Player Matchup

Danzaburou
Danzaburou
GoldenSaber01
Danzaburou
Level 24
God Stats
54W - 51L
1,684 SR
Queue Stats
321W - 381L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
IIIDiarmuidIII
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,133 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Maxham
Morgan Le Fay
Level 28
God Stats
26W - 30L
1,515 SR
Queue Stats
123W - 175L
1,459 Elo+
Party 1
Merlin
Merlin
MeviusKing
Merlin
Level 29
God Stats
4W - 7L
1,369 SR
Queue Stats
449W - 562L
1,412 Elo+
Party 1
Ra
Ra
ZaCobra
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,300 Elo+
Solo
Team Averages
Level 21
1,514 SR
1,344 Elo+

VS

Team Averages
Level 19
1,619 SR
1,456 Elo+
Thanatos
Thanatos
DuckoQuacko
Thanatos
Level 29
God Stats
6W - 9L
1,444 SR
Queue Stats
6W - 9L
1,405 Elo+
Solo
Serqet
Serqet
Emill8
Serqet
Level 27
God Stats
2W - 0L
1,751 SR
Queue Stats
51W - 52L
1,425 Elo+
Solo
Bakasura
Bakasura
Kalo1Glot
Bakasura
Level 5
God Stats
1W - 0L
1,709 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Kuro733
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Syntetic8
Ao Kuang
Level 28
God Stats
2W - 0L
1,691 SR
Queue Stats
8W - 10L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GoldenSaber01
Danzaburou
18
8 / 12 / 11
12,571
1,143
15,448
21,108
5,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
18
5 / 8 / 9
11,761
1,069
10,769
15,221
3,948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Maxham
Morgan Le Fay
18
7 / 7 / 11
12,512
1,137
19,149
15,898
4,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
MeviusKing
Merlin
19
4 / 8 / 15
12,665
1,151
11,589
17,637
4,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 14 / 6
10,422
947
8,629
17,727
4,854
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

28

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DuckoQuacko
Thanatos
20
12 / 3 / 11
13,722
1,247
19,468
14,614
5,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Serqet
Emill8
Serqet
20
13 / 8 / 16
14,139
1,285
21,893
16,726
6,622
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
Kalo1Glot
Bakasura
18
6 / 8 / 13
11,433
1,039
10,282
14,909
5,883
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Kuro733
Fenrir
18
3 / 5 / 14
10,576
961
8,683
14,075
7,109
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ao Kuang
Syntetic8
Ao Kuang
20
15 / 3 / 15
15,417
1,402
24,464
15,489
6,147
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
118
26
Kills
49
49
Deaths
27
52
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DuckoQuacko
Thanatos
12
3
11
5.83
W
Serqet
Emill8
Serqet
13
8
16
2.63
L
Danzaburou
GoldenSaber01
Danzaburou
8
12
11
1.13
L
Kukulkan
5
8
9
1.19
W
Bakasura
Kalo1Glot
Bakasura
6
8
13
1.56
W
Fenrir
Kuro733
Fenrir
3
5
14
2
L
Morgan Le Fay
Maxham
Morgan Le Fay
7
7
11
1.79
L
Merlin
MeviusKing
Merlin
4
8
15
1.44
W
Ao Kuang
Syntetic8
Ao Kuang
15
3
15
7.5
L
2
14
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,584
Damage
84,790
87,591
Taken
75,813
23,029
Mitigated
30,876
4,123
Healing
16,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DuckoQuacko
Thanatos
19,468
5,414
0
9,811
14,614
5,115
0
9,608
5,006
0
44,752
W
Serqet
Emill8
Serqet
21,893
5,431
0
0
16,726
6,622
0
11,540
5,186
0
30,707
L
Danzaburou
GoldenSaber01
Danzaburou
15,448
7,717
0
1,306
21,108
5,241
0
7,913
12,200
0
34,698
L
Kukulkan
10,769
2,260
0
304
15,221
3,948
0
6,070
8,117
31,986
0
W
Bakasura
Kalo1Glot
Bakasura
10,282
6,817
0
425
14,909
5,883
0
11,039
3,870
500
15,532
W
Fenrir
Kuro733
Fenrir
8,683
3,469
0
779
14,075
7,109
0
9,485
4,590
0
16,452
L
Morgan Le Fay
Maxham
Morgan Le Fay
19,149
1,401
0
948
15,898
4,482
0
4,386
10,587
25,661
0
L
Merlin
MeviusKing
Merlin
11,589
739
0
704
17,637
4,504
0
3,322
14,025
40,614
0
W
Ao Kuang
Syntetic8
Ao Kuang
24,464
8,144
0
5,950
15,489
6,147
0
8,464
7,025
55,783
0
L
8,629
2,041
0
861
17,727
4,854
0
3,273
13,753
27,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,931
Gold Earned
65,287
179
Minions Killed
203
5
Camps Cleared
12
971,979
Distance Traveled
1,047,750
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,722
1,247
58
5
5
233,369
2
W
Serqet
14,139
1,285
30
3
1
185,091
0
L
Danzaburou
12,571
1,143
12
1
0
204,675
0
L
Kukulkan
11,761
1,069
53
5
1
180,513
0
W
Bakasura
11,433
1,039
16
1
2
206,146
0
W
Fenrir
10,576
961
18
2
2
213,569
2
L
Morgan Le Fay
12,512
1,137
17
2
2
228,637
0
L
Merlin
12,665
1,151
59
5
2
212,637
2
W
Ao Kuang
15,417
1,402
81
7
2
209,575
0
L
Ra
10,422
947
38
3
0
145,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role