Player Matchup

Ares
Ares
HALOSOLDIER6
Ares
Level 129
God Stats
37W - 16L
1,704 SR
Queue Stats
346W - 357L
1,604 Elo+
Party 1
Skadi
Skadi
TwoGamers6736
Skadi
Level 109
God Stats
3W - 13L
1,566 SR
Queue Stats
87W - 124L
1,399 Elo+
Solo
Ao Kuang
Ao Kuang
XionsLostHeart
Ao Kuang
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 17L
1,484 Elo+
Party 1
Team Averages
Level 100
1,590 SR
1,496 Elo+

VS

Team Averages
Level 46
1,508 SR
1,434 Elo+
Morgan Le Fay
Morgan Le Fay
Akainux000
Morgan Le Fay
Level 18
God Stats
3W - 6L
1,342 SR
Queue Stats
20W - 26L
1,390 Elo+
Solo
Danzaburou
Danzaburou
Gangulphus
Danzaburou
Level 13
God Stats
39W - 16L
1,682 SR
Queue Stats
170W - 194L
1,396 Elo+
Solo
Ravana
Ravana
RadiantKazoku
Ravana
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
371W - 296L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
7,625
635
5,280
12,525
14,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
0 / 3 / 1
7,076
590
4,693
6,346
2,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
10
2 / 2 / 0
7,460
622
2,891
8,147
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Akainux000
Morgan Le Fay
11
3 / 1 / 2
8,085
674
7,221
6,383
2,079
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Gangulphus
Danzaburou
13
1 / 0 / 5
8,612
718
9,299
5,157
1,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 1 / 4
8,402
700
5,282
9,360
8,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
6
6
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Akainux000
Morgan Le Fay
3
1
2
4
W
Danzaburou
Gangulphus
Danzaburou
1
0
5
3.5
L
0
1
2
1
W
2
1
4
4
L
0
3
1
0.17
L
Ao Kuang
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,864
Damage
21,802
27,018
Taken
20,900
20,910
Mitigated
12,729
2,957
Healing
9,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Akainux000
Morgan Le Fay
7,221
293
189
1,108
6,383
2,079
436
3,239
3,144
20,728
0
W
Danzaburou
Gangulphus
Danzaburou
9,299
1,973
0
2,562
5,157
1,882
2,200
1,100
4,057
0
52,285
L
5,280
46
0
1,191
12,525
14,761
0
2,909
8,959
17,226
0
W
5,282
526
0
5,301
9,360
8,768
75
3,832
5,528
0
17,901
L
4,693
1,407
0
601
6,346
2,906
0
2,446
3,684
0
29,204
L
Ao Kuang
2,891
578
0
1,165
8,147
3,243
0
1,866
6,028
10,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,161
Gold Earned
25,099
106
Minions Killed
149
0
Camps Cleared
0
664,706
Distance Traveled
670,656
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,085
674
37
3
0
215,749
2
W
Danzaburou
8,612
718
89
7
0
221,350
3
L
Ares
7,625
635
27
2
0
220,912
2
W
Ravana
8,402
700
23
2
0
233,557
3
L
Skadi
7,076
590
56
5
0
211,825
4
L
Ao Kuang
7,460
622
23
2
0
231,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role