Player Matchup

Janus
Janus
HendoBomb
Janus
Level 158
God Stats
1W - 1L
1,783 SR
Queue Stats
11W - 5L
1,753 Elo+
Party 1
King Arthur
King Arthur
Kazti
King Arthur
Level 147
God Stats
6W - 8L
1,662 SR
Queue Stats
144W - 110L
1,654 Elo+
Party 1
Cthulhu
Cthulhu
NADZBADZ
Cthulhu
Level 104
God Stats
15W - 11L
1,519 SR
Queue Stats
262W - 241L
1,523 Elo+
Solo
Hou Yi
Hou Yi
Trapletic
Hou Yi
Level 152
God Stats
1W - 1L
1,654 SR
Queue Stats
54W - 33L
1,756 Elo+
Party 1
Set
Set
terrys25
Set
Level 157
God Stats
3W - 2L
1,549 SR
Queue Stats
152W - 163L
1,660 Elo+
Solo
Team Averages
Level 144
1,633 SR
1,669 Elo+

VS

Team Averages
Level 152
1,664 SR
1,558 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Getrenta
Morgan Le Fay
Level 153
God Stats
2W - 1L
1,868 SR
Queue Stats
74W - 72L
1,610 Elo+
Party 2
Jing Wei
Jing Wei
Mvnuxl
Jing Wei
Level 149
God Stats
1W - 2L
1,927 SR
Queue Stats
81W - 86L
1,576 Elo+
Solo
Achilles
Achilles
Supporteur
Achilles
Level 156
God Stats
6W - 8L
1,523 SR
Queue Stats
62W - 49L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HendoBomb
Janus
14
0 / 4 / 2
7,006
637
9,059
8,027
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Kazti
King Arthur
14
1 / 2 / 1
7,023
638
7,429
10,881
7,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
NADZBADZ
Cthulhu
12
0 / 3 / 0
6,464
588
4,611
11,383
7,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Trapletic
Hou Yi
13
2 / 5 / 1
7,384
671
7,811
9,571
2,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 4 / 2
7,069
643
2,916
13,487
4,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
5 / 0 / 7
8,940
813
12,398
7,346
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
 
Khepri
14
1 / 0 / 9
7,762
706
4,243
10,102
6,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
Getrenta
Morgan Le Fay
17
6 / 0 / 7
9,654
878
14,707
5,687
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Mvnuxl
Jing Wei
14
0 / 2 / 8
7,689
699
4,939
8,043
3,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Supporteur
Achilles
15
6 / 1 / 7
8,712
792
10,726
9,574
7,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
3
Kills
18
18
Deaths
3
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
0
7
8.5
W
Khepri
 
Khepri
1
0
9
5.5
W
Morgan Le Fay
Getrenta
Morgan Le Fay
6
0
7
9.5
L
Janus
HendoBomb
Janus
0
4
2
0.25
L
King Arthur
Kazti
King Arthur
1
2
1
0.75
W
Jing Wei
Mvnuxl
Jing Wei
0
2
8
2
L
Cthulhu
NADZBADZ
Cthulhu
0
3
0
0
W
Achilles
Supporteur
Achilles
6
1
7
9.5
L
Hou Yi
Trapletic
Hou Yi
2
5
1
0.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,826
Damage
47,013
53,349
Taken
40,752
25,509
Mitigated
22,797
4,800
Healing
8,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
12,398
458
0
2,270
7,346
2,773
0
3,815
3,484
38,343
0
W
Khepri
 
Khepri
4,243
451
0
0
10,102
6,427
0
3,506
6,508
16,486
0
W
Morgan Le Fay
Getrenta
Morgan Le Fay
14,707
1,355
0
2,022
5,687
2,389
77
1,368
4,177
41,937
0
L
Janus
HendoBomb
Janus
9,059
213
0
383
8,027
2,707
0
4,530
3,052
29,732
0
L
King Arthur
Kazti
King Arthur
7,429
786
0
963
10,881
7,616
0
6,345
3,870
0
21,889
W
Jing Wei
Mvnuxl
Jing Wei
4,939
3,464
0
1,575
8,043
3,377
153
2,087
5,885
0
30,390
L
Cthulhu
NADZBADZ
Cthulhu
4,611
64
0
390
11,383
7,595
0
6,167
4,533
17,185
0
W
Achilles
Supporteur
Achilles
10,726
1,382
0
2,759
9,574
7,831
320
3,269
5,929
0
16,405
L
Hou Yi
Trapletic
Hou Yi
7,811
2,824
0
1,535
9,571
2,963
1
5,496
3,605
0
26,972
L
2,916
1,087
0
1,529
13,487
4,628
0
7,471
5,386
0
25,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,946
Gold Earned
42,757
249
Minions Killed
271
7
Camps Cleared
9
950,904
Distance Traveled
1,148,301
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,940
813
78
7
3
225,224
2
W
Khepri
7,762
706
29
3
1
254,132
2
W
Morgan Le Fay
9,654
878
73
7
1
224,174
2
L
Janus
7,006
637
64
6
1
213,895
0
L
King Arthur
7,023
638
47
4
0
216,505
4
W
Jing Wei
7,689
699
66
6
2
207,403
3
L
Cthulhu
6,464
588
21
2
1
184,664
4
W
Achilles
8,712
792
25
2
2
237,368
2
L
Hou Yi
7,384
671
52
5
1
146,241
0
L
Set
7,069
643
65
6
4
189,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role