Player Matchup

Ne Zha
Ne Zha
KillerOfHell13
Ne Zha
Level 126
God Stats
8W - 12L
1,504 SR
Queue Stats
372W - 371L
1,565 Elo+
Solo
Chiron
Chiron
MattyFungi
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,397 Elo+
Solo
Baron Samedi
Baron Samedi
Ozmodan
Baron Samedi
Level 148
God Stats
2W - 2L
1,913 SR
Queue Stats
401W - 412L
1,521 Elo+
Solo
King Arthur
King Arthur
SirJoeTheGr8
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
jzym
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,471 Elo+
Solo
Team Averages
Level 70
1,584 SR
1,491 Elo+

VS

Team Averages
Level 82
1,439 SR
1,515 Elo+
Bellona
Bellona
 
Bellona
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DevDog98
Chang'e
Level 28
God Stats
1W - 1L
1,275 SR
Queue Stats
30W - 22L
1,489 Elo+
Solo
Cupid
Cupid
Togglegod
Cupid
Level 87
God Stats
6W - 3L
1,640 SR
Queue Stats
269W - 265L
1,511 Elo+
Solo
Scylla
Scylla
Zeenshii
Scylla
Level 28
God Stats
1W - 2L
1,278 SR
Queue Stats
124W - 96L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
8,395
700
7,042
13,738
7,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chiron
MattyFungi
Chiron
15
2 / 3 / 6
8,439
703
10,567
10,443
4,602
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Baron Samedi
Ozmodan
Baron Samedi
14
2 / 5 / 5
8,202
684
14,779
15,632
6,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
SirJoeTheGr8
King Arthur
12
1 / 8 / 5
7,672
639
9,833
26,246
15,065
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
jzym
Hera
17
2 / 2 / 6
9,224
769
15,434
6,336
2,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
4 / 4 / 7
9,222
769
7,283
12,951
10,712
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
 
Sun Wukong
16
2 / 1 / 14
9,221
768
9,382
19,043
17,815
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
DevDog98
Chang'e
18
5 / 2 / 15
10,428
869
14,162
13,925
11,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Togglegod
Cupid
18
7 / 1 / 10
10,293
858
18,121
9,144
4,437
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Zeenshii
Scylla
16
4 / 2 / 10
9,440
787
13,495
11,354
4,992
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
78
10
Kills
22
22
Deaths
10
27
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
4
7
1.88
W
Sun Wukong
 
Sun Wukong
2
1
14
9
W
Chang'e
DevDog98
Chang'e
5
2
15
6.25
L
3
4
5
1.38
L
Chiron
MattyFungi
Chiron
2
3
6
1.67
L
Baron Samedi
Ozmodan
Baron Samedi
2
5
5
0.9
L
King Arthur
SirJoeTheGr8
King Arthur
1
8
5
0.44
W
Cupid
Togglegod
Cupid
7
1
10
12
W
Scylla
Zeenshii
Scylla
4
2
10
4.5
L
Hera
jzym
Hera
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,655
Damage
62,443
72,395
Taken
66,417
36,984
Mitigated
49,139
30,935
Healing
28,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,283
1,264
1,170
1,525
12,951
10,712
579
5,380
7,571
0
14,320
W
Sun Wukong
 
Sun Wukong
9,382
1,122
2,234
4,973
19,043
17,815
768
8,851
10,192
0
13,523
W
Chang'e
DevDog98
Chang'e
14,162
1,795
6,390
4,539
13,925
11,183
900
6,731
7,194
29,762
0
L
7,042
1,138
999
4,525
13,738
7,838
264
4,918
8,820
0
14,012
L
Chiron
MattyFungi
Chiron
10,567
4,090
2,212
3,775
10,443
4,602
755
2,833
7,593
0
24,382
L
Baron Samedi
Ozmodan
Baron Samedi
14,779
1,144
4,601
5,680
15,632
6,715
114
6,946
8,686
23,783
0
L
King Arthur
SirJoeTheGr8
King Arthur
9,833
1,338
0
5,616
26,246
15,065
40
9,380
16,866
0
12,479
W
Cupid
Togglegod
Cupid
18,121
11,194
2,287
2,147
9,144
4,437
2,533
3,731
5,413
0
42,366
W
Scylla
Zeenshii
Scylla
13,495
1,410
1,253
1,843
11,354
4,992
591
5,520
5,834
34,967
0
L
Hera
jzym
Hera
15,434
3,453
1,569
1,958
6,336
2,764
730
3,563
2,773
34,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,932
Gold Earned
48,604
111
Minions Killed
143
0
Camps Cleared
0
1,043,002
Distance Traveled
1,179,545
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,222
769
10
1
0
216,107
0
W
Sun Wukong
9,221
768
7
1
0
266,294
0
W
Chang'e
10,428
869
28
2
0
229,209
1
L
Ne Zha
8,395
700
7
1
0
220,691
2
L
Chiron
8,439
703
21
2
0
184,081
0
L
Baron Samedi
8,202
684
23
2
0
203,301
1
L
King Arthur
7,672
639
11
1
0
210,997
3
W
Cupid
10,293
858
49
4
0
223,449
0
W
Scylla
9,440
787
49
4
0
244,486
1
L
Hera
9,224
769
49
4
0
223,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role