Player Matchup

Apollo
Apollo
BLESSED25
Apollo
Level 28
God Stats
18W - 29L
1,351 SR
Queue Stats
58W - 72L
1,366 Elo+
Solo
Sol
Sol
Krismoris69
Sol
Level 11
God Stats
10W - 11L
1,362 SR
Queue Stats
364W - 376L
1,409 Elo+
Party 1
Arachne
Arachne
LordXBOX69
Arachne
Level 17
God Stats
8W - 5L
1,500 SR
Queue Stats
357W - 403L
1,441 Elo+
Party 1
Cabrakan
Cabrakan
Memmekz
Cabrakan
Level 23
God Stats
5W - 6L
1,295 SR
Queue Stats
26W - 22L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
allan420
Sun Wukong
Level 15
God Stats
3W - 2L
1,520 SR
Queue Stats
34W - 33L
1,500 Elo+
Solo
Team Averages
Level 19
1,406 SR
1,425 Elo+

VS

Team Averages
Level 18
1,622 SR
1,399 Elo+
Hachiman
Hachiman
Cynaite
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,286 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Flynnbo52
Morgan Le Fay
Level 25
God Stats
27W - 12L
1,743 SR
Queue Stats
28W - 15L
1,504 Elo+
Solo
Aphrodite
Aphrodite
Intergalaxy1
Aphrodite
Level 21
God Stats
33W - 35L
1,418 SR
Queue Stats
38W - 47L
1,299 Elo+
Solo
Mercury
Mercury
QbLXCK
Mercury
Level 8
God Stats
17W - 16L
1,722 SR
Queue Stats
56W - 54L
1,397 Elo+
Solo
Baron Samedi
Baron Samedi
Zalzoumia
Baron Samedi
Level 24
God Stats
0W - 1L
1,728 SR
Queue Stats
264W - 307L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BLESSED25
Apollo
20
11 / 3 / 2
13,078
594
10,652
14,082
6,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 4 / 6
10,653
484
9,280
15,162
5,788
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
LordXBOX69
Arachne
18
11 / 3 / 5
12,301
559
14,953
14,088
9,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
Memmekz
Cabrakan
16
4 / 0 / 9
10,875
494
10,101
17,415
24,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
allan420
Sun Wukong
17
5 / 1 / 5
11,390
518
8,102
13,732
14,497
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cynaite
Hachiman
15
2 / 6 / 1
9,951
452
8,352
14,648
5,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Flynnbo52
Morgan Le Fay
16
4 / 5 / 5
10,856
493
18,575
19,766
7,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Intergalaxy1
Aphrodite
7
1 / 1 / 2
7,307
332
1,449
3,615
1,314
Talisman

Talisman

+75
Health
+15
Magical Protection

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
QbLXCK
Mercury
14
0 / 10 / 1
8,641
393
7,426
14,251
5,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Zalzoumia
Baron Samedi
18
4 / 10 / 1
12,241
556
12,513
20,334
9,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
32
Kills
11
11
Deaths
32
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
BLESSED25
Apollo
11
3
2
4
L
Hachiman
Cynaite
Hachiman
2
6
1
0.42
L
Morgan Le Fay
Flynnbo52
Morgan Le Fay
4
5
5
1.3
L
Aphrodite
Intergalaxy1
Aphrodite
1
1
2
2
W
1
4
6
1
W
Arachne
LordXBOX69
Arachne
11
3
5
4.5
W
Cabrakan
Memmekz
Cabrakan
4
0
9
8.5
L
Mercury
QbLXCK
Mercury
0
10
1
0.05
L
Baron Samedi
Zalzoumia
Baron Samedi
4
10
1
0.45
W
Sun Wukong
allan420
Sun Wukong
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,088
Damage
48,315
74,479
Taken
72,614
60,830
Mitigated
28,345
15,334
Healing
15,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BLESSED25
Apollo
10,652
6,331
0
3,090
14,082
6,714
5,156
2,397
11,685
0
90,247
L
Hachiman
Cynaite
Hachiman
8,352
5,761
0
3,368
14,648
5,084
104
3,797
10,851
0
51,734
L
Morgan Le Fay
Flynnbo52
Morgan Le Fay
18,575
1,443
203
2,643
19,766
7,189
460
7,161
12,605
67,666
0
L
Aphrodite
Intergalaxy1
Aphrodite
1,449
228
1,127
1,725
3,615
1,314
436
1,018
2,585
7,182
0
W
9,280
1,909
0
5,626
15,162
5,788
3,408
10,104
4,994
72,019
0
W
Arachne
LordXBOX69
Arachne
14,953
9,568
0
4,762
14,088
9,678
1,284
7,730
6,224
564
72,225
W
Cabrakan
Memmekz
Cabrakan
10,101
2,031
0
867
17,415
24,153
734
3,377
13,958
30,152
0
L
Mercury
QbLXCK
Mercury
7,426
4,482
0
815
14,251
5,756
1,720
4,031
10,220
0
48,938
L
Baron Samedi
Zalzoumia
Baron Samedi
12,513
368
465
5,629
20,334
9,002
0
3,474
16,739
74,498
0
W
Sun Wukong
allan420
Sun Wukong
8,102
1,380
0
989
13,732
14,497
1,017
8,138
5,081
0
56,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,297
Gold Earned
48,996
534
Minions Killed
424
0
Camps Cleared
0
2,105,076
Distance Traveled
1,543,835
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,078
594
161
7
0
410,130
0
L
Hachiman
9,951
452
90
4
0
353,169
0
L
Morgan Le Fay
10,856
493
93
4
0
375,706
0
L
Aphrodite
7,307
332
19
1
0
86,759
0
W
Sol
10,653
484
122
6
0
390,826
3
W
Arachne
12,301
559
112
5
0
463,272
0
W
Cabrakan
10,875
494
29
1
0
408,310
3
L
Mercury
8,641
393
84
4
0
388,920
2
L
Baron Samedi
12,241
556
138
6
0
339,281
4
W
Sun Wukong
11,390
518
110
5
0
432,538
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role