Player Matchup

Yemoja
Yemoja
Soppone
Yemoja
Level 3
God Stats
1W - 0L
1,292 SR
Queue Stats
2W - 0L
1,645 Elo+
Party 1
Medusa
Medusa
Tabyfa
Medusa
Level 29
God Stats
14W - 14L
1,514 SR
Queue Stats
78W - 85L
1,483 Elo+
Solo
Ymir
Ymir
ViperEh
Ymir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,708 Elo+
Party 1
He Bo
He Bo
penjer
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 209L
1,441 Elo+
Solo
Cu Chulainn
Cu Chulainn
Макентошъ
Cu Chulainn
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,386 Elo+
Solo
Team Averages
Level 33
1,461 SR
1,533 Elo+

VS

Team Averages
Level 14
1,626 SR
1,376 Elo+
Sun Wukong
Sun Wukong
Déimos54
Sun Wukong
Level 5
God Stats
2W - 2L
1,742 SR
Queue Stats
9W - 9L
1,400 Elo+
Solo
Ra
Ra
ZeiSoki
Ra
Level 17
God Stats
0W - 4L
1,477 SR
Queue Stats
76W - 82L
1,368 Elo+
Solo
Fenrir
Fenrir
danyalj
Fenrir
Level 5
God Stats
0W - 1L
1,761 SR
Queue Stats
1W - 3L
1,162 Elo+
Solo
Amaterasu
Amaterasu
starmagedon
Amaterasu
Level 28
God Stats
5W - 4L
1,649 SR
Queue Stats
126W - 72L
1,511 Elo+
Solo
Danzaburou
Danzaburou
tyforgold
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Soppone
Yemoja
20
0 / 9 / 26
13,717
914
7,859
24,529
16,617
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Tabyfa
Medusa
20
21 / 6 / 15
19,483
1,299
55,104
25,538
11,148
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
ViperEh
Ymir
20
7 / 10 / 17
15,502
1,033
24,069
30,989
16,937
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
penjer
He Bo
20
7 / 8 / 21
15,513
1,034
38,443
20,468
7,667
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Макентошъ
Cu Chulainn
20
7 / 8 / 23
16,459
1,097
28,851
35,998
40,245
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Déimos54
Sun Wukong
20
11 / 6 / 15
16,168
1,078
31,129
36,348
48,060
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
3 / 4 / 25
14,624
975
19,602
21,678
10,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
danyalj
Fenrir
20
5 / 15 / 18
14,602
973
18,772
36,006
23,656
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
starmagedon
Amaterasu
20
12 / 9 / 17
17,294
1,153
26,332
41,794
41,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
tyforgold
Danzaburou
20
10 / 8 / 25
16,480
1,099
35,261
27,686
14,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
141
42
Kills
41
41
Deaths
42
102
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Déimos54
Sun Wukong
11
6
15
3.08
W
Yemoja
Soppone
Yemoja
0
9
26
1.44
W
Medusa
Tabyfa
Medusa
21
6
15
4.75
W
Ymir
ViperEh
Ymir
7
10
17
1.55
L
3
4
25
3.88
L
Fenrir
danyalj
Fenrir
5
15
18
0.93
W
He Bo
penjer
He Bo
7
8
21
2.19
L
Amaterasu
starmagedon
Amaterasu
12
9
17
2.28
L
Danzaburou
tyforgold
Danzaburou
10
8
25
2.81
W
Cu Chulainn
Макентошъ
Cu Chulainn
7
8
23
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,326
Damage
131,096
137,522
Taken
163,512
92,614
Mitigated
139,416
12,240
Healing
29,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Déimos54
Sun Wukong
31,129
6,750
0
1,591
36,348
48,060
0
17,204
19,144
488
49,016
W
Yemoja
Soppone
Yemoja
7,859
1,875
3,945
916
24,529
16,617
0
2,083
22,446
14,498
0
W
Medusa
Tabyfa
Medusa
55,104
29,740
0
220
25,538
11,148
0
4,274
21,264
0
100,830
W
Ymir
ViperEh
Ymir
24,069
5,711
0
1,621
30,989
16,937
0
3,523
27,466
69,461
0
L
19,602
997
6,192
7,180
21,678
10,945
0
8,389
13,289
38,738
0
L
Fenrir
danyalj
Fenrir
18,772
5,698
0
813
36,006
23,656
0
16,227
19,779
0
28,244
W
He Bo
penjer
He Bo
38,443
1,264
0
0
20,468
7,667
0
2,665
17,803
55,532
0
L
Amaterasu
starmagedon
Amaterasu
26,332
11,244
412
8,739
41,794
41,759
0
25,393
16,401
0
40,852
L
Danzaburou
tyforgold
Danzaburou
35,261
17,759
0
4,903
27,686
14,996
0
11,986
15,700
0
94,745
W
Cu Chulainn
Макентошъ
Cu Chulainn
28,851
3,416
0
5,538
35,998
40,245
0
7,465
28,533
13,205
29,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,674
Gold Earned
79,168
271
Minions Killed
260
5
Camps Cleared
7
1,361,642
Distance Traveled
1,470,008
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
16,168
1,078
25
2
3
292,125
0
W
Yemoja
13,717
914
3
0
0
214,626
3
W
Medusa
19,483
1,299
85
6
1
319,369
1
W
Ymir
15,502
1,033
105
7
1
252,858
0
L
Ra
14,624
975
47
3
2
326,099
0
L
Fenrir
14,602
973
25
2
0
277,008
0
W
He Bo
15,513
1,034
49
3
0
299,003
0
L
Amaterasu
17,294
1,153
26
2
0
317,886
0
L
Danzaburou
16,480
1,099
137
9
2
256,890
0
W
Cu Chulainn
16,459
1,097
29
2
3
275,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role