Player Matchup

Anubis
Anubis
 
Anubis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
DABABA4KT
Set
Level 26
God Stats
18W - 21L
1,588 SR
Queue Stats
127W - 129L
1,543 Elo+
Party 1
Ymir
Ymir
Duava
Ymir
Level 17
God Stats
6W - 4L
1,539 SR
Queue Stats
61W - 62L
1,410 Elo+
Party 1
Persephone
Persephone
Irkuha
Persephone
Level 26
God Stats
1W - 0L
1,377 SR
Queue Stats
64W - 62L
1,483 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MalayMagic
Cu Chulainn
Level 24
God Stats
7W - 3L
1,523 SR
Queue Stats
70W - 61L
1,486 Elo+
Party 2
Team Averages
Level 22
1,505 SR
1,485 Elo+

VS

Team Averages
Level 14
1,556 SR
1,541 Elo+
Set
Set
Arraxul
Set
Level 8
God Stats
11W - 16L
1,139 SR
Queue Stats
20W - 25L
1,376 Elo+
Solo
Artemis
Artemis
CrispyC15
Artemis
Level 27
God Stats
1W - 3L
1,664 SR
Queue Stats
42W - 45L
1,446 Elo+
Solo
Bellona
Bellona
Puxxon
Bellona
Level 6
God Stats
1W - 1L
1,728 SR
Queue Stats
5W - 8L
1,521 Elo+
Solo
Raijin
Raijin
RecklessRegicide
Raijin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 56L
1,792 Elo+
Solo
Gilgamesh
Gilgamesh
itsrickyice
Gilgamesh
Level 22
God Stats
2W - 3L
1,747 SR
Queue Stats
128W - 114L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
10 / 2 / 7
12,541
570
16,080
14,316
9,003
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
13 / 3 / 6
13,535
615
11,001
16,952
8,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ymir
Duava
Ymir
17
3 / 5 / 13
11,135
506
7,976
21,903
26,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
Irkuha
Persephone
20
3 / 3 / 9
13,689
622
13,538
12,023
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
MalayMagic
Cu Chulainn
19
3 / 3 / 7
12,265
558
10,793
17,094
20,176
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
15
5 / 6 / 3
10,783
490
7,346
18,188
7,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
CrispyC15
Artemis
15
0 / 10 / 9
9,790
445
12,627
16,747
4,689
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Puxxon
Bellona
15
3 / 10 / 3
9,722
442
10,751
18,697
10,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 2 / 2
11,606
528
12,528
13,655
5,540
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
itsrickyice
Gilgamesh
19
3 / 4 / 3
11,467
521
10,884
17,163
15,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
36
32
Kills
16
16
Deaths
32
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
2
7
6.75
L
Set
5
6
3
1.08
L
Artemis
CrispyC15
Artemis
0
10
9
0.45
W
13
3
6
5.33
W
Ymir
Duava
Ymir
3
5
13
1.9
W
Persephone
Irkuha
Persephone
3
3
9
2.5
W
Cu Chulainn
MalayMagic
Cu Chulainn
3
3
7
2.17
L
Bellona
Puxxon
Bellona
3
10
3
0.45
L
5
2
2
3
L
Gilgamesh
itsrickyice
Gilgamesh
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,388
Damage
54,136
82,288
Taken
84,450
67,917
Mitigated
43,560
17,167
Healing
23,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,080
1,342
0
7,471
14,316
9,003
1,775
1,605
12,711
86,949
0
L
Set
7,346
3,806
0
6,777
18,188
7,231
0
5,421
12,705
0
54,541
L
Artemis
CrispyC15
Artemis
12,627
5,538
0
3,098
16,747
4,689
459
8,455
8,216
0
57,484
W
11,001
5,184
0
2,147
16,952
8,397
434
982
15,970
0
82,775
W
Ymir
Duava
Ymir
7,976
1,583
0
1,046
21,903
26,026
1,125
4,106
17,797
29,754
0
W
Persephone
Irkuha
Persephone
13,538
706
0
3,329
12,023
4,315
2,391
5,863
6,157
91,409
0
W
Cu Chulainn
MalayMagic
Cu Chulainn
10,793
1,650
0
3,174
17,094
20,176
312
1,553
15,541
12,408
63,655
L
Bellona
Puxxon
Bellona
10,751
4,128
0
3,373
18,697
10,109
1,378
12,223
6,446
0
38,488
L
12,528
1,535
405
4,655
13,655
5,540
0
7,462
6,013
87,231
0
L
Gilgamesh
itsrickyice
Gilgamesh
10,884
2,012
69
5,085
17,163
15,991
0
5,780
11,257
0
78,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,165
Gold Earned
53,368
638
Minions Killed
548
0
Camps Cleared
0
2,043,033
Distance Traveled
1,810,214
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,541
570
136
6
0
367,095
0
L
Set
10,783
490
83
4
0
379,205
6
L
Artemis
9,790
445
107
5
0
337,448
4
W
Set
13,535
615
134
6
0
448,094
13
W
Ymir
11,135
506
26
1
0
376,025
3
W
Persephone
13,689
622
187
9
0
444,482
4
W
Cu Chulainn
12,265
558
155
7
0
407,337
4
L
Bellona
9,722
442
54
2
0
345,545
3
L
Raijin
11,606
528
164
7
0
349,026
2
L
Gilgamesh
11,467
521
140
6
0
398,990
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role