Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Worm54
Danzaburou
Level 27
God Stats
3W - 2L
1,777 SR
Queue Stats
4W - 6L
1,412 Elo+
Party 1
Merlin
Merlin
orsilva
Merlin
Level 109
God Stats
2W - 1L
1,489 SR
Queue Stats
23W - 30L
1,375 Elo+
Solo
Team Averages
Level 101
1,566 SR
1,447 Elo+

VS

Team Averages
Level 53
1,537 SR
1,518 Elo+
Danzaburou
Danzaburou
Gdgecko
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,526 Elo+
Solo
Bellona
Bellona
ItimburI
Bellona
Level 27
God Stats
0W - 1L
1,560 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ra
Ra
MarDerVinx
Ra
Level 23
God Stats
0W - 1L
1,354 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
NikoPapi
Sylvanus
Level 144
God Stats
3W - 2L
1,734 SR
Queue Stats
90W - 93L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 3 / 6
9,425
857
8,731
13,512
15,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
 
Chaac
14
3 / 3 / 6
9,294
845
13,210
14,346
11,630
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Worm54
Danzaburou
14
6 / 4 / 2
9,208
837
9,727
8,482
3,546
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
orsilva
Merlin
15
0 / 1 / 3
9,275
843
5,614
6,002
2,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gdgecko
Danzaburou
15
3 / 5 / 5
9,129
830
9,163
12,300
5,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
ItimburI
Bellona
14
4 / 2 / 3
8,601
782
6,160
10,261
7,375
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 5 / 1
8,114
738
6,648
7,600
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
NikoPapi
Sylvanus
14
1 / 1 / 8
8,145
740
7,395
13,623
16,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
13
Kills
11
11
Deaths
13
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
3
6
2.33
W
Chaac
 
Chaac
3
3
6
2
L
Danzaburou
Gdgecko
Danzaburou
3
5
5
1.1
L
Bellona
ItimburI
Bellona
4
2
3
2.75
L
3
5
1
0.7
L
Sylvanus
NikoPapi
Sylvanus
1
1
8
5
W
Danzaburou
Worm54
Danzaburou
6
4
2
1.75
W
Merlin
orsilva
Merlin
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,282
Damage
29,366
42,342
Taken
43,784
32,643
Mitigated
32,919
10,793
Healing
13,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,731
331
467
773
13,512
15,354
158
3,505
9,524
17,521
0
W
Chaac
 
Chaac
13,210
992
0
4,627
14,346
11,630
315
5,933
7,965
862
31,116
L
Danzaburou
Gdgecko
Danzaburou
9,163
3,124
0
2,976
12,300
5,870
0
4,755
7,545
0
38,147
L
Bellona
ItimburI
Bellona
6,160
1,549
0
1,209
10,261
7,375
307
3,523
6,738
0
20,493
L
6,648
749
879
1,391
7,600
3,285
293
2,265
5,335
19,529
0
L
Sylvanus
NikoPapi
Sylvanus
7,395
1,095
2,364
4,288
13,623
16,389
175
5,535
8,088
18,530
0
W
Danzaburou
Worm54
Danzaburou
9,727
3,622
0
2,246
8,482
3,546
1,438
2,582
5,816
0
24,849
W
Merlin
orsilva
Merlin
5,614
351
465
2,215
6,002
2,113
652
1,402
4,507
47,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,202
Gold Earned
33,989
206
Minions Killed
154
9
Camps Cleared
7
913,948
Distance Traveled
807,374
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,425
857
32
3
0
255,708
1
W
Chaac
9,294
845
46
4
3
238,093
1
L
Danzaburou
9,129
830
69
6
3
191,810
0
L
Bellona
8,601
782
26
2
1
241,189
0
L
Ra
8,114
738
37
3
1
183,055
3
L
Sylvanus
8,145
740
22
2
2
191,320
3
W
Danzaburou
9,208
837
31
3
4
200,682
0
W
Merlin
9,275
843
97
9
2
219,465
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role