Player Matchup

Yemoja
Yemoja
Geckoman242
Yemoja
Level 24
God Stats
5W - 1L
1,770 SR
Queue Stats
93W - 74L
1,514 Elo+
Solo
Ra
Ra
J4150N
Ra
Level 29
God Stats
10W - 12L
1,388 SR
Queue Stats
58W - 68L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
LilithsCord
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 35L
1,578 Elo+
Solo
Vulcan
Vulcan
NevermoreVee
Vulcan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 102L
1,451 Elo+
Solo
Bellona
Bellona
botaaamoti
Bellona
Level 16
God Stats
3W - 4L
1,553 SR
Queue Stats
14W - 12L
1,328 Elo+
Solo
Team Averages
Level 23
1,542 SR
1,457 Elo+

VS

Team Averages
Level 22
1,596 SR
1,482 Elo+
Anubis
Anubis
 
Anubis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
JS9438
Yemoja
Level 41
God Stats
25W - 19L
1,543 SR
Queue Stats
184W - 241L
1,388 Elo+
Party 2
Neith
Neith
MeNaMiKo
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,542 Elo+
Solo
Da Ji
Da Ji
ShadowRipper420
Da Ji
Level 15
God Stats
1W - 1L
1,705 SR
Queue Stats
42W - 57L
1,389 Elo+
Party 2
Zeus
Zeus
我与春风皆过客丶
Zeus
Level 17
God Stats
1W - 1L
1,730 SR
Queue Stats
25W - 16L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
1 / 1 / 14
11,523
1,048
3,533
11,494
9,443
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ra
18
6 / 1 / 9
11,269
1,024
16,710
8,058
3,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
LilithsCord
Tsukuyomi
18
9 / 1 / 7
11,467
1,042
12,584
9,379
3,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
18
2 / 0 / 14
11,274
1,025
17,750
10,566
3,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
botaaamoti
Bellona
18
3 / 5 / 8
10,483
953
3,949
14,939
13,406
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

207

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
2 / 2 / 5
10,862
987
12,329
7,252
3,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
JS9438
Yemoja
17
0 / 2 / 7
10,146
922
9,156
10,003
4,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
MeNaMiKo
Neith
16
0 / 5 / 4
9,648
877
5,435
13,823
5,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
1 / 12 / 4
10,202
927
9,402
20,117
8,541
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 0 / 2
11,268
1,024
14,189
7,551
2,641
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
30
21
Kills
8
8
Deaths
21
52
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
2
5
2.25
W
Yemoja
1
1
14
8
W
Ra
6
1
9
10.5
L
Yemoja
JS9438
Yemoja
0
2
7
1.75
W
Tsukuyomi
LilithsCord
Tsukuyomi
9
1
7
12.5
L
Neith
MeNaMiKo
Neith
0
5
4
0.4
W
Vulcan
2
0
14
9
L
1
12
4
0.25
W
Bellona
botaaamoti
Bellona
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,526
Damage
50,511
54,436
Taken
58,746
33,078
Mitigated
23,965
18,655
Healing
9,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
12,329
448
0
3,467
7,252
3,379
0
3,761
3,387
54,195
0
W
Yemoja
3,533
1,119
8,752
3,251
11,494
9,443
0
8,547
2,691
7,877
0
W
Ra
16,710
538
1,121
1,083
8,058
3,190
0
4,230
3,534
57,970
0
L
Yemoja
JS9438
Yemoja
9,156
796
3,100
0
10,003
4,138
0
7,449
2,328
25,424
0
W
Tsukuyomi
LilithsCord
Tsukuyomi
12,584
4,347
0
2,916
9,379
3,129
0
5,194
3,959
0
24,444
L
Neith
MeNaMiKo
Neith
5,435
1,113
0
1,620
13,823
5,266
0
10,503
3,008
0
18,873
W
Vulcan
17,750
5,989
0
757
10,566
3,910
0
5,655
4,741
38,793
0
L
9,402
2,756
0
1,360
20,117
8,541
0
10,606
9,229
0
20,859
W
Bellona
botaaamoti
Bellona
3,949
933
0
775
14,939
13,406
0
10,668
3,837
0
11,592
L
14,189
1,931
0
428
7,551
2,641
0
4,590
2,801
45,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,016
Gold Earned
52,126
221
Minions Killed
252
5
Camps Cleared
6
1,127,551
Distance Traveled
1,011,734
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,862
987
100
9
1
205,572
1
W
Yemoja
11,523
1,048
5
0
1
219,534
0
W
Ra
11,269
1,024
105
10
0
235,958
0
L
Yemoja
10,146
922
43
4
0
189,185
1
W
Tsukuyomi
11,467
1,042
16
1
2
249,444
0
L
Neith
9,648
877
22
2
0
208,280
0
W
Vulcan
11,274
1,025
71
6
2
238,476
1
L
Da Ji
10,202
927
28
3
4
197,171
0
W
Bellona
10,483
953
24
2
0
184,139
0
L
Zeus
11,268
1,024
59
5
1
211,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role