Player Matchup

Sun Wukong
Sun Wukong
Bronze III
ChEcHu-_-gp_23
Sun Wukong
Bronze III
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 12L
1,500 MMR
Solo
Artio
Artio
Gold III
Diardt
Artio
Gold III
Level 148
God Stats
34W - 43L
1,501 SR
Queue Stats
155W - 159L
1,535 MMR
Solo
Thanatos
Thanatos
Silver III
Docflair
Thanatos
Silver III
Level 67
God Stats
4W - 1L
1,637 SR
Queue Stats
13W - 17L
1,538 MMR
Solo
Vulcan
Vulcan
Gold V
MostoX Red
Vulcan
Gold V
Level 154
God Stats
26W - 29L
1,463 SR
Queue Stats
264W - 285L
1,397 MMR
Solo
Rama
Rama
Bronze III
Seventeen_XVII
Rama
Bronze III
Level 123
God Stats
2W - 2L
1,545 SR
Queue Stats
7W - 7L
1,437 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,529 SR
1,481 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,621 SR
1,481 MMR
Ymir
Ymir
Bronze III
DONPARKER84
Ymir
Bronze III
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
6W - 7L
1,457 MMR
Solo
Chaac
Chaac
Silver I
PierroX24
Chaac
Silver I
Level 63
God Stats
9W - 5L
1,572 SR
Queue Stats
35W - 38L
1,387 MMR
Solo
Artemis
Artemis
Gold I
Spawn-killer45
Artemis
Gold I
Level 122
God Stats
8W - 6L
1,556 SR
Queue Stats
194W - 190L
1,530 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
VegaSchlumpf
Morgan Le Fay
Gold I
Level 149
God Stats
8W - 6L
1,729 SR
Queue Stats
539W - 542L
1,539 MMR
Solo
Mercury
Mercury
Gold V
nil_filipinos
Mercury
Gold V
Level 81
God Stats
7W - 4L
1,749 SR
Queue Stats
103W - 105L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChEcHu-_-gp_23
Sun Wukong
8
0 / 0 / 0
4,569
653
3,612
4,310
1,526
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Diardt
Artio
6
0 / 1 / 0
3,895
556
2,081
4,897
1,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Docflair
Thanatos
1
0 / 0 / 0
2,964
423
0
230
38
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Vulcan
MostoX Red
Vulcan
8
1 / 1 / 0
4,886
698
3,039
4,440
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 0
4,007
572
3,614
3,459
623
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
ArachneSetDanzaburouGilgameshHades

VS

Bans
AthenaJanusKing ArthurTiamatRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
3,941
563
1,426
4,599
1,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
PierroX24
Chaac
8
0 / 0 / 0
4,479
640
2,723
6,948
3,510
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
1 / 0 / 0
4,017
574
3,330
3,096
693
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
VegaSchlumpf
Morgan Le Fay
8
1 / 0 / 0
4,619
660
2,327
4,407
1,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
7
0 / 1 / 0
4,145
592
1,101
4,641
1,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
2
2
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ChEcHu-_-gp_23
Sun Wukong
0
0
0
0
W
0
0
1
0.5
L
Artio
Diardt
Artio
0
1
0
0
L
Thanatos
Docflair
Thanatos
0
0
0
0
L
Vulcan
MostoX Red
Vulcan
1
1
0
1
W
Chaac
PierroX24
Chaac
0
0
0
0
L
0
0
0
0
W
1
0
0
1
W
Morgan Le Fay
VegaSchlumpf
Morgan Le Fay
1
0
0
1
W
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,346
Damage
10,907
17,336
Taken
23,691
5,271
Mitigated
7,982
6,163
Healing
8,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ChEcHu-_-gp_23
Sun Wukong
3,612
959
0
870
4,310
1,526
0
0
3,835
0
27,593
W
1,426
262
0
1,340
4,599
1,296
0
1,285
3,314
10,405
0
L
Artio
Diardt
Artio
2,081
0
779
2,077
4,897
1,704
0
540
4,303
9,236
0
L
Thanatos
Docflair
Thanatos
0
0
0
241
230
38
0
0
230
0
809
L
Vulcan
MostoX Red
Vulcan
3,039
640
0
1,000
4,440
1,380
0
2,327
2,113
22,743
0
W
Chaac
PierroX24
Chaac
2,723
517
0
3,820
6,948
3,510
0
0
6,948
0
22,105
L
3,614
3,265
0
1,196
3,459
623
0
779
2,627
0
22,453
W
3,330
1,505
0
1,460
3,096
693
0
744
2,352
0
17,797
W
Morgan Le Fay
VegaSchlumpf
Morgan Le Fay
2,327
238
0
954
4,407
1,253
0
1,916
2,413
21,058
0
W
Mercury
1,101
480
0
575
4,641
1,230
0
1,002
3,544
0
26,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,321
Gold Earned
21,201
186
Minions Killed
222
0
Camps Cleared
0
582,521
Distance Traveled
720,102
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,569
653
56
8
0
134,608
0
W
Ymir
3,941
563
11
2
0
147,308
4
L
Artio
3,895
556
13
2
0
142,314
0
L
Thanatos
2,964
423
3
0
0
23,860
0
L
Vulcan
4,886
698
60
9
0
158,726
2
W
Chaac
4,479
640
66
9
0
146,617
1
L
Rama
4,007
572
54
8
0
123,013
1
W
Artemis
4,017
574
48
7
0
116,756
0
W
Morgan Le Fay
4,619
660
42
6
0
136,615
2
W
Mercury
4,145
592
55
8
0
172,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role