Player Matchup

Achilles
Achilles
 
Achilles
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Googlemyfatcat
Bellona
Level 142
God Stats
22W - 15L
1,636 SR
Queue Stats
319W - 312L
1,576 Elo+
Solo
Sylvanus
Sylvanus
IVVONA
Sylvanus
Level 160
God Stats
438W - 377L
1,621 SR
Queue Stats
743W - 759L
1,624 Elo+
Solo
Danzaburou
Danzaburou
ToastedToby
Danzaburou
Level 160
God Stats
16W - 3L
1,681 SR
Queue Stats
392W - 406L
1,490 Elo+
Solo
Team Averages
Level 142
1,588 SR
1,538 Elo+

VS

Team Averages
Level 121
1,662 SR
1,607 Elo+
Zhong Kui
Zhong Kui
Cuzbi
Zhong Kui
Level 90
God Stats
0W - 2L
1,629 SR
Queue Stats
200W - 144L
1,630 Elo+
Party 1
Scylla
Scylla
DeadlyCuteGoat
Scylla
Level 148
God Stats
7W - 8L
1,670 SR
Queue Stats
152W - 127L
1,603 Elo+
Party 1
Rama
Rama
HPAul
Rama
Level 125
God Stats
1W - 3L
1,689 SR
Queue Stats
210W - 190L
1,620 Elo+
Solo
Athena
Athena
InFinn
Athena
Level 103
God Stats
5W - 4L
1,738 SR
Queue Stats
90W - 67L
1,615 Elo+
Solo
Bakasura
Bakasura
ParrainAmin
Bakasura
Level 140
God Stats
20W - 18L
1,585 SR
Queue Stats
195W - 198L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
7 / 0 / 5
6,699
670
7,165
6,834
2,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
 
Anubis
12
3 / 0 / 3
6,539
654
5,523
3,887
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 3
6,502
650
4,132
7,928
7,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
IVVONA
Sylvanus
9
3 / 1 / 4
5,412
541
2,713
6,617
3,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
ToastedToby
Danzaburou
10
1 / 0 / 2
5,967
597
4,842
4,821
1,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cuzbi
Zhong Kui
10
0 / 3 / 0
5,363
536
4,897
6,572
5,131
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 4 / 0
4,306
431
1,674
4,233
623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Rama
HPAul
Rama
9
1 / 2 / 0
5,217
522
3,647
5,783
834
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Athena
InFinn
Athena
7
0 / 3 / 1
4,496
450
3,284
7,968
3,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
ParrainAmin
Bakasura
8
0 / 4 / 0
4,726
473
1,482
7,535
1,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
16
Kills
1
1
Deaths
16
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
0
5
9.5
W
Anubis
 
Anubis
3
0
3
4.5
L
Zhong Kui
Cuzbi
Zhong Kui
0
3
0
0
L
0
4
0
0
W
2
0
3
3.5
L
Rama
HPAul
Rama
1
2
0
0.5
W
Sylvanus
IVVONA
Sylvanus
3
1
4
5
L
Athena
InFinn
Athena
0
3
1
0.17
L
Bakasura
ParrainAmin
Bakasura
0
4
0
0
W
Danzaburou
ToastedToby
Danzaburou
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,375
Damage
14,984
30,087
Taken
32,091
16,519
Mitigated
12,157
10,601
Healing
7,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,165
2,914
0
1,250
6,834
2,746
0
1,597
5,133
0
42,223
W
Anubis
 
Anubis
5,523
616
0
2,056
3,887
1,820
463
1,009
2,699
46,007
0
L
Zhong Kui
Cuzbi
Zhong Kui
4,897
1,402
0
2,052
6,572
5,131
30
100
6,472
31,063
0
L
1,674
37
0
704
4,233
623
0
1,808
2,425
16,691
0
W
4,132
1,082
0
2,466
7,928
7,546
0
4,612
3,228
0
34,570
L
Rama
HPAul
Rama
3,647
3,403
0
2,179
5,783
834
0
708
5,075
0
31,227
W
Sylvanus
IVVONA
Sylvanus
2,713
711
1,368
1,572
6,617
3,060
130
1,377
5,198
15,873
0
L
Athena
InFinn
Athena
3,284
718
0
1,399
7,968
3,978
0
3,075
4,893
11,045
0
L
Bakasura
ParrainAmin
Bakasura
1,482
1,098
0
1,261
7,535
1,591
0
2,545
4,990
0
19,424
W
Danzaburou
ToastedToby
Danzaburou
4,842
3,467
0
1,889
4,821
1,347
228
1,010
3,811
0
35,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,119
Gold Earned
24,108
345
Minions Killed
262
0
Camps Cleared
0
985,438
Distance Traveled
924,068
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,699
670
72
7
0
229,660
4
W
Anubis
6,539
654
84
8
0
187,476
2
L
Zhong Kui
5,363
536
75
8
0
165,765
3
L
Scylla
4,306
431
33
3
0
150,428
2
W
Bellona
6,502
650
86
9
0
208,551
0
L
Rama
5,217
522
73
7
0
182,508
4
W
Sylvanus
5,412
541
23
2
0
185,048
2
L
Athena
4,496
450
23
2
0
216,791
3
L
Bakasura
4,726
473
58
6
0
208,576
3
W
Danzaburou
5,967
597
80
8
0
174,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role