Player Matchup

Guan Yu
Guan Yu
KAPILAVASTU
Guan Yu
Level 8
God Stats
3W - 4L
1,633 SR
Queue Stats
6W - 10L
1,395 Elo+
Party 3
Ymir
Ymir
Radauel
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
SirNeato
Ratatoskr
Level 15
God Stats
9W - 12L
1,575 SR
Queue Stats
19W - 34L
1,265 Elo+
Party 2
Thor
Thor
icaruzeye
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Chang'e
Chang'e
id12344321
Chang'e
Level 14
God Stats
12W - 14L
1,486 SR
Queue Stats
14W - 21L
1,338 Elo+
Party 2
Team Averages
Level 8
1,539 SR
1,400 Elo+

VS

Team Averages
Level 10
1,654 SR
1,414 Elo+
Scylla
Scylla
Gearshift2030
Scylla
Level 18
God Stats
3W - 1L
1,697 SR
Queue Stats
36W - 38L
1,353 Elo+
Party 1
Izanami
Izanami
Leqenda
Izanami
Level 9
God Stats
7W - 4L
1,598 SR
Queue Stats
10W - 10L
1,341 Elo+
Party 1
Set
Set
Woo092
Set
Level 16
God Stats
13W - 4L
1,975 SR
Queue Stats
21W - 22L
1,379 Elo+
Party 1
Bellona
Bellona
sconni
Bellona
Level 3
God Stats
5W - 4L
1,500 SR
Queue Stats
213W - 269L
1,500 Elo+
Solo
Yemoja
Yemoja
咒语飞飞飞
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KAPILAVASTU
Guan Yu
14
3 / 8 / 3
8,756
461
5,811
20,409
17,333
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
Radauel
Ymir
9
0 / 14 / 6
7,211
380
532
20,318
13,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
SirNeato
Ratatoskr
16
13 / 11 / 5
11,994
631
22,095
21,036
9,113
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
10
0 / 10 / 1
6,812
359
1,630
14,482
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
id12344321
Chang'e
12
5 / 10 / 3
8,509
448
12,349
17,356
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
17 / 2 / 16
11,743
618
17,665
11,231
4,095
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
Leqenda
Izanami
17
15 / 4 / 13
11,770
619
24,585
18,421
6,669
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Set
Woo092
Set
16
18 / 4 / 15
11,385
599
23,254
15,140
9,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
sconni
Bellona
7
0 / 11 / 8
7,161
377
1,471
11,557
4,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 3 / 16
9,744
513
3,382
9,166
8,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
120
21
Kills
52
53
Deaths
24
18
Assists
68
Player
Kills
Deaths
Assists
KDA
W
17
2
16
12.5
L
Guan Yu
KAPILAVASTU
Guan Yu
3
8
3
0.56
W
Izanami
Leqenda
Izanami
15
4
13
5.38
L
Ymir
Radauel
Ymir
0
14
6
0.21
L
Ratatoskr
SirNeato
Ratatoskr
13
11
5
1.41
W
Set
Woo092
Set
18
4
15
6.38
L
Thor
0
10
1
0.05
L
Chang'e
id12344321
Chang'e
5
10
3
0.65
W
Bellona
sconni
Bellona
0
11
8
0.36
W
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,417
Damage
70,357
93,601
Taken
65,515
47,949
Mitigated
34,246
10,486
Healing
17,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,665
3,580
112
2,523
11,231
4,095
1,727
4,330
6,664
49,881
0
L
Guan Yu
KAPILAVASTU
Guan Yu
5,811
494
402
2,384
20,409
17,333
322
4,577
15,832
0
32,538
W
Izanami
Leqenda
Izanami
24,585
19,412
0
8,467
18,421
6,669
4,210
2,385
15,989
0
96,011
L
Ymir
Radauel
Ymir
532
532
0
353
20,318
13,892
0
5,480
14,838
4,308
0
L
Ratatoskr
SirNeato
Ratatoskr
22,095
7,313
0
0
21,036
9,113
1,219
3,627
17,409
0
67,692
W
Set
Woo092
Set
23,254
10,464
0
1,621
15,140
9,757
1,327
1,177
13,882
0
63,267
L
Thor
1,630
130
0
973
14,482
3,151
290
1,746
12,736
0
18,758
L
Chang'e
id12344321
Chang'e
12,349
2,059
2,427
3,947
17,356
4,460
650
5,617
11,739
45,253
0
W
Bellona
sconni
Bellona
1,471
885
0
351
11,557
4,858
0
1,739
9,786
0
13,037
W
3,382
1,276
3,578
606
9,166
8,867
960
2,835
6,313
13,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,282
Gold Earned
51,803
240
Minions Killed
330
0
Camps Cleared
0
1,506,694
Distance Traveled
1,592,619
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,743
618
66
3
0
320,329
0
L
Guan Yu
8,756
461
46
2
0
348,180
2
W
Izanami
11,770
619
151
8
0
255,390
0
L
Ymir
7,211
380
4
0
0
239,844
0
L
Ratatoskr
11,994
631
83
4
0
319,772
1
W
Set
11,385
599
75
4
0
351,539
0
L
Thor
6,812
359
40
2
0
308,914
2
L
Chang'e
8,509
448
67
4
0
289,984
3
W
Bellona
7,161
377
12
1
0
350,977
4
W
Yemoja
9,744
513
26
1
0
314,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role