Player Matchup

Baron Samedi
Baron Samedi
AlwaysLegacy
Baron Samedi
Level 67
God Stats
2W - 3L
1,594 SR
Queue Stats
372W - 272L
1,616 Elo+
Party 1
Cabrakan
Cabrakan
CallMeLeo9583
Cabrakan
Level 16
God Stats
2W - 1L
1,826 SR
Queue Stats
33W - 34L
1,583 Elo+
Solo
Danzaburou
Danzaburou
IwannaDieHigh
Danzaburou
Level 21
God Stats
16W - 9L
1,785 SR
Queue Stats
59W - 45L
1,602 Elo+
Party 1
Skadi
Skadi
King-OpuIence
Skadi
Level 13
God Stats
7W - 8L
1,737 SR
Queue Stats
97W - 95L
1,579 Elo+
Solo
Persephone
Persephone
Nekoloid
Persephone
Level 17
God Stats
1W - 2L
1,722 SR
Queue Stats
269W - 119L
1,726 Elo+
Party 1
Team Averages
Level 27
1,733 SR
1,621 Elo+

VS

Team Averages
Level 20
1,456 SR
1,626 Elo+
Ymir
Ymir
 
Ymir
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Fenrir831062
Fenrir
Level 28
God Stats
1W - 1L
1,340 SR
Queue Stats
50W - 47L
1,638 Elo+
Solo
Nu Wa
Nu Wa
Mr1haki
Nu Wa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 43L
1,646 Elo+
Solo
Izanami
Izanami
RumDog88
Izanami
Level 8
God Stats
2W - 4L
1,411 SR
Queue Stats
15W - 12L
1,653 Elo+
Solo
Erlang Shen
Erlang Shen
poppinwhats
Erlang Shen
Level 29
God Stats
16W - 6L
1,529 SR
Queue Stats
92W - 55L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlwaysLegacy
Baron Samedi
14
3 / 5 / 4
9,334
519
4,013
13,278
11,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
CallMeLeo9583
Cabrakan
16
1 / 4 / 1
9,960
553
8,885
14,324
17,834
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
IwannaDieHigh
Danzaburou
15
2 / 4 / 3
9,446
525
7,869
12,896
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 6 / 1
9,187
510
5,397
14,165
5,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Nekoloid
Persephone
16
6 / 5 / 3
10,910
606
11,890
11,016
4,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 2 / 16
9,438
524
5,202
14,278
12,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
16
2 / 3 / 2
9,293
516
9,204
15,883
10,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
Mr1haki
Nu Wa
16
5 / 3 / 8
10,289
572
12,265
6,312
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
RumDog88
Izanami
16
5 / 4 / 3
10,310
573
8,975
11,464
3,757
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
poppinwhats
Erlang Shen
18
10 / 4 / 10
11,380
632
13,831
14,321
9,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
16
Kills
24
24
Deaths
16
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
16
5
L
Baron Samedi
AlwaysLegacy
Baron Samedi
3
5
4
1
L
Cabrakan
CallMeLeo9583
Cabrakan
1
4
1
0.38
W
Fenrir
2
3
2
1
L
Danzaburou
IwannaDieHigh
Danzaburou
2
4
3
0.88
L
4
6
1
0.75
W
Nu Wa
Mr1haki
Nu Wa
5
3
8
3
L
Persephone
Nekoloid
Persephone
6
5
3
1.5
W
Izanami
RumDog88
Izanami
5
4
3
1.63
W
Erlang Shen
poppinwhats
Erlang Shen
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,054
Damage
49,477
65,679
Taken
62,258
42,979
Mitigated
39,132
19,551
Healing
18,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,202
796
0
2,313
14,278
12,942
14
4,823
9,455
23,262
0
L
Baron Samedi
AlwaysLegacy
Baron Samedi
4,013
355
209
2,303
13,278
11,439
0
3,024
10,074
28,403
0
L
Cabrakan
CallMeLeo9583
Cabrakan
8,885
1,243
0
5,385
14,324
17,834
290
2,884
11,301
61,285
0
W
Fenrir
9,204
2,580
0
6,832
15,883
10,729
583
9,250
6,633
0
50,649
L
Danzaburou
IwannaDieHigh
Danzaburou
7,869
4,527
0
5,439
12,896
3,691
618
3,026
9,722
0
54,240
L
5,397
2,210
0
3,035
14,165
5,315
0
5,001
8,976
0
71,128
W
Nu Wa
Mr1haki
Nu Wa
12,265
1,934
0
1,608
6,312
2,157
1,502
2,712
3,600
56,595
0
L
Persephone
Nekoloid
Persephone
11,890
639
100
3,080
11,016
4,700
0
3,002
7,827
76,256
0
W
Izanami
RumDog88
Izanami
8,975
6,177
0
2,670
11,464
3,757
689
3,081
8,383
0
80,204
W
Erlang Shen
poppinwhats
Erlang Shen
13,831
7,140
0
5,252
14,321
9,547
370
5,416
8,905
0
89,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,837
Gold Earned
50,710
508
Minions Killed
517
0
Camps Cleared
0
1,602,935
Distance Traveled
1,725,107
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,438
524
24
1
0
348,726
6
L
Baron Samedi
9,334
519
38
2
0
303,113
6
L
Cabrakan
9,960
553
130
7
0
286,290
2
W
Fenrir
9,293
516
92
5
0
333,338
0
L
Danzaburou
9,446
525
96
5
0
318,804
4
L
Skadi
9,187
510
111
6
0
341,919
1
W
Nu Wa
10,289
572
102
6
0
348,375
8
L
Persephone
10,910
606
133
7
0
352,809
8
W
Izanami
10,310
573
174
10
0
300,777
7
W
Erlang Shen
11,380
632
125
7
0
393,891
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role