Player Matchup

Nemesis
Nemesis
Sup3rTTroll
Nemesis
Level 25
God Stats
4W - 6L
1,500 SR
Queue Stats
35W - 37L
1,252 Elo+
Party 3
Ares
Ares
Swarou
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Achilles
Achilles
iiSmosh_
Achilles
Level 16
God Stats
15W - 15L
1,398 SR
Queue Stats
53W - 70L
1,219 Elo+
Party 1
Merlin
Merlin
sSzeroSs
Merlin
Level 7
God Stats
5W - 4L
1,415 SR
Queue Stats
5W - 5L
1,322 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
xGoochy_ZA
Ah Muzen Cab
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 171L
1,278 Elo+
Party 1
Team Averages
Level 15
1,463 SR
1,314 Elo+

VS

Team Averages
Level 19
1,525 SR
1,357 Elo+
Neith
Neith
God0fMischief
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Solo
Nox
Nox
HelDemoni
Nox
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,303 Elo+
Solo
Mercury
Mercury
Obliohs
Mercury
Level 29
God Stats
33W - 22L
1,635 SR
Queue Stats
75W - 74L
1,363 Elo+
Party 2
Yemoja
Yemoja
TheMurloc98
Yemoja
Level 28
God Stats
16W - 5L
1,500 SR
Queue Stats
35W - 25L
1,335 Elo+
Party 2
Gilgamesh
Gilgamesh
leoleo73
Gilgamesh
Level 29
God Stats
92W - 139L
1,492 SR
Queue Stats
164W - 257L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Sup3rTTroll
Nemesis
16
3 / 10 / 7
9,871
449
11,638
18,198
9,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
Swarou
Ares
7
0 / 7 / 2
6,731
306
1,772
9,725
5,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
iiSmosh_
Achilles
17
1 / 2 / 2
9,339
425
4,866
12,974
14,907
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
sSzeroSs
Merlin
16
9 / 9 / 3
11,096
504
14,824
15,283
5,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
xGoochy_ZA
Ah Muzen Cab
17
3 / 7 / 4
9,768
444
11,537
17,618
6,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 5
11,116
505
13,900
15,833
5,820
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 6 / 7
12,271
558
7,996
16,614
6,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Obliohs
Mercury
20
19 / 1 / 5
14,251
648
19,574
13,399
5,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
17
4 / 1 / 11
11,056
503
6,426
13,479
15,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
leoleo73
Gilgamesh
19
0 / 2 / 3
11,783
536
7,331
9,834
7,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
66
16
Kills
35
35
Deaths
17
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
7
7
5
1.36
W
5
6
7
1.42
W
Mercury
Obliohs
Mercury
19
1
5
21.5
L
Nemesis
Sup3rTTroll
Nemesis
3
10
7
0.65
L
Ares
Swarou
Ares
0
7
2
0.14
W
Yemoja
4
1
11
9.5
L
Achilles
iiSmosh_
Achilles
1
2
2
1
W
Gilgamesh
leoleo73
Gilgamesh
0
2
3
0.75
L
Merlin
sSzeroSs
Merlin
9
9
3
1.17
L
Ah Muzen Cab
xGoochy_ZA
Ah Muzen Cab
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,637
Damage
55,227
73,798
Taken
69,159
42,064
Mitigated
41,075
8,977
Healing
15,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,900
6,405
0
3,610
15,833
5,820
1,837
3,731
11,961
0
59,276
W
7,996
764
242
4,397
16,614
6,313
1,924
4,828
11,308
77,258
0
W
Mercury
Obliohs
Mercury
19,574
10,859
0
1,571
13,399
5,861
2,896
2,675
10,610
0
113,431
L
Nemesis
Sup3rTTroll
Nemesis
11,638
4,933
0
1,417
18,198
9,249
0
3,802
14,396
0
50,435
L
Ares
Swarou
Ares
1,772
505
0
0
9,725
5,922
0
2,264
7,461
3,685
0
W
Yemoja
6,426
2,271
1,875
1,210
13,479
15,395
864
3,054
10,305
27,616
0
L
Achilles
iiSmosh_
Achilles
4,866
806
0
2,074
12,974
14,907
304
96
12,878
0
47,829
W
Gilgamesh
leoleo73
Gilgamesh
7,331
2,379
0
2,897
9,834
7,686
20
1,355
8,379
0
70,516
L
Merlin
sSzeroSs
Merlin
14,824
1,568
0
1,429
15,283
5,332
666
3,988
11,295
47,739
0
L
Ah Muzen Cab
xGoochy_ZA
Ah Muzen Cab
11,537
3,397
0
4,057
17,618
6,654
0
4,272
13,346
0
68,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,805
Gold Earned
60,477
353
Minions Killed
605
0
Camps Cleared
0
1,632,762
Distance Traveled
1,951,348
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,116
505
99
5
0
334,532
1
W
Nox
12,271
558
122
6
0
356,977
2
W
Mercury
14,251
648
189
9
0
512,228
0
L
Nemesis
9,871
449
81
4
0
396,973
4
L
Ares
6,731
306
0
0
0
192,876
2
W
Yemoja
11,056
503
61
3
0
372,186
4
L
Achilles
9,339
425
82
4
0
362,991
5
W
Gilgamesh
11,783
536
134
6
0
375,425
0
L
Merlin
11,096
504
81
4
0
327,984
0
L
Ah Muzen Cab
9,768
444
109
5
0
351,938
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role