Player Matchup

Olorun
Olorun
DADDY_Dong302
Olorun
Level 19
God Stats
2W - 2L
1,398 SR
Queue Stats
21W - 17L
1,575 Elo+
Solo
Sylvanus
Sylvanus
Evanish love
Sylvanus
Level 21
God Stats
1W - 1L
1,310 SR
Queue Stats
55W - 35L
1,496 Elo+
Party 1
Jing Wei
Jing Wei
Sandy8307
Jing Wei
Level 11
God Stats
4W - 7L
1,500 SR
Queue Stats
110W - 172L
1,439 Elo+
Party 2
Nemesis
Nemesis
ll Tippy li
Nemesis
Level 13
God Stats
22W - 15L
1,542 SR
Queue Stats
34W - 30L
1,442 Elo+
Party 1
Danzaburou
Danzaburou
nucl3oGG
Danzaburou
Level 16
God Stats
6W - 7L
1,483 SR
Queue Stats
115W - 167L
1,448 Elo+
Party 2
Team Averages
Level 16
1,446 SR
1,480 Elo+

VS

Team Averages
Level 17
1,495 SR
1,545 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
CousinPierre
Cabrakan
Level 26
God Stats
4W - 6L
1,475 SR
Queue Stats
22W - 19L
1,449 Elo+
Party 3
Yemoja
Yemoja
FuneralDruid022
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,390 Elo+
Solo
Thor
Thor
eskoaarnio
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,798 Elo+
Solo
Bellona
Bellona
playkick
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 12
14,058
521
26,473
24,804
16,567
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
Evanish love
Sylvanus
19
7 / 3 / 11
13,795
511
13,799
24,292
29,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Sandy8307
Jing Wei
19
1 / 3 / 5
13,689
507
7,235
13,511
6,810
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
ll Tippy li
Nemesis
19
13 / 3 / 5
13,799
511
17,508
17,850
14,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
nucl3oGG
Danzaburou
16
2 / 6 / 10
11,636
431
14,236
16,978
10,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
6 / 6 / 5
11,624
431
20,440
25,384
10,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cabrakan
CousinPierre
Cabrakan
15
0 / 4 / 8
10,479
388
10,629
30,321
32,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 13 / 5
9,931
368
15,087
25,815
13,939
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
10 / 6 / 4
12,998
481
18,230
20,188
13,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
playkick
Bellona
3
0 / 1 / 0
6,932
257
0
826
273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
39
30
Kills
17
17
Deaths
30
43
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
6
6
5
1.42
L
Cabrakan
CousinPierre
Cabrakan
0
4
8
1
W
7
2
12
6.5
W
Sylvanus
Evanish love
Sylvanus
7
3
11
4.17
L
1
13
5
0.27
W
Jing Wei
Sandy8307
Jing Wei
1
3
5
1.17
L
10
6
4
2
W
Nemesis
ll Tippy li
Nemesis
13
3
5
5.17
W
Danzaburou
nucl3oGG
Danzaburou
2
6
10
1.17
L
Bellona
playkick
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,251
Damage
64,386
97,435
Taken
102,534
77,201
Mitigated
70,969
34,518
Healing
19,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
20,440
9,717
1,996
8,185
25,384
10,663
0
11,742
13,211
0
98,760
L
Cabrakan
CousinPierre
Cabrakan
10,629
1,809
854
4,971
30,321
32,940
0
11,209
18,146
35,240
0
W
26,473
16,209
1,683
13,087
24,804
16,567
3,385
6,178
18,626
128,930
0
W
Sylvanus
Evanish love
Sylvanus
13,799
6,163
5,081
6,726
24,292
29,335
860
7,949
16,343
45,199
0
L
15,087
538
397
417
25,815
13,939
0
10,177
15,315
49,230
0
W
Jing Wei
Sandy8307
Jing Wei
7,235
5,159
0
770
13,511
6,810
6,663
2,875
10,636
0
89,261
L
18,230
4,325
0
2,997
20,188
13,154
0
7,273
12,355
0
68,316
W
Nemesis
ll Tippy li
Nemesis
17,508
9,183
0
3,684
17,850
14,216
1,944
3,802
14,048
0
77,874
W
Danzaburou
nucl3oGG
Danzaburou
14,236
5,460
0
3,487
16,978
10,273
2,772
4,912
12,066
0
64,601
L
Bellona
playkick
Bellona
0
0
0
71
826
273
0
0
826
0
950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,977
Gold Earned
51,964
595
Minions Killed
358
0
Camps Cleared
0
2,328,016
Distance Traveled
1,906,630
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,624
431
146
5
0
475,657
0
L
Cabrakan
10,479
388
35
1
0
509,356
2
W
Olorun
14,058
521
148
5
0
470,565
3
W
Sylvanus
13,795
511
70
3
0
416,566
2
L
Yemoja
9,931
368
67
2
0
394,673
1
W
Jing Wei
13,689
507
180
7
0
460,597
0
L
Thor
12,998
481
109
4
0
504,665
0
W
Nemesis
13,799
511
103
4
0
546,949
0
W
Danzaburou
11,636
431
94
3
0
433,339
3
L
Bellona
6,932
257
1
0
0
22,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role