Player Matchup

Cthulhu
Cthulhu
Bloodsouls_55
Cthulhu
Level 28
God Stats
25W - 19L
1,536 SR
Queue Stats
64W - 72L
1,417 Elo+
Solo
Da Ji
Da Ji
BurnsTai
Da Ji
Level 25
God Stats
1W - 1L
1,708 SR
Queue Stats
20W - 18L
1,481 Elo+
Solo
Nox
Nox
CrystalCoop229
Nox
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,537 Elo+
Solo
Danzaburou
Danzaburou
ROSEEE BLINK97
Danzaburou
Level 27
God Stats
14W - 7L
1,568 SR
Queue Stats
22W - 22L
1,523 Elo+
Party 1
Ymir
Ymir
TheMindMaster15
Ymir
Level 27
God Stats
7W - 4L
1,162 SR
Queue Stats
153W - 150L
1,499 Elo+
Party 1
Team Averages
Level 24
1,495 SR
1,492 Elo+

VS

Team Averages
Level 25
1,420 SR
1,411 Elo+
Danzaburou
Danzaburou
Alexy1990
Danzaburou
Level 26
God Stats
105W - 106L
1,491 SR
Queue Stats
129W - 146L
1,469 Elo+
Solo
Scylla
Scylla
JMCH2002
Scylla
Level 21
God Stats
0W - 3L
1,302 SR
Queue Stats
5W - 9L
1,196 Elo+
Solo
Guan Yu
Guan Yu
MikeR0ss91
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,469 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wiljoy
Tsukuyomi
Level 22
God Stats
41W - 39L
1,491 SR
Queue Stats
143W - 140L
1,436 Elo+
Solo
Ares
Ares
marmotakiller1
Ares
Level 28
God Stats
0W - 2L
1,315 SR
Queue Stats
27W - 22L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
5 / 0 / 10
11,433
1,143
12,992
8,013
4,434
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
BurnsTai
Da Ji
16
5 / 3 / 6
10,621
1,062
9,078
10,918
3,888
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 4 / 9
10,414
1,041
7,447
7,814
2,932
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
ROSEEE BLINK97
Danzaburou
17
5 / 3 / 6
10,795
1,080
9,764
14,122
4,527
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 2 / 15
10,195
1,020
6,679
12,368
15,672
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

229

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alexy1990
Danzaburou
17
1 / 4 / 7
10,180
1,018
13,849
12,296
4,716
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
JMCH2002
Scylla
17
3 / 7 / 5
10,828
1,083
14,123
12,705
4,811
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
MikeR0ss91
Guan Yu
16
0 / 2 / 5
9,862
986
2,524
9,203
9,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
Wiljoy
Tsukuyomi
17
7 / 7 / 3
11,169
1,117
17,034
15,836
6,565
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 0 / 0
8,777
878
360
255
88
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
20
Kills
12
12
Deaths
20
46
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alexy1990
Danzaburou
1
4
7
1.13
W
Cthulhu
5
0
10
10
W
Da Ji
BurnsTai
Da Ji
5
3
6
2.67
W
4
4
9
2.13
L
Scylla
JMCH2002
Scylla
3
7
5
0.79
L
Guan Yu
MikeR0ss91
Guan Yu
0
2
5
1.25
W
Danzaburou
ROSEEE BLINK97
Danzaburou
5
3
6
2.67
W
1
2
15
4.25
L
Tsukuyomi
Wiljoy
Tsukuyomi
7
7
3
1.21
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,960
Damage
47,890
53,235
Taken
50,295
31,453
Mitigated
25,184
10,340
Healing
4,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alexy1990
Danzaburou
13,849
5,864
95
1,664
12,296
4,716
0
6,491
5,805
0
47,574
W
Cthulhu
12,992
934
555
4,358
8,013
4,434
0
2,498
5,515
31,727
0
W
Da Ji
BurnsTai
Da Ji
9,078
2,359
0
1,357
10,918
3,888
0
2,314
8,604
0
24,269
W
7,447
1,450
78
763
7,814
2,932
0
1,411
6,403
13,625
0
L
Scylla
JMCH2002
Scylla
14,123
975
0
140
12,705
4,811
0
5,861
6,844
43,788
0
L
Guan Yu
MikeR0ss91
Guan Yu
2,524
423
435
1,790
9,203
9,004
0
5,712
3,491
0
9,056
W
Danzaburou
ROSEEE BLINK97
Danzaburou
9,764
3,521
0
2,422
14,122
4,527
0
5,538
7,657
0
31,408
W
6,679
1,124
0
807
12,368
15,672
0
2,722
9,646
27,867
0
L
Tsukuyomi
Wiljoy
Tsukuyomi
17,034
4,722
0
142
15,836
6,565
0
8,912
6,924
0
31,581
L
360
0
0
0
255
88
0
142
113
571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,458
Gold Earned
50,816
206
Minions Killed
201
9
Camps Cleared
4
934,401
Distance Traveled
765,848
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,180
1,018
60
6
2
172,324
1
W
Cthulhu
11,433
1,143
63
6
1
211,234
0
W
Da Ji
10,621
1,062
25
3
5
195,843
0
W
Nox
10,414
1,041
17
2
2
164,285
0
L
Scylla
10,828
1,083
86
9
2
173,684
0
L
Guan Yu
9,862
986
25
3
0
167,929
0
W
Danzaburou
10,795
1,080
52
5
1
190,767
0
W
Ymir
10,195
1,020
49
5
0
172,272
0
L
Tsukuyomi
11,169
1,117
30
3
0
208,020
0
L
Ares
8,777
878
0
0
0
43,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role