Player Matchup

Discordia
Discordia
Alfredo_illa_11
Discordia
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 116L
1,487 Elo+
Solo
Geb
Geb
Bacchus-18
Geb
Level 131
God Stats
27W - 20L
1,628 SR
Queue Stats
373W - 333L
1,617 Elo+
Solo
Bakasura
Bakasura
FEEL-P-A-I-N
Bakasura
Level 82
God Stats
0W - 3L
1,395 SR
Queue Stats
104W - 172L
1,326 Elo+
Solo
Team Averages
Level 92
1,508 SR
1,477 Elo+

VS

Team Averages
Level 111
1,618 SR
1,446 Elo+
Artemis
Artemis
Alexjimsa
Artemis
Level 89
God Stats
2W - 1L
1,448 SR
Queue Stats
34W - 39L
1,414 Elo+
Solo
Cu Chulainn
Cu Chulainn
DoctoR_BmC
Cu Chulainn
Level 115
God Stats
5W - 5L
1,650 SR
Queue Stats
188W - 184L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
PrO_VtEcH_59
Baron Samedi
Level 128
God Stats
4W - 2L
1,757 SR
Queue Stats
153W - 146L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alfredo_illa_11
Discordia
10
1 / 6 / 4
7,140
649
9,674
8,997
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 4
7,219
656
7,292
13,752
12,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
FEEL-P-A-I-N
Bakasura
11
4 / 9 / 0
8,436
767
7,471
11,788
5,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alexjimsa
Artemis
12
5 / 2 / 9
8,599
782
9,718
10,521
3,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
DoctoR_BmC
Cu Chulainn
12
6 / 1 / 7
8,367
761
7,865
14,458
10,191
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
PrO_VtEcH_59
Baron Samedi
12
5 / 2 / 8
8,343
758
11,349
10,284
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
16
16
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
Alexjimsa
Artemis
5
2
9
4.75
L
Discordia
Alfredo_illa_11
Discordia
1
6
4
0.5
L
0
1
4
2
W
Cu Chulainn
DoctoR_BmC
Cu Chulainn
6
1
7
9.5
L
Bakasura
FEEL-P-A-I-N
Bakasura
4
9
0
0.44
W
Baron Samedi
PrO_VtEcH_59
Baron Samedi
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,437
Damage
28,932
34,537
Taken
35,263
20,728
Mitigated
17,783
4,281
Healing
14,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Alexjimsa
Artemis
9,718
4,575
0
3,194
10,521
3,643
1,154
5,862
4,466
0
23,978
L
Discordia
Alfredo_illa_11
Discordia
9,674
496
0
1,284
8,997
3,029
176
2,488
6,509
31,965
0
L
7,292
615
0
1,781
13,752
12,242
0
5,515
8,237
21,434
0
W
Cu Chulainn
DoctoR_BmC
Cu Chulainn
7,865
1,986
0
4,507
14,458
10,191
80
5,710
8,472
7,637
18,319
L
Bakasura
FEEL-P-A-I-N
Bakasura
7,471
5,006
0
1,216
11,788
5,457
550
5,081
6,707
0
17,619
W
Baron Samedi
PrO_VtEcH_59
Baron Samedi
11,349
1,194
1,885
5,094
10,284
3,949
786
5,394
4,487
31,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,795
Gold Earned
25,309
103
Minions Killed
120
0
Camps Cleared
0
578,075
Distance Traveled
574,715
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,599
782
40
4
0
188,100
2
L
Discordia
7,140
649
45
4
0
181,054
1
L
Geb
7,219
656
22
2
0
211,335
3
W
Cu Chulainn
8,367
761
33
3
0
214,144
3
L
Bakasura
8,436
767
36
3
0
185,686
2
W
Baron Samedi
8,343
758
47
4
0
172,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role