Player Matchup

Mulan
Mulan
DavidMoore1
Mulan
Level 79
God Stats
13W - 13L
1,445 SR
Queue Stats
709W - 686L
1,419 Elo+
Party 1
Cthulhu
Cthulhu
LilxGrape9588
Cthulhu
Level 29
God Stats
15W - 16L
1,269 SR
Queue Stats
179W - 179L
1,486 Elo+
Party 1
Cupid
Cupid
MrJPxYourMom
Cupid
Level 25
God Stats
12W - 11L
1,421 SR
Queue Stats
201W - 215L
1,497 Elo+
Party 1
Fenrir
Fenrir
RAGNAR IIV
Fenrir
Level 39
God Stats
25W - 21L
1,578 SR
Queue Stats
46W - 54L
1,408 Elo+
Party 3
Sol
Sol
d JUPITER b
Sol
Level 38
God Stats
6W - 4L
1,589 SR
Queue Stats
44W - 48L
1,400 Elo+
Party 3
Team Averages
Level 42
1,460 SR
1,442 Elo+

VS

Team Averages
Level 40
1,583 SR
1,452 Elo+
Ullr
Ullr
 
Ullr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
ALFWRLD
Khepri
Level 41
God Stats
5W - 2L
1,701 SR
Queue Stats
32W - 37L
1,410 Elo+
Solo
Bellona
Bellona
GofiodelDuro
Bellona
Level 46
God Stats
0W - 2L
1,272 SR
Queue Stats
199W - 155L
1,520 Elo+
Solo
Poseidon
Poseidon
Korv_Bagarn
Poseidon
Level 29
God Stats
11W - 5L
1,803 SR
Queue Stats
152W - 174L
1,364 Elo+
Party 2
Cthulhu
Cthulhu
klumprymdskungen
Cthulhu
Level 17
God Stats
8W - 8L
1,638 SR
Queue Stats
115W - 105L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,221
622
2,608
5,639
3,059
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
9
2 / 0 / 7
5,797
580
5,719
5,618
2,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
8 / 0 / 3
6,365
637
5,488
4,754
1,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
RAGNAR IIV
Fenrir
8
0 / 2 / 3
5,235
524
3,243
7,723
2,336
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 2
5,776
578
3,406
4,448
1,224
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
7
0 / 4 / 0
4,390
439
5,044
6,295
1,649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
ALFWRLD
Khepri
6
0 / 5 / 0
4,118
412
1,736
8,209
2,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
GofiodelDuro
Bellona
10
2 / 0 / 1
5,901
590
2,926
5,639
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
Korv_Bagarn
Poseidon
8
2 / 4 / 2
5,395
540
4,144
4,971
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 0
4,838
484
2,013
3,907
1,919
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
14
Kills
4
4
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
4
0
0
L
Khepri
ALFWRLD
Khepri
0
5
0
0
W
2
0
0
2
L
Bellona
GofiodelDuro
Bellona
2
0
1
2.5
L
Poseidon
Korv_Bagarn
Poseidon
2
4
2
0.75
W
Cthulhu
2
0
7
5.5
W
8
0
3
9.5
W
Fenrir
RAGNAR IIV
Fenrir
0
2
3
0.75
W
2
2
2
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,464
Damage
15,863
28,182
Taken
29,021
10,568
Mitigated
10,750
9,262
Healing
4,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,044
2,734
0
1,069
6,295
1,649
0
2,898
3,397
0
23,724
L
Khepri
ALFWRLD
Khepri
1,736
79
176
122
8,209
2,804
0
2,679
5,530
7,839
0
W
2,608
505
0
1,891
5,639
3,059
0
2,638
3,001
0
32,243
L
Bellona
GofiodelDuro
Bellona
2,926
648
0
1,719
5,639
3,075
0
1,420
4,219
0
32,809
L
Poseidon
Korv_Bagarn
Poseidon
4,144
539
0
115
4,971
1,303
308
2,038
2,933
25,004
0
W
Cthulhu
5,719
888
181
479
5,618
2,561
0
750
4,868
21,912
0
W
5,488
3,079
62
1,143
4,754
1,388
1,176
1,051
3,703
0
23,928
W
Fenrir
RAGNAR IIV
Fenrir
3,243
564
0
3,834
7,723
2,336
0
1,732
5,991
0
27,295
W
3,406
963
0
1,672
4,448
1,224
455
1,722
2,726
23,831
0
L
2,013
236
0
1,297
3,907
1,919
0
90
3,753
18,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,394
Gold Earned
24,642
269
Minions Killed
210
0
Camps Cleared
0
958,784
Distance Traveled
890,724
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,390
439
38
4
0
169,761
2
L
Khepri
4,118
412
8
1
0
171,108
2
W
Mulan
6,221
622
79
8
0
189,569
2
L
Bellona
5,901
590
72
7
0
211,542
3
L
Poseidon
5,395
540
56
6
0
187,019
3
W
Cthulhu
5,797
580
26
3
0
195,558
1
W
Cupid
6,365
637
53
5
0
186,608
0
W
Fenrir
5,235
524
54
5
0
193,081
1
W
Sol
5,776
578
57
6
0
193,968
0
L
Cthulhu
4,838
484
36
4
0
151,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role