Player Matchup

Geb
Geb
Silver V
 
Geb
Silver V
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold IV
Bipad
Raijin
Gold IV
Level 87
God Stats
4W - 3L
1,284 SR
Queue Stats
222W - 231L
1,058 MMR
Party 1
Mulan
Mulan
Silver V
IvanLp11
Mulan
Silver V
Level 68
God Stats
5W - 1L
1,392 SR
Queue Stats
168W - 196L
605 MMR
Solo
Bellona
Bellona
Silver II
LiikeZero
Bellona
Silver II
Level 89
God Stats
29W - 18L
1,685 SR
Queue Stats
208W - 224L
805 MMR
Party 1
Apollo
Apollo
Silver III
MKSabbath
Apollo
Silver III
Level 109
God Stats
3W - 4L
1,318 SR
Queue Stats
60W - 81L
916 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 87
1,436 SR
977 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,542 SR
1,025 MMR
Horus
Horus
Silver V
 
Horus
Silver V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver III
Hunterking145
Ra
Silver III
Level 119
God Stats
1W - 3L
1,501 SR
Queue Stats
166W - 180L
961 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
MrFr33zyPop
Erlang Shen
Silver IV
Level 85
God Stats
5W - 3L
1,608 SR
Queue Stats
180W - 193L
860 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
Pãozinho
Kuzenbo
Silver III
Level 125
God Stats
6W - 7L
1,595 SR
Queue Stats
33W - 52L
1,005 MMR
Solo
Freya
Freya
Silver IV
craneomon
Freya
Silver IV
Level 100
God Stats
0W - 2L
1,504 SR
Queue Stats
293W - 325L
802 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 0 / 4
5,955
458
4,400
4,056
2,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
Bipad
Raijin
15
6 / 1 / 2
8,996
692
6,031
5,574
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
IvanLp11
Mulan
13
3 / 2 / 5
7,552
581
8,130
11,822
5,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
LiikeZero
Bellona
13
4 / 1 / 7
7,633
587
8,915
8,677
5,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
MKSabbath
Apollo
14
1 / 1 / 0
7,529
579
6,968
7,383
2,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
Morgan Le FayGilgameshTsukuyomiAthenaSet

VS

Bans
ArtemisLokiNemesisSobekMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 2 / 1
6,186
476
2,448
9,655
5,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 5 / 1
7,285
560
4,419
8,578
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
MrFr33zyPop
Erlang Shen
10
1 / 4 / 0
6,372
490
3,712
11,042
5,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
Pãozinho
Kuzenbo
11
1 / 2 / 1
6,682
514
7,434
10,700
13,234
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
craneomon
Freya
12
1 / 1 / 0
6,565
505
3,046
9,937
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
14
Kills
5
5
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
4
2
L
Horus
 
Horus
1
2
1
0.75
W
Raijin
Bipad
Raijin
6
1
2
7
L
1
5
1
0.3
W
Mulan
IvanLp11
Mulan
3
2
5
2.75
W
Bellona
LiikeZero
Bellona
4
1
7
7.5
W
Apollo
MKSabbath
Apollo
1
1
0
1
L
Erlang Shen
MrFr33zyPop
Erlang Shen
1
4
0
0.25
L
Kuzenbo
Pãozinho
Kuzenbo
1
2
1
0.75
L
Freya
craneomon
Freya
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,444
Damage
21,059
37,512
Taken
49,912
17,569
Mitigated
29,375
12,735
Healing
16,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,400
178
0
1,364
4,056
2,314
0
1,019
2,939
12,476
0
L
Horus
 
Horus
2,448
831
776
3,781
9,655
5,414
0
2,376
7,251
0
9,772
W
Raijin
Bipad
Raijin
6,031
459
0
487
5,574
1,871
71
2,190
3,268
60,188
0
L
4,419
652
447
1,826
8,578
2,693
204
4,677
3,699
51,613
0
W
Mulan
IvanLp11
Mulan
8,130
778
0
5,453
11,822
5,648
604
5,882
5,846
0
38,733
W
Bellona
LiikeZero
Bellona
8,915
3,585
0
3,041
8,677
5,521
0
2,715
5,908
0
51,527
W
Apollo
MKSabbath
Apollo
6,968
4,010
0
2,390
7,383
2,215
276
2,799
4,584
0
63,566
L
Erlang Shen
MrFr33zyPop
Erlang Shen
3,712
2,103
0
1,625
11,042
5,079
185
1,675
9,335
0
35,591
L
Kuzenbo
Pãozinho
Kuzenbo
7,434
2,957
0
2,779
10,700
13,234
17
852
9,811
34,633
0
L
Freya
craneomon
Freya
3,046
945
0
5,465
9,937
2,955
312
552
9,385
44,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,665
Gold Earned
33,090
462
Minions Killed
334
0
Camps Cleared
0
1,309,347
Distance Traveled
1,243,757
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,955
458
12
1
0
284,592
8
L
Horus
6,186
476
10
1
0
263,412
4
W
Raijin
8,996
692
143
11
0
253,872
3
L
Ra
7,285
560
108
8
0
241,481
3
W
Mulan
7,552
581
88
7
0
246,494
1
W
Bellona
7,633
587
103
8
0
279,301
1
W
Apollo
7,529
579
116
9
0
245,088
0
L
Erlang Shen
6,372
490
66
5
0
275,369
0
L
Kuzenbo
6,682
514
60
5
0
239,031
1
L
Freya
6,565
505
90
7
0
224,464
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role