Player Matchup

Pele
Pele
DustyDad699250
Pele
Level 5
God Stats
0W - 1L
1,180 SR
Queue Stats
1W - 1L
1,606 Elo+
Party 2
Baron Samedi
Baron Samedi
Mr_Guwop2122
Baron Samedi
Level 18
God Stats
2W - 1L
1,577 SR
Queue Stats
86W - 67L
1,599 Elo+
Party 1
Kukulkan
Kukulkan
RageKage38
Kukulkan
Level 22
God Stats
4W - 6L
1,618 SR
Queue Stats
153W - 142L
1,596 Elo+
Solo
Danzaburou
Danzaburou
Soldier WaR5103
Danzaburou
Level 4
God Stats
1W - 1L
1,700 SR
Queue Stats
1W - 1L
1,606 Elo+
Party 2
Cu Chulainn
Cu Chulainn
niceCap3
Cu Chulainn
Level 7
God Stats
5W - 4L
1,472 SR
Queue Stats
52W - 51L
1,547 Elo+
Party 1
Team Averages
Level 11
1,509 SR
1,591 Elo+

VS

Team Averages
Level 20
1,461 SR
1,501 Elo+
Cabrakan
Cabrakan
Haku704
Cabrakan
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 113L
1,442 Elo+
Solo
Tiamat
Tiamat
UnethicalWizard
Tiamat
Level 16
God Stats
1W - 0L
1,480 SR
Queue Stats
2W - 2L
1,348 Elo+
Solo
Thoth
Thoth
bayonnet
Thoth
Level 17
God Stats
8W - 12L
1,347 SR
Queue Stats
27W - 32L
1,383 Elo+
Solo
Rama
Rama
dookie__shoez
Rama
Level 16
God Stats
1W - 0L
1,308 SR
Queue Stats
23W - 17L
1,702 Elo+
Solo
Chaac
Chaac
lil Blum
Chaac
Level 28
God Stats
94W - 61L
1,669 SR
Queue Stats
167W - 151L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 10 / 8
14,466
438
11,960
28,148
10,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Mr_Guwop2122
Baron Samedi
20
6 / 15 / 7
15,823
479
16,817
32,395
31,652
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
RageKage38
Kukulkan
20
15 / 6 / 5
18,248
553
35,143
24,476
12,572
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Soldier WaR5103
Danzaburou
20
5 / 12 / 7
14,937
453
12,885
30,132
12,679
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cu Chulainn
niceCap3
Cu Chulainn
20
15 / 8 / 8
16,745
507
29,555
38,048
26,910
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Haku704
Cabrakan
20
13 / 8 / 11
19,357
587
25,761
33,397
37,496
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 10 / 5
15,859
481
17,150
17,713
11,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thoth
bayonnet
Thoth
17
2 / 16 / 6
13,191
400
6,599
25,357
17,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
22 / 5 / 9
23,076
699
47,279
34,037
14,061
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
lil Blum
Chaac
20
7 / 7 / 14
19,144
580
27,184
49,923
52,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
95
44
Kills
50
51
Deaths
46
35
Assists
45
Player
Kills
Deaths
Assists
KDA
L
3
10
8
0.7
W
Cabrakan
Haku704
Cabrakan
13
8
11
2.31
L
Baron Samedi
Mr_Guwop2122
Baron Samedi
6
15
7
0.63
L
Kukulkan
RageKage38
Kukulkan
15
6
5
2.92
L
Danzaburou
Soldier WaR5103
Danzaburou
5
12
7
0.71
W
6
10
5
0.85
W
Thoth
bayonnet
Thoth
2
16
6
0.31
W
22
5
9
5.3
W
Chaac
lil Blum
Chaac
7
7
14
2
L
Cu Chulainn
niceCap3
Cu Chulainn
15
8
8
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,360
Damage
123,973
153,199
Taken
160,427
94,793
Mitigated
132,438
19,183
Healing
63,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,960
2,653
0
2,363
28,148
10,980
2,049
10,501
17,161
0
79,191
W
Cabrakan
Haku704
Cabrakan
25,761
2,977
0
13,086
33,397
37,496
220
10,945
22,452
106,386
0
L
Baron Samedi
Mr_Guwop2122
Baron Samedi
16,817
692
1,542
5,437
32,395
31,652
0
8,538
23,677
90,172
0
L
Kukulkan
RageKage38
Kukulkan
35,143
3,382
0
6,468
24,476
12,572
740
8,818
15,444
130,443
0
L
Danzaburou
Soldier WaR5103
Danzaburou
12,885
7,313
0
1,637
30,132
12,679
672
8,495
21,209
0
98,692
W
17,150
1,064
227
2,129
17,713
11,499
1,809
3,514
14,199
87,307
0
W
Thoth
bayonnet
Thoth
6,599
894
102
3,124
25,357
17,357
1,562
6,374
18,983
46,654
0
W
47,279
42,182
0
19,935
34,037
14,061
13,777
12,713
21,324
0
214,658
W
Chaac
lil Blum
Chaac
27,184
5,720
0
25,091
49,923
52,025
2,235
18,861
31,062
0
148,405
L
Cu Chulainn
niceCap3
Cu Chulainn
29,555
11,256
0
1,736
38,048
26,910
691
12,442
25,418
0
127,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,219
Gold Earned
90,627
791
Minions Killed
860
0
Camps Cleared
0
2,739,387
Distance Traveled
2,838,532
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
14,466
438
137
4
0
606,201
2
W
Cabrakan
19,357
587
128
4
0
571,988
9
L
Baron Samedi
15,823
479
127
4
0
527,314
0
L
Kukulkan
18,248
553
245
7
0
557,039
1
L
Danzaburou
14,937
453
131
4
0
458,183
1
W
Tiamat
15,859
481
147
4
0
559,010
3
W
Thoth
13,191
400
51
2
0
515,189
0
W
Rama
23,076
699
304
9
0
580,256
8
W
Chaac
19,144
580
230
7
0
612,089
1
L
Cu Chulainn
16,745
507
151
5
0
590,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role