Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Azrael Akuma
Achilles
Level 151
God Stats
4W - 8L
1,263 SR
Queue Stats
149W - 178L
1,396 Elo+
Solo
Anhur
Anhur
RandeyzTheTroll
Anhur
Level 27
God Stats
9W - 6L
1,725 SR
Queue Stats
116W - 36L
1,765 Elo+
Solo
Team Averages
Level 103
1,496 SR
1,554 Elo+

VS

Team Averages
Level 90
1,787 SR
1,750 Elo+
Amaterasu
Amaterasu
Flhwer
Amaterasu
Level 19
God Stats
7W - 0L
1,989 SR
Queue Stats
85W - 4L
1,994 Elo+
Party 1
Medusa
Medusa
FxyXManiakoX
Medusa
Level 104
God Stats
9W - 5L
1,728 SR
Queue Stats
107W - 142L
1,393 Elo+
Solo
Sol
Sol
TooAmazingg4u
Sol
Level 146
God Stats
14W - 2L
1,646 SR
Queue Stats
658W - 155L
1,863 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
3 / 5 / 4
7,517
683
6,562
9,476
3,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
Azrael Akuma
Achilles
11
3 / 4 / 6
7,789
708
9,032
10,262
8,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 6 / 3
8,274
752
8,551
10,291
2,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Flhwer
Amaterasu
13
4 / 2 / 11
9,073
825
8,638
12,467
12,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
13
4 / 5 / 9
8,729
794
4,538
8,874
2,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 3 / 8
9,521
866
11,429
8,694
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
10
Kills
15
15
Deaths
10
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
5
4
1
L
Achilles
Azrael Akuma
Achilles
3
4
6
1.5
W
Amaterasu
Flhwer
Amaterasu
4
2
11
4.75
W
Medusa
4
5
9
1.7
L
4
6
3
0.92
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,145
Damage
24,605
30,029
Taken
30,035
14,024
Mitigated
17,409
5,385
Healing
8,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,562
183
1,083
2,222
9,476
3,032
406
3,040
6,230
20,284
0
L
Achilles
Azrael Akuma
Achilles
9,032
2,816
0
653
10,262
8,012
399
4,750
5,161
0
21,391
W
Amaterasu
Flhwer
Amaterasu
8,638
2,153
0
3,626
12,467
12,808
350
2,716
9,751
0
20,419
W
Medusa
4,538
2,186
0
788
8,874
2,154
781
1,662
7,212
0
27,032
L
8,551
5,059
0
1,427
10,291
2,980
562
3,639
6,234
0
32,887
W
11,429
2,986
676
3,632
8,694
2,447
1,800
2,184
6,510
44,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,580
Gold Earned
27,323
116
Minions Killed
137
0
Camps Cleared
0
529,726
Distance Traveled
621,427
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,517
683
31
3
0
163,806
3
L
Achilles
7,789
708
32
3
0
185,768
3
W
Amaterasu
9,073
825
16
1
0
216,498
0
W
Medusa
8,729
794
43
4
0
207,389
5
L
Anhur
8,274
752
53
5
0
180,152
1
W
Sol
9,521
866
78
7
0
197,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role