Player Matchup

Bellona
Bellona
Gxcommunal4234
Bellona
Level 17
God Stats
1W - 2L
1,258 SR
Queue Stats
119W - 98L
1,685 Elo+
Solo
Hachiman
Hachiman
Lunerny
Hachiman
Level 29
God Stats
4W - 0L
1,567 SR
Queue Stats
95W - 88L
1,533 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
N1kGuh
Morgan Le Fay
Level 5
God Stats
3W - 0L
1,554 SR
Queue Stats
4W - 2L
1,573 Elo+
Solo
Sylvanus
Sylvanus
PaNdAWaNdA7368
Sylvanus
Level 28
God Stats
10W - 18L
1,433 SR
Queue Stats
321W - 309L
1,669 Elo+
Solo
Loki
Loki
batataoz-_-1
Loki
Level 7
God Stats
19W - 18L
1,649 SR
Queue Stats
78W - 111L
1,615 Elo+
Solo
Team Averages
Level 17
1,492 SR
1,615 Elo+

VS

Team Averages
Level 27
1,543 SR
1,566 Elo+
Kukulkan
Kukulkan
ExtenddWoodsman
Kukulkan
Level 25
God Stats
36W - 50L
1,581 SR
Queue Stats
179W - 159L
1,628 Elo+
Solo
Ra
Ra
HustlevsHate
Ra
Level 28
God Stats
2W - 4L
1,388 SR
Queue Stats
122W - 153L
1,540 Elo+
Solo
Khepri
Khepri
SawtoothCat77
Khepri
Level 27
God Stats
2W - 1L
1,909 SR
Queue Stats
48W - 41L
1,615 Elo+
Solo
Osiris
Osiris
geherbo000
Osiris
Level 29
God Stats
29W - 39L
1,500 SR
Queue Stats
328W - 322L
1,629 Elo+
Solo
Pele
Pele
sbach
Pele
Level 24
God Stats
11W - 24L
1,337 SR
Queue Stats
54W - 79L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 1
10,538
585
8,862
13,555
13,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Lunerny
Hachiman
16
2 / 1 / 3
10,000
556
5,415
8,101
2,811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
N1kGuh
Morgan Le Fay
14
1 / 2 / 4
8,186
455
5,464
9,188
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
14
5 / 4 / 4
9,076
504
9,269
14,336
8,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 7 / 1
7,800
433
3,282
13,047
4,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
5 / 1 / 4
9,800
544
10,993
5,441
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 2
6,965
387
3,063
7,290
3,997
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 3
7,932
441
5,907
11,549
10,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
geherbo000
Osiris
17
3 / 2 / 1
9,674
537
5,754
12,142
9,966
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
sbach
Pele
9
3 / 4 / 1
7,079
393
5,170
8,234
1,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
13
Kills
14
14
Deaths
13
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
5
1
4
7
W
4
0
1
4.5
L
1
3
2
0.67
W
Hachiman
Lunerny
Hachiman
2
1
3
3.5
W
Morgan Le Fay
N1kGuh
Morgan Le Fay
1
2
4
1.5
W
Sylvanus
5
4
4
1.75
L
2
3
3
1.17
W
1
7
1
0.21
L
Osiris
geherbo000
Osiris
3
2
1
1.75
L
Pele
sbach
Pele
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,292
Damage
30,887
58,227
Taken
44,656
31,733
Mitigated
28,517
20,572
Healing
8,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
10,993
461
0
2,219
5,441
2,171
0
2,204
3,237
77,164
0
W
8,862
3,778
0
5,891
13,555
13,135
506
2,581
10,974
0
80,439
L
3,063
210
383
1,001
7,290
3,997
0
2,118
5,172
31,468
0
W
Hachiman
Lunerny
Hachiman
5,415
3,229
0
3,033
8,101
2,811
2,692
3,257
4,844
0
78,800
W
Morgan Le Fay
N1kGuh
Morgan Le Fay
5,464
691
0
1,757
9,188
3,474
0
3,601
5,587
40,421
0
W
Sylvanus
9,269
3,675
1,794
4,631
14,336
8,147
770
7,073
7,263
56,187
0
L
5,907
755
0
1,391
11,549
10,423
0
6,778
4,771
25,934
0
W
3,282
1,112
0
3,466
13,047
4,166
299
4,207
8,840
0
42,753
L
Osiris
geherbo000
Osiris
5,754
1,375
0
3,220
12,142
9,966
0
569
11,573
9,327
60,494
L
Pele
sbach
Pele
5,170
1,406
0
350
8,234
1,960
0
3,064
5,170
0
28,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,600
Gold Earned
41,450
529
Minions Killed
423
0
Camps Cleared
0
1,580,814
Distance Traveled
1,523,948
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,800
544
152
8
0
354,676
7
W
Bellona
10,538
585
146
8
0
393,980
1
L
Ra
6,965
387
57
3
0
299,329
0
W
Hachiman
10,000
556
146
8
0
291,877
3
W
Morgan Le Fay
8,186
455
76
4
0
324,820
2
W
Sylvanus
9,076
504
95
5
0
253,129
10
L
Khepri
7,932
441
39
2
0
310,912
3
W
Loki
7,800
433
66
4
0
317,008
1
L
Osiris
9,674
537
122
7
0
344,585
3
L
Pele
7,079
393
53
3
0
214,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role