Player Matchup

Khepri
Khepri
HappyTimeMonk
Khepri
Level 12
God Stats
6W - 0L
1,899 SR
Queue Stats
27W - 19L
1,514 Elo+
Party 2
Nu Wa
Nu Wa
Nâwa
Nu Wa
Level 22
God Stats
21W - 25L
1,294 SR
Queue Stats
135W - 144L
1,488 Elo+
Solo
Heimdallr
Heimdallr
PvtUnni
Heimdallr
Level 39
God Stats
8W - 3L
1,500 SR
Queue Stats
167W - 147L
1,609 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ScrubsMcNubbs
Tsukuyomi
Level 88
God Stats
28W - 20L
1,672 SR
Queue Stats
145W - 127L
1,566 Elo+
Party 2
Yemoja
Yemoja
deathzeis
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,516 Elo+
Party 2
Team Averages
Level 36
1,573 SR
1,539 Elo+

VS

Team Averages
Level 11
1,488 SR
1,462 Elo+
Nu Wa
Nu Wa
Sharøøk
Nu Wa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 68L
1,591 Elo+
Solo
Neith
Neith
VladaRus
Neith
Level 16
God Stats
284W - 285L
1,586 SR
Queue Stats
284W - 285L
1,547 Elo+
Solo
Xing Tian
Xing Tian
silvercent
Xing Tian
Level 5
God Stats
1W - 4L
1,353 SR
Queue Stats
6W - 13L
1,396 Elo+
Party 1
Medusa
Medusa
zohairsucks
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,262 Elo+
Party 1
Hel
Hel
仁恒为人
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 27
13,084
935
8,052
21,184
29,325
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
Nâwa
Nu Wa
20
14 / 2 / 19
15,218
1,087
27,601
13,716
7,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
PvtUnni
Heimdallr
20
13 / 2 / 20
15,445
1,103
32,237
17,325
9,908
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
ScrubsMcNubbs
Tsukuyomi
20
10 / 3 / 21
14,143
1,010
29,923
17,927
10,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
deathzeis
Yemoja
20
0 / 2 / 31
12,460
890
9,362
16,580
29,127
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Sharøøk
Nu Wa
19
1 / 8 / 8
12,322
880
20,104
18,588
7,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
VladaRus
Neith
19
6 / 2 / 3
14,563
1,040
22,822
19,985
9,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
silvercent
Xing Tian
19
2 / 10 / 8
12,700
907
12,090
27,499
32,231
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
19
0 / 10 / 8
12,100
864
19,413
23,708
10,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 9 / 4
12,046
860
8,665
21,035
19,470
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
41
39
Kills
10
10
Deaths
39
118
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
1
27
15.5
W
Nu Wa
Nâwa
Nu Wa
14
2
19
11.75
W
Heimdallr
PvtUnni
Heimdallr
13
2
20
11.5
W
Tsukuyomi
ScrubsMcNubbs
Tsukuyomi
10
3
21
6.83
L
Nu Wa
Sharøøk
Nu Wa
1
8
8
0.63
L
Neith
VladaRus
Neith
6
2
3
3.75
W
Yemoja
deathzeis
Yemoja
0
2
31
7.75
L
Xing Tian
silvercent
Xing Tian
2
10
8
0.6
L
Medusa
0
10
8
0.4
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,175
Damage
83,094
86,732
Taken
110,815
86,279
Mitigated
78,324
18,598
Healing
10,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,052
461
1,022
1,685
21,184
29,325
0
9,682
11,164
19,744
0
W
Nu Wa
Nâwa
Nu Wa
27,601
6,048
136
2,577
13,716
7,492
0
7,689
5,770
78,961
0
W
Heimdallr
PvtUnni
Heimdallr
32,237
21,064
0
4,271
17,325
9,908
0
8,591
8,494
0
60,809
W
Tsukuyomi
ScrubsMcNubbs
Tsukuyomi
29,923
6,662
0
5,243
17,927
10,427
0
6,380
11,392
0
55,993
L
Nu Wa
Sharøøk
Nu Wa
20,104
5,925
156
1,133
18,588
7,302
0
6,049
12,539
40,021
0
L
Neith
VladaRus
Neith
22,822
15,311
0
3,437
19,985
9,320
0
5,698
14,287
0
65,115
W
Yemoja
deathzeis
Yemoja
9,362
2,380
3,013
651
16,580
29,127
0
7,253
9,053
25,123
0
L
Xing Tian
silvercent
Xing Tian
12,090
1,150
0
0
27,499
32,231
0
14,744
12,755
32,299
0
L
Medusa
19,413
8,007
0
1,221
23,708
10,001
0
11,355
12,349
0
46,251
L
8,665
2,398
3,179
1,837
21,035
19,470
0
7,169
13,863
24,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,350
Gold Earned
63,731
299
Minions Killed
265
14
Camps Cleared
3
1,159,132
Distance Traveled
1,271,194
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,084
935
22
2
0
240,305
0
W
Nu Wa
15,218
1,087
136
10
1
248,973
0
W
Heimdallr
15,445
1,103
64
5
5
237,852
3
W
Tsukuyomi
14,143
1,010
47
3
8
283,819
2
L
Nu Wa
12,322
880
47
3
1
239,875
0
L
Neith
14,563
1,040
102
7
1
250,115
0
W
Yemoja
12,460
890
30
2
0
148,183
2
L
Xing Tian
12,700
907
33
2
0
225,699
0
L
Medusa
12,100
864
49
4
1
318,712
0
L
Hel
12,046
860
34
2
0
236,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role