Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Daddy Large
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,412 Elo+
Solo
Neith
Neith
JNKrusty
Neith
Level 27
God Stats
16W - 22L
1,487 SR
Queue Stats
250W - 274L
1,467 Elo+
Solo
Team Averages
Level 67
1,496 SR
1,460 Elo+

VS

Team Averages
Level 64
1,608 SR
1,693 Elo+
Tyr
Tyr
Flhwer
Tyr
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 4L
2,002 Elo+
Party 1
Susano
Susano
Sobek3895
Susano
Level 26
God Stats
3W - 1L
1,720 SR
Queue Stats
61W - 76L
1,205 Elo+
Solo
Nox
Nox
TooAmazingg4u
Nox
Level 146
God Stats
7W - 4L
1,603 SR
Queue Stats
658W - 155L
1,872 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
3 / 5 / 1
6,593
659
4,479
7,809
2,563
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Daddy Large
Cthulhu
10
2 / 3 / 6
7,414
741
7,320
9,595
9,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
JNKrusty
Neith
10
3 / 3 / 5
7,084
708
7,180
6,855
2,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Flhwer
Tyr
11
6 / 2 / 4
7,812
781
9,408
9,962
8,731
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Susano
Sobek3895
Susano
9
0 / 5 / 8
6,318
632
3,951
7,069
1,937
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
5 / 1 / 4
7,723
772
5,510
7,362
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
8
Kills
11
11
Deaths
8
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
5
1
0.7
L
Cthulhu
Daddy Large
Cthulhu
2
3
6
1.67
W
Tyr
Flhwer
Tyr
6
2
4
4
L
Neith
JNKrusty
Neith
3
3
5
1.83
W
Susano
Sobek3895
Susano
0
5
8
0.8
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,979
Damage
18,869
24,259
Taken
24,393
14,096
Mitigated
13,245
4,057
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,479
944
0
0
7,809
2,563
17
1,503
6,052
0
13,505
L
Cthulhu
Daddy Large
Cthulhu
7,320
485
146
2,929
9,595
9,268
0
2,932
6,374
21,228
0
W
Tyr
Flhwer
Tyr
9,408
2,937
0
4,360
9,962
8,731
340
3,363
6,599
0
19,417
L
Neith
JNKrusty
Neith
7,180
2,399
0
982
6,855
2,265
0
1,075
5,473
0
17,959
W
Susano
Sobek3895
Susano
3,951
853
0
571
7,069
1,937
0
1,826
5,243
0
9,396
W
5,510
461
257
1,732
7,362
2,577
164
2,131
5,231
28,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,091
Gold Earned
21,853
61
Minions Killed
109
0
Camps Cleared
0
510,846
Distance Traveled
547,825
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,593
659
15
2
0
161,429
2
L
Cthulhu
7,414
741
17
2
0
177,181
0
W
Tyr
7,812
781
23
2
0
184,475
0
L
Neith
7,084
708
29
3
0
172,236
2
W
Susano
6,318
632
14
1
0
183,702
1
W
Nox
7,723
772
72
7
0
179,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role