Player Matchup

Artio
Artio
Emiliano68yt
Artio
Level 47
God Stats
16W - 21L
1,318 SR
Queue Stats
183W - 180L
1,358 Elo+
Solo
Rama
Rama
LaPapona
Rama
Level 43
God Stats
2W - 0L
1,104 SR
Queue Stats
46W - 55L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OFC BARBRADY147
Morgan Le Fay
Level 47
God Stats
20W - 15L
1,501 SR
Queue Stats
63W - 78L
1,387 Elo+
Solo
Chaac
Chaac
OozyWizopMane
Chaac
Level 43
God Stats
1W - 3L
1,186 SR
Queue Stats
60W - 77L
1,462 Elo+
Solo
Hades
Hades
The-Ripper560
Hades
Level 45
God Stats
68W - 58L
1,530 SR
Queue Stats
241W - 288L
1,364 Elo+
Solo
Team Averages
Level 45
1,328 SR
1,406 Elo+

VS

Team Averages
Level 85
1,483 SR
1,436 Elo+
Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
KREDD82
Olorun
Level 48
God Stats
63W - 47L
1,505 SR
Queue Stats
356W - 348L
1,392 Elo+
Solo
Freya
Freya
The IRS Scammer
Freya
Level 126
God Stats
5W - 4L
1,624 SR
Queue Stats
122W - 136L
1,457 Elo+
Party 1
Xing Tian
Xing Tian
TheBunnyRanch_25
Xing Tian
Level 42
God Stats
0W - 1L
1,285 SR
Queue Stats
72W - 68L
1,443 Elo+
Party 1
Achilles
Achilles
grizzly19
Achilles
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 72L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 6
8,899
424
5,963
24,731
14,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
16
0 / 4 / 6
9,668
460
10,724
13,755
4,525
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
OFC BARBRADY147
Morgan Le Fay
19
7 / 1 / 6
11,673
556
17,626
13,244
6,744
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
8 / 2 / 5
11,179
532
13,080
19,870
15,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 0 / 2
11,538
549
15,507
13,576
8,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
2 / 6 / 2
10,249
488
10,076
17,631
8,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
KREDD82
Olorun
15
0 / 7 / 0
9,268
441
4,313
16,578
5,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 5 / 2
10,396
495
24,234
20,151
8,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
14
3 / 1 / 3
9,305
443
9,885
14,140
14,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
grizzly19
Achilles
14
0 / 5 / 0
8,375
399
2,039
14,347
9,050
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
24
Kills
10
10
Deaths
24
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
6
2
0.5
W
2
3
6
1.67
L
Olorun
KREDD82
Olorun
0
7
0
0
W
Rama
0
4
6
0.75
W
Morgan Le Fay
OFC BARBRADY147
Morgan Le Fay
7
1
6
10
W
8
2
5
5.25
L
5
5
2
1.2
W
7
0
2
8
L
Xing Tian
3
1
3
4.5
L
Achilles
grizzly19
Achilles
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,900
Damage
50,547
85,176
Taken
82,847
50,252
Mitigated
46,263
41,922
Healing
26,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
10,076
4,570
0
4,414
17,631
8,133
854
6,906
10,403
0
80,593
W
5,963
590
63
10,630
24,731
14,757
132
14,954
9,777
29,676
0
L
Olorun
KREDD82
Olorun
4,313
2,530
401
5,940
16,578
5,928
2,234
10,236
6,294
61,444
0
W
Rama
10,724
9,394
0
4,610
13,755
4,525
2,482
7,045
6,710
0
82,332
W
Morgan Le Fay
OFC BARBRADY147
Morgan Le Fay
17,626
1,545
409
5,706
13,244
6,744
772
4,555
8,529
90,423
0
W
13,080
2,765
0
11,888
19,870
15,852
569
7,640
12,192
0
76,878
L
24,234
7,650
0
11,425
20,151
8,411
0
5,533
13,885
78,202
8,514
W
15,507
855
287
8,329
13,576
8,374
1,966
2,168
11,368
69,832
0
L
Xing Tian
9,885
283
0
3,257
14,140
14,741
0
5,946
7,593
31,695
0
L
Achilles
grizzly19
Achilles
2,039
348
0
1,140
14,347
9,050
294
9,129
5,218
0
34,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,957
Gold Earned
47,593
581
Minions Killed
508
0
Camps Cleared
0
1,980,012
Distance Traveled
1,790,152
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,249
488
121
6
0
385,786
2
W
Artio
8,899
424
40
2
0
417,838
2
L
Olorun
9,268
441
143
7
0
326,433
6
W
Rama
9,668
460
145
7
0
362,300
5
W
Morgan Le Fay
11,673
556
137
7
0
388,323
2
W
Chaac
11,179
532
114
5
0
415,498
6
L
Freya
10,396
495
145
7
0
339,086
1
W
Hades
11,538
549
145
7
0
396,053
0
L
Xing Tian
9,305
443
30
1
0
422,544
1
L
Achilles
8,375
399
69
3
0
316,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role