Player Matchup

Mercury
Mercury
FlotoBaggins
Mercury
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,518 Elo+
Party 1
Geb
Geb
HashtagTriggered
Geb
Level 48
God Stats
1W - 1L
1,296 SR
Queue Stats
139W - 121L
1,509 Elo+
Party 1
Sun Wukong
Sun Wukong
Jonixwill
Sun Wukong
Level 18
God Stats
10W - 16L
1,342 SR
Queue Stats
11W - 29L
1,151 Elo+
Party 2
Baba Yaga
Baba Yaga
Terelleg15
Baba Yaga
Level 14
God Stats
12W - 8L
1,827 SR
Queue Stats
32W - 37L
1,374 Elo+
Party 2
Izanami
Izanami
Tsunaro
Izanami
Level 17
God Stats
31W - 24L
1,564 SR
Queue Stats
85W - 97L
1,516 Elo+
Party 1
Team Averages
Level 25
1,506 SR
1,414 Elo+

VS

Team Averages
Level 15
1,425 SR
1,449 Elo+
Discordia
Discordia
Ch1n13
Discordia
Level 7
God Stats
9W - 7L
1,356 SR
Queue Stats
16W - 21L
1,390 Elo+
Solo
Fenrir
Fenrir
FenWinrir
Fenrir
Level 25
God Stats
36W - 41L
1,430 SR
Queue Stats
73W - 76L
1,420 Elo+
Solo
Ymir
Ymir
GoodMorningdead
Ymir
Level 22
God Stats
4W - 6L
1,339 SR
Queue Stats
131W - 127L
1,320 Elo+
Solo
Ares
Ares
Mellovizion3
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,625 Elo+
Solo
Danzaburou
Danzaburou
Samoyji001
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FlotoBaggins
Mercury
15
10 / 0 / 3
9,119
701
7,831
6,314
3,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 0 / 13
8,298
638
3,624
8,648
7,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sun Wukong
Jonixwill
Sun Wukong
10
0 / 2 / 1
6,208
478
1,432
6,172
2,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baba Yaga
Terelleg15
Baba Yaga
14
3 / 0 / 5
8,143
626
4,978
6,326
2,904
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Tsunaro
Izanami
13
8 / 3 / 4
8,447
650
7,853
7,615
2,489
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ch1n13
Discordia
8
0 / 2 / 0
5,152
396
3,454
2,937
805
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
FenWinrir
Fenrir
2
0 / 1 / 0
4,243
326
333
1,249
228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 5 / 1
5,710
439
3,734
11,095
6,652
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 8 / 2
5,903
454
902
10,490
5,687
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Danzaburou
Samoyji001
Danzaburou
10
3 / 6 / 1
6,799
523
4,427
7,779
2,456
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
22
Kills
4
5
Deaths
22
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
Ch1n13
Discordia
0
2
0
0
L
Fenrir
FenWinrir
Fenrir
0
1
0
0
W
Mercury
FlotoBaggins
Mercury
10
0
3
11.5
L
0
5
1
0.1
W
1
0
13
7.5
W
Sun Wukong
Jonixwill
Sun Wukong
0
2
1
0.25
L
1
8
2
0.25
L
Danzaburou
Samoyji001
Danzaburou
3
6
1
0.58
W
Baba Yaga
Terelleg15
Baba Yaga
3
0
5
5.5
W
Izanami
Tsunaro
Izanami
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,718
Damage
12,850
35,075
Taken
33,550
18,770
Mitigated
15,828
15,357
Healing
4,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Ch1n13
Discordia
3,454
80
0
305
2,937
805
0
1,459
1,478
19,608
0
L
Fenrir
FenWinrir
Fenrir
333
96
0
383
1,249
228
0
202
1,047
0
3,539
W
Mercury
FlotoBaggins
Mercury
7,831
5,414
0
1,757
6,314
3,264
2,863
905
5,409
0
68,496
L
3,734
700
149
2,510
11,095
6,652
27
2,615
8,480
23,906
0
W
3,624
920
0
4,387
8,648
7,512
512
1,161
7,487
22,494
0
W
Sun Wukong
Jonixwill
Sun Wukong
1,432
27
0
1,354
6,172
2,601
404
1,819
4,353
0
18,106
L
902
436
0
627
10,490
5,687
0
1,490
9,000
10,823
0
L
Danzaburou
Samoyji001
Danzaburou
4,427
1,605
0
491
7,779
2,456
598
2,836
4,943
0
28,966
W
Baba Yaga
Terelleg15
Baba Yaga
4,978
495
100
4,603
6,326
2,904
1,096
2,983
3,343
49,593
0
W
Izanami
Tsunaro
Izanami
7,853
5,551
0
3,156
7,615
2,489
1,452
1,444
6,171
0
53,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,215
Gold Earned
27,807
389
Minions Killed
185
0
Camps Cleared
0
1,219,860
Distance Traveled
844,756
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,152
396
37
3
0
191,022
0
L
Fenrir
4,243
326
11
1
0
46,178
0
W
Mercury
9,119
701
123
9
0
322,333
3
L
Ymir
5,710
439
50
4
0
205,520
0
W
Geb
8,298
638
35
3
0
257,454
5
W
Sun Wukong
6,208
478
44
3
0
216,668
0
L
Ares
5,903
454
24
2
0
200,128
1
L
Danzaburou
6,799
523
63
5
0
201,908
0
W
Baba Yaga
8,143
626
87
7
0
202,540
0
W
Izanami
8,447
650
100
8
0
220,865
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role