
75,273
78,761
Taken
64,133
57,743
Mitigated
51,207
3,607
Healing
25,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
8,943
5,943
0
0
18,144
7,828
0
5,613
12,531
0
29,841
W
King Arthur
Cynio
King Arthur
12,557
1,920
0
3,130
14,280
14,531
0
7,571
6,439
277
23,532
W
Danzaburou
Fr34ky
Danzaburou
27,358
16,575
0
2,697
10,397
5,529
0
4,007
6,218
0
47,769
W
Loki
10,411
3,037
0
489
9,327
4,791
0
3,903
5,202
0
34,307
W
Sylvanus
Kazti
Sylvanus
10,555
2,485
9,344
4,661
11,554
13,998
0
4,291
7,035
16,259
0
L
Jormungandr
KingMojz
Jormungandr
12,249
3,073
0
756
21,685
28,937
0
4,948
16,539
26,681
0
L
Danzaburou
Marnockii
Danzaburou
13,148
5,235
0
1,297
14,192
5,572
0
6,375
7,746
0
39,247
L
Tiamat
TotemJing
Tiamat
15,642
831
0
832
12,136
9,224
0
3,979
8,157
23,262
0
W
Chronos
Trapletic
Chronos
14,392
4,509
0
4,979
18,575
12,358
0
6,931
11,348
30,029
0
L
Mercury
Tylurs
Mercury
10,279
4,647
0
722
12,604
6,182
0
4,040
8,564
0
22,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,961
Gold Earned
51,863
211
Minions Killed
193
7
Camps Cleared
7
1,019,221
Distance Traveled
1,018,024
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,878
888
48
5
1
208,507
0
W
King Arthur
9,739
974
32
3
0
203,535
3
W
Danzaburou
10,536
1,054
42
4
3
200,894
0
W
Loki
10,412
1,041
78
8
2
211,324
0
W
Sylvanus
10,342
1,034
9
1
0
195,107
4
L
Jormungandr
10,239
1,024
43
4
2
191,203
0
L
Danzaburou
9,858
986
73
7
2
191,305
0
L
Tiamat
8,921
892
30
3
0
184,608
1
W
Chronos
10,834
1,083
32
3
2
207,164
0
L
Mercury
10,065
1,007
17
2
2
243,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role