Player Matchup

Odin
Odin
 
Odin
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Deviil_Br
Sun Wukong
Level 27
God Stats
13W - 9L
1,569 SR
Queue Stats
73W - 90L
1,309 Elo+
Solo
Heimdallr
Heimdallr
RAGNAROK0509
Heimdallr
Level 3
God Stats
2W - 2L
1,714 SR
Queue Stats
3W - 8L
1,633 Elo+
Party 1
Jing Wei
Jing Wei
Sh4d0x06
Jing Wei
Level 23
God Stats
1W - 2L
1,667 SR
Queue Stats
10W - 10L
1,482 Elo+
Solo
Fenrir
Fenrir
tarnys
Fenrir
Level 29
God Stats
28W - 26L
1,574 SR
Queue Stats
28W - 26L
1,489 Elo+
Solo
Team Averages
Level 24
1,605 SR
1,483 Elo+

VS

Team Averages
Level 28
1,537 SR
1,389 Elo+
Cerberus
Cerberus
Mckenzie 78
Cerberus
Level 7
God Stats
5W - 6L
1,085 SR
Queue Stats
112W - 122L
955 Elo+
Solo
Danzaburou
Danzaburou
SeKeRiaN
Danzaburou
Level 68
God Stats
10W - 2L
1,882 SR
Queue Stats
497W - 458L
1,462 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
fideillosindastr
Morgan Le Fay
Level 13
God Stats
2W - 1L
1,517 SR
Queue Stats
18W - 9L
1,646 Elo+
Party 2
Sol
Sol
pufinmaster
Sol
Level 24
God Stats
4W - 3L
1,699 SR
Queue Stats
55W - 53L
1,486 Elo+
Party 2
Ne Zha
Ne Zha
sottako2
Ne Zha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 62L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
1 / 13 / 7
9,467
412
3,738
21,580
6,842
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Deviil_Br
Sun Wukong
16
5 / 7 / 10
11,062
481
17,692
25,590
17,187
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
RAGNAROK0509
Heimdallr
16
2 / 9 / 4
10,478
456
8,285
18,169
5,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Sh4d0x06
Jing Wei
16
2 / 8 / 5
10,355
450
12,757
19,800
5,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
tarnys
Fenrir
20
17 / 3 / 4
13,386
582
23,852
27,375
12,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mckenzie 78
Cerberus
16
2 / 2 / 4
10,598
461
3,585
14,745
15,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
SeKeRiaN
Danzaburou
19
3 / 4 / 11
12,045
524
8,964
14,976
6,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
fideillosindastr
Morgan Le Fay
20
12 / 6 / 18
13,452
585
27,928
20,489
9,589
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
19 / 5 / 7
14,627
636
37,469
30,017
12,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
sottako2
Ne Zha
18
4 / 10 / 18
11,425
497
13,200
19,656
8,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
98
27
Kills
40
40
Deaths
27
30
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
13
7
0.35
L
Sun Wukong
Deviil_Br
Sun Wukong
5
7
10
1.43
W
Cerberus
Mckenzie 78
Cerberus
2
2
4
2
L
Heimdallr
RAGNAROK0509
Heimdallr
2
9
4
0.44
W
Danzaburou
SeKeRiaN
Danzaburou
3
4
11
2.13
L
Jing Wei
Sh4d0x06
Jing Wei
2
8
5
0.56
W
Morgan Le Fay
fideillosindastr
Morgan Le Fay
12
6
18
3.5
W
19
5
7
4.5
W
Ne Zha
sottako2
Ne Zha
4
10
18
1.3
L
Fenrir
tarnys
Fenrir
17
3
4
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,324
Damage
91,146
112,514
Taken
99,883
47,191
Mitigated
52,487
28,672
Healing
36,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,738
709
247
1,480
21,580
6,842
1,441
12,748
8,832
0
38,638
L
Sun Wukong
Deviil_Br
Sun Wukong
17,692
3,618
0
6,573
25,590
17,187
38
17,731
7,859
0
46,208
W
Cerberus
Mckenzie 78
Cerberus
3,585
319
0
3,549
14,745
15,480
2,154
0
14,745
48,136
0
L
Heimdallr
RAGNAROK0509
Heimdallr
8,285
5,022
0
2,352
18,169
5,491
1,124
11,591
6,578
0
45,461
W
Danzaburou
SeKeRiaN
Danzaburou
8,964
3,862
0
5,497
14,976
6,465
576
69
14,907
0
100,467
L
Jing Wei
Sh4d0x06
Jing Wei
12,757
10,411
0
3,665
19,800
5,583
2,401
11,592
8,208
0
58,893
W
Morgan Le Fay
fideillosindastr
Morgan Le Fay
27,928
2,413
1,072
4,767
20,489
9,589
1,097
0
20,489
76,263
0
W
37,469
17,134
0
18,528
30,017
12,687
3,070
0
30,017
108,651
0
W
Ne Zha
sottako2
Ne Zha
13,200
3,952
0
2,976
19,656
8,266
972
0
19,656
0
57,861
L
Fenrir
tarnys
Fenrir
23,852
9,253
0
14,355
27,375
12,088
0
15,320
12,055
0
80,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,748
Gold Earned
62,147
403
Minions Killed
564
0
Camps Cleared
0
1,886,457
Distance Traveled
2,039,231
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,467
412
65
3
0
340,315
0
L
Sun Wukong
11,062
481
51
2
0
411,582
2
W
Cerberus
10,598
461
103
4
0
408,658
7
L
Heimdallr
10,478
456
86
4
0
267,434
0
W
Danzaburou
12,045
524
143
6
0
382,940
4
L
Jing Wei
10,355
450
110
5
0
397,492
4
W
Morgan Le Fay
13,452
585
100
4
0
400,287
2
W
Sol
14,627
636
130
6
0
382,012
0
W
Ne Zha
11,425
497
88
4
0
465,334
2
L
Fenrir
13,386
582
91
4
0
469,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role