Player Matchup

Anubis
Anubis
Ghoul_einzKevin
Anubis
Level 119
God Stats
14W - 11L
1,537 SR
Queue Stats
421W - 454L
1,608 Elo+
Party 1
Gilgamesh
Gilgamesh
WalMaaine
Gilgamesh
Level 104
God Stats
41W - 44L
1,533 SR
Queue Stats
441W - 544L
1,536 Elo+
Solo
Izanami
Izanami
doktor-rainbow_
Izanami
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,508 Elo+
Party 1
Team Averages
Level 102
1,523 SR
1,551 Elo+

VS

Team Averages
Level 96
1,497 SR
1,418 Elo+
Yemoja
Yemoja
Alexjimsa
Yemoja
Level 89
God Stats
0W - 1L
1,543 SR
Queue Stats
34W - 39L
1,429 Elo+
Solo
Hachiman
Hachiman
BassMATRIXPL
Hachiman
Level 129
God Stats
22W - 20L
1,499 SR
Queue Stats
367W - 394L
1,545 Elo+
Solo
Ra
Ra
JlKl-_-
Ra
Level 69
God Stats
3W - 5L
1,448 SR
Queue Stats
46W - 66L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 6
16,521
612
23,099
25,348
12,180
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
WalMaaine
Gilgamesh
20
4 / 5 / 8
15,769
584
24,338
28,306
29,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 6 / 4
17,407
645
25,771
24,493
9,012
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alexjimsa
Yemoja
20
1 / 0 / 12
16,357
606
12,308
34,471
62,120
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hachiman
BassMATRIXPL
Hachiman
20
6 / 8 / 6
16,562
613
25,811
26,174
12,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 7 / 5
17,462
647
17,969
23,429
14,302
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
15
Kills
14
14
Deaths
15
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Alexjimsa
Yemoja
1
0
12
7
L
Hachiman
BassMATRIXPL
Hachiman
6
8
6
1.13
W
5
3
6
2.67
L
7
7
5
1.36
W
Gilgamesh
WalMaaine
Gilgamesh
4
5
8
1.6
W
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,208
Damage
56,088
78,147
Taken
84,074
50,561
Mitigated
89,160
20,307
Healing
35,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Alexjimsa
Yemoja
12,308
2,419
6,026
9,550
34,471
62,120
532
9,197
23,852
33,644
0
L
Hachiman
BassMATRIXPL
Hachiman
25,811
14,033
0
5,139
26,174
12,738
1,210
8,552
17,279
0
83,258
W
23,099
1,677
0
11,940
25,348
12,180
966
10,376
14,972
120,252
0
L
17,969
941
7,366
7,631
23,429
14,302
568
5,350
17,776
106,060
0
W
Gilgamesh
WalMaaine
Gilgamesh
24,338
6,584
993
4,205
28,306
29,369
0
12,619
15,687
0
50,626
W
25,771
16,651
0
3,169
24,493
9,012
3,438
7,282
17,211
0
103,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,697
Gold Earned
50,381
349
Minions Killed
301
0
Camps Cleared
0
1,377,772
Distance Traveled
1,345,218
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
16,357
606
28
1
0
444,290
1
L
Hachiman
16,562
613
93
3
0
426,592
4
W
Anubis
16,521
612
170
6
0
438,005
5
L
Ra
17,462
647
180
7
0
474,336
5
W
Gilgamesh
15,769
584
39
1
0
514,271
0
W
Izanami
17,407
645
140
5
0
425,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role