Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Eisenhauer66
Hachiman
Level 15
God Stats
9W - 11L
1,347 SR
Queue Stats
100W - 115L
1,511 Elo+
Solo
Odin
Odin
Xander12355
Odin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,374 Elo+
Solo
Ullr
Ullr
Zycraa
Ullr
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 28L
1,474 Elo+
Solo
Loki
Loki
theartist59
Loki
Level 27
God Stats
32W - 21L
1,656 SR
Queue Stats
102W - 92L
1,514 Elo+
Solo
Team Averages
Level 16
1,501 SR
1,475 Elo+

VS

Team Averages
Level 38
1,672 SR
1,498 Elo+
Merlin
Merlin
Dem0n haya
Merlin
Level 28
God Stats
4W - 2L
1,740 SR
Queue Stats
106W - 92L
1,416 Elo+
Solo
Danzaburou
Danzaburou
El-x-Professor
Danzaburou
Level 19
God Stats
1W - 0L
1,664 SR
Queue Stats
7W - 5L
1,462 Elo+
Solo
Geb
Geb
Sanroso15
Geb
Level 106
God Stats
6W - 13L
1,386 SR
Queue Stats
629W - 556L
1,620 Elo+
Party 1
Janus
Janus
Sper_matrago
Janus
Level 10
God Stats
18W - 8L
1,818 SR
Queue Stats
30W - 22L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
valiluficerdxd
Cthulhu
Level 27
God Stats
2W - 0L
1,753 SR
Queue Stats
88W - 104L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
0 / 2 / 2
7,473
467
4,862
12,422
7,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
Eisenhauer66
Hachiman
12
0 / 3 / 0
7,242
453
2,254
9,021
3,175
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 7 / 0
5,315
332
1,243
9,583
5,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
Zycraa
Ullr
6
0 / 5 / 1
5,142
321
763
4,558
1,275
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 0
7,990
499
5,504
8,530
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dem0n haya
Merlin
13
2 / 2 / 4
7,969
498
4,778
6,562
2,234
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
El-x-Professor
Danzaburou
11
2 / 1 / 6
7,247
453
2,858
6,519
2,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

14
5 / 1 / 2
8,807
550
7,334
10,119
4,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 0 / 2
9,773
611
8,833
8,119
8,436
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 0 / 5
7,422
464
4,719
9,770
9,775
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
18
18
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
2
0.5
W
Merlin
Dem0n haya
Merlin
2
2
4
2
L
Hachiman
Eisenhauer66
Hachiman
0
3
0
0
W
Danzaburou
El-x-Professor
Danzaburou
2
1
6
5
W
5
1
2
6
W
7
0
2
8
L
0
7
0
0
L
Ullr
Zycraa
Ullr
0
5
1
0.1
L
4
1
0
4
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,626
Damage
28,522
44,114
Taken
41,089
19,900
Mitigated
27,643
8,936
Healing
11,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,862
281
202
3,780
12,422
7,291
90
7,251
5,171
0
36,530
W
Merlin
Dem0n haya
Merlin
4,778
595
69
2,167
6,562
2,234
1,486
0
6,562
42,070
0
L
Hachiman
Eisenhauer66
Hachiman
2,254
1,207
0
1,073
9,021
3,175
2,107
3,926
5,095
0
47,642
W
Danzaburou
El-x-Professor
Danzaburou
2,858
885
0
2,381
6,519
2,358
1,730
0
6,519
0
29,133
W
7,334
1,174
0
3,339
10,119
4,840
0
0
10,119
57,059
0
W
8,833
897
0
2,256
8,119
8,436
40
0
8,119
62,227
0
L
1,243
495
0
1,001
9,583
5,564
0
6,659
2,924
0
10,082
L
Ullr
Zycraa
Ullr
763
495
0
250
4,558
1,275
0
3,345
1,213
0
6,622
L
5,504
968
0
2,630
8,530
2,595
0
4,611
3,919
0
49,853
W
4,719
421
98
750
9,770
9,775
448
0
9,770
24,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,162
Gold Earned
41,218
272
Minions Killed
402
0
Camps Cleared
0
1,292,678
Distance Traveled
1,584,090
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,473
467
61
4
0
330,848
1
W
Merlin
7,969
498
77
5
0
278,868
1
L
Hachiman
7,242
453
91
6
0
261,786
1
W
Danzaburou
7,247
453
46
3
0
304,722
2
W
Geb
8,807
550
95
6
0
354,854
0
W
Janus
9,773
611
140
9
0
329,487
2
L
Odin
5,315
332
8
1
0
254,444
1
L
Ullr
5,142
321
11
1
0
101,326
1
L
Loki
7,990
499
101
6
0
344,274
0
W
Cthulhu
7,422
464
44
3
0
316,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role