Player Matchup

Achilles
Achilles
AragonesLoco
Achilles
Level 29
God Stats
10W - 9L
1,586 SR
Queue Stats
106W - 135L
1,321 Elo+
Party 3
Anubis
Anubis
Artalon90
Anubis
Level 27
God Stats
38W - 32L
1,522 SR
Queue Stats
123W - 139L
1,316 Elo+
Party 3
Izanami
Izanami
Daibrui26
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 80L
1,306 Elo+
Party 3
Cthulhu
Cthulhu
Gino2017
Cthulhu
Level 44
God Stats
3W - 4L
1,374 SR
Queue Stats
23W - 28L
1,356 Elo+
Party 3
Anhur
Anhur
ocb37
Anhur
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 178L
1,378 Elo+
Solo
Team Averages
Level 32
1,496 SR
1,335 Elo+

VS

Team Averages
Level 54
1,486 SR
1,412 Elo+
Khepri
Khepri
 
Khepri
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
OlećkaBuzova
Cupid
Level 23
God Stats
4W - 6L
1,383 SR
Queue Stats
57W - 86L
1,318 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SerVor
Kumbhakarna
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 14L
1,308 Elo+
Party 2
Chronos
Chronos
Toika69
Chronos
Level 40
God Stats
8W - 2L
1,678 SR
Queue Stats
85W - 84L
1,624 Elo+
Solo
Da Ji
Da Ji
zzzpdm
Da Ji
Level 21
God Stats
9W - 5L
1,370 SR
Queue Stats
19W - 14L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AragonesLoco
Achilles
11
1 / 4 / 0
6,302
525
2,119
7,259
3,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Artalon90
Anubis
11
2 / 4 / 0
6,488
541
4,782
5,520
2,649
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Daibrui26
Izanami
8
0 / 4 / 1
4,913
409
3,305
7,344
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Gino2017
Cthulhu
9
1 / 1 / 0
5,842
487
4,461
8,282
4,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
ocb37
Anhur
9
0 / 3 / 1
5,326
444
971
7,634
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 0 / 5
5,543
462
2,616
5,672
2,524
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
4 / 0 / 2
6,040
503
6,077
5,593
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
SerVor
Kumbhakarna
10
3 / 0 / 4
6,215
518
3,504
6,787
4,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Toika69
Chronos
12
5 / 2 / 2
7,054
588
6,765
7,118
1,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
zzzpdm
Da Ji
11
3 / 2 / 7
6,549
546
5,963
5,838
2,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
16
16
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
5
3.5
L
Achilles
AragonesLoco
Achilles
1
4
0
0.25
L
Anubis
Artalon90
Anubis
2
4
0
0.5
L
Izanami
Daibrui26
Izanami
0
4
1
0.13
L
Cthulhu
Gino2017
Cthulhu
1
1
0
1
W
4
0
2
5
W
Kumbhakarna
SerVor
Kumbhakarna
3
0
4
5
W
Chronos
Toika69
Chronos
5
2
2
3
L
Anhur
ocb37
Anhur
0
3
1
0.17
W
Da Ji
zzzpdm
Da Ji
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,638
Damage
24,925
36,039
Taken
31,008
14,818
Mitigated
12,988
10,342
Healing
7,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,616
301
150
945
5,672
2,524
84
2,114
3,558
17,492
0
L
Achilles
AragonesLoco
Achilles
2,119
841
0
1,801
7,259
3,437
1,260
1,838
5,312
0
26,991
L
Anubis
Artalon90
Anubis
4,782
195
0
975
5,520
2,649
670
4,012
1,508
27,912
0
L
Izanami
Daibrui26
Izanami
3,305
1,784
0
1,763
7,344
2,008
0
3,475
3,825
0
22,421
L
Cthulhu
Gino2017
Cthulhu
4,461
296
158
2,627
8,282
4,913
0
2,131
6,151
17,077
0
W
6,077
3,227
165
2,865
5,593
1,856
419
2,388
3,205
0
27,720
W
Kumbhakarna
SerVor
Kumbhakarna
3,504
135
0
1,300
6,787
4,922
464
720
6,067
25,239
0
W
Chronos
Toika69
Chronos
6,765
1,980
0
1,855
7,118
1,353
1,361
3,638
3,480
40,422
0
L
Anhur
ocb37
Anhur
971
133
0
3,018
7,634
1,811
0
1,503
6,131
0
19,360
W
Da Ji
zzzpdm
Da Ji
5,963
1,467
0
236
5,838
2,333
208
383
5,455
0
26,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,871
Gold Earned
31,401
234
Minions Killed
245
0
Camps Cleared
0
946,103
Distance Traveled
1,134,263
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,543
462
15
1
0
235,852
5
L
Achilles
6,302
525
61
5
0
178,605
0
L
Anubis
6,488
541
53
4
0
188,897
4
L
Izanami
4,913
409
50
4
0
190,238
1
L
Cthulhu
5,842
487
21
2
0
221,941
1
W
Cupid
6,040
503
61
5
0
217,805
0
W
Kumbhakarna
6,215
518
40
3
0
207,260
2
W
Chronos
7,054
588
76
6
0
232,890
3
L
Anhur
5,326
444
49
4
0
166,422
0
W
Da Ji
6,549
546
53
4
0
240,456
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role