Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Krustnic02
Izanami
Level 48
God Stats
6W - 6L
1,496 SR
Queue Stats
51W - 65L
1,288 Elo+
Solo
Zeus
Zeus
MARTINK2888
Zeus
Level 144
God Stats
1W - 5L
1,500 SR
Queue Stats
11W - 15L
1,495 Elo+
Solo
Bellona
Bellona
Mosquito14
Bellona
Level 83
God Stats
11W - 9L
1,896 SR
Queue Stats
65W - 49L
1,584 Elo+
Party 2
Neith
Neith
XMaruisX
Neith
Level 86
God Stats
36W - 23L
1,646 SR
Queue Stats
78W - 54L
1,584 Elo+
Party 2
Team Averages
Level 97
1,608 SR
1,490 Elo+

VS

Team Averages
Level 87
1,600 SR
1,483 Elo+
Izanami
Izanami
 
Izanami
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Crethos
Ravana
Level 125
God Stats
11W - 13L
1,397 SR
Queue Stats
291W - 279L
1,547 Elo+
Solo
Discordia
Discordia
Zuves
Discordia
Level 62
God Stats
21W - 11L
1,901 SR
Queue Stats
45W - 39L
1,500 Elo+
Party 1
Athena
Athena
xXTheBirneXx
Athena
Level 76
God Stats
5W - 2L
1,702 SR
Queue Stats
186W - 198L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 2 / 4
8,152
1,019
9,461
5,222
2,092
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Krustnic02
Izanami
13
1 / 4 / 3
7,579
947
4,243
10,371
3,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 0 / 0
6,493
812
0
769
174
Bellona
Mosquito14
Bellona
14
2 / 3 / 3
8,355
1,044
6,846
15,443
14,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
XMaruisX
Neith
14
1 / 3 / 4
7,984
998
5,539
10,153
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

260

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 1 / 4
8,306
1,038
4,084
4,468
1,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
 
Scylla
14
0 / 0 / 8
7,737
967
9,674
2,997
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Crethos
Ravana
14
6 / 2 / 3
9,270
1,159
8,087
6,862
2,901
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Zuves
Discordia
14
4 / 1 / 8
8,766
1,096
12,710
4,035
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
14
0 / 2 / 9
7,819
977
4,264
11,169
8,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
6
Kills
12
12
Deaths
6
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
2
4
2
W
Izanami
 
Izanami
2
1
4
4
W
Scylla
 
Scylla
0
0
8
4
W
Ravana
Crethos
Ravana
6
2
3
3.75
L
Izanami
Krustnic02
Izanami
1
4
3
0.63
L
0
0
0
0
L
Bellona
Mosquito14
Bellona
2
3
3
1.17
L
Neith
XMaruisX
Neith
1
3
4
1
W
Discordia
Zuves
Discordia
4
1
8
8
W
Athena
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,089
Damage
38,819
41,958
Taken
29,531
24,337
Mitigated
15,636
8,215
Healing
2,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,461
576
1,722
1,441
5,222
2,092
0
4,210
1,012
28,481
0
W
Izanami
 
Izanami
4,084
2,204
0
758
4,468
1,540
0
1,567
2,901
0
27,430
W
Scylla
 
Scylla
9,674
810
0
0
2,997
948
0
941
2,056
27,015
0
W
Ravana
Crethos
Ravana
8,087
2,305
0
1,316
6,862
2,901
0
1,162
5,700
0
23,156
L
Izanami
Krustnic02
Izanami
4,243
1,944
322
331
10,371
3,638
0
6,613
3,758
0
10,863
L
0
0
0
0
769
174
0
39
730
0
0
L
Bellona
Mosquito14
Bellona
6,846
2,807
270
2,147
15,443
14,295
0
10,569
4,874
0
29,608
L
Neith
XMaruisX
Neith
5,539
2,356
0
1,982
10,153
4,138
0
5,217
4,936
0
23,793
W
Discordia
Zuves
Discordia
12,710
365
0
230
4,035
1,437
0
2,245
1,790
19,681
0
W
Athena
4,264
1,175
0
0
11,169
8,810
0
3,546
7,623
9,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,563
Gold Earned
41,898
155
Minions Killed
167
3
Camps Cleared
8
634,266
Distance Traveled
795,376
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,152
1,019
32
4
0
156,953
0
W
Izanami
8,306
1,038
62
8
3
156,222
0
W
Scylla
7,737
967
52
7
1
160,796
1
W
Ravana
9,270
1,159
35
4
3
163,642
0
L
Izanami
7,579
947
26
3
2
147,984
0
L
Zeus
6,493
812
0
0
0
15,811
0
L
Bellona
8,355
1,044
57
7
1
174,805
0
L
Neith
7,984
998
40
5
0
138,713
0
W
Discordia
8,766
1,096
10
1
1
171,775
0
W
Athena
7,819
977
8
1
0
142,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role