Player Matchup

Loki
Loki
Judas_treason
Loki
Level 94
God Stats
19W - 24L
1,550 SR
Queue Stats
474W - 544L
1,425 Elo+
Solo
Izanami
Izanami
MiKeCaSiNo88
Izanami
Level 42
God Stats
1W - 5L
1,278 SR
Queue Stats
71W - 101L
1,281 Elo+
Party 3
Cthulhu
Cthulhu
SBRT_KiiniQ
Cthulhu
Level 60
God Stats
16W - 24L
1,391 SR
Queue Stats
125W - 170L
1,293 Elo+
Party 3
Nu Wa
Nu Wa
adrian1973gs
Nu Wa
Level 72
God Stats
3W - 3L
1,364 SR
Queue Stats
165W - 146L
1,484 Elo+
Party 2
Anubis
Anubis
ivi6754
Anubis
Level 112
God Stats
4W - 6L
1,403 SR
Queue Stats
148W - 140L
1,482 Elo+
Party 2
Team Averages
Level 76
1,397 SR
1,393 Elo+

VS

Team Averages
Level 112
1,438 SR
1,434 Elo+
Hades
Hades
D3R_N0RM4L
Hades
Level 85
God Stats
6W - 4L
1,517 SR
Queue Stats
305W - 350L
1,393 Elo+
Solo
Cthulhu
Cthulhu
Darknubis333
Cthulhu
Level 115
God Stats
7W - 13L
1,317 SR
Queue Stats
849W - 829L
1,459 Elo+
Solo
Awilix
Awilix
Dinosaur1994
Awilix
Level 158
God Stats
25W - 17L
1,680 SR
Queue Stats
112W - 97L
1,522 Elo+
Party 1
Medusa
Medusa
Schlattermau_
Medusa
Level 80
God Stats
1W - 4L
1,294 SR
Queue Stats
297W - 407L
1,283 Elo+
Solo
Ra
Ra
ajay69
Ra
Level 121
God Stats
4W - 0L
1,385 SR
Queue Stats
90W - 72L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 5
8,882
493
6,712
13,032
4,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
MiKeCaSiNo88
Izanami
13
1 / 4 / 0
7,887
438
4,460
11,653
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
SBRT_KiiniQ
Cthulhu
13
0 / 2 / 3
8,237
458
6,826
14,618
9,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 5 / 3
8,357
464
8,842
11,823
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
ivi6754
Anubis
16
10 / 3 / 1
10,146
564
16,445
13,367
7,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
2 / 6 / 7
8,347
464
5,865
13,394
4,485
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Darknubis333
Cthulhu
13
2 / 3 / 8
8,182
455
10,037
19,299
16,951
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
17
6 / 2 / 2
9,910
551
10,269
10,608
3,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
2 / 2 / 3
8,409
467
7,770
12,081
3,360
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
15
4 / 3 / 6
9,289
516
8,208
9,102
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
15
Kills
16
17
Deaths
16
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hades
2
6
7
0.92
W
Cthulhu
Darknubis333
Cthulhu
2
3
8
2
W
Awilix
6
2
2
3.5
L
3
3
5
1.83
L
Izanami
MiKeCaSiNo88
Izanami
1
4
0
0.25
L
Cthulhu
SBRT_KiiniQ
Cthulhu
0
2
3
0.75
W
2
2
3
1.75
L
1
5
3
0.5
W
Ra
4
3
6
2.33
L
Anubis
ivi6754
Anubis
10
3
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,285
Damage
42,149
64,493
Taken
64,484
29,916
Mitigated
31,620
24,598
Healing
23,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
5,865
165
250
3,553
13,394
4,485
611
9,413
3,981
27,976
0
W
Cthulhu
Darknubis333
Cthulhu
10,037
928
507
3,115
19,299
16,951
64
10,393
8,906
38,573
0
W
Awilix
10,269
3,250
0
3,994
10,608
3,560
0
4,996
5,612
0
67,674
L
6,712
1,097
706
5,789
13,032
4,536
0
4,045
8,987
0
53,403
L
Izanami
MiKeCaSiNo88
Izanami
4,460
2,604
280
4,188
11,653
3,890
128
2,246
9,407
0
51,219
L
Cthulhu
SBRT_KiiniQ
Cthulhu
6,826
809
865
2,548
14,618
9,993
84
5,485
9,133
39,251
0
W
7,770
2,924
205
5,066
12,081
3,360
1,304
4,340
7,741
0
44,497
L
8,842
3,527
113
2,350
11,823
4,420
86
7,697
4,126
55,585
0
W
Ra
8,208
292
2,716
3,772
9,102
3,264
459
2,971
6,131
60,810
0
L
Anubis
ivi6754
Anubis
16,445
905
260
7,499
13,367
7,077
215
5,266
8,101
62,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,509
Gold Earned
44,137
455
Minions Killed
424
0
Camps Cleared
0
1,571,714
Distance Traveled
1,561,756
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,347
464
52
3
0
293,326
2
W
Cthulhu
8,182
455
50
3
0
345,079
3
W
Awilix
9,910
551
113
6
0
339,099
5
L
Loki
8,882
493
89
5
0
340,904
0
L
Izanami
7,887
438
99
6
0
298,161
0
L
Cthulhu
8,237
458
68
4
0
347,091
3
W
Medusa
8,409
467
85
5
0
279,796
2
L
Nu Wa
8,357
464
94
5
0
299,730
1
W
Ra
9,289
516
124
7
0
304,456
4
L
Anubis
10,146
564
105
6
0
285,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role