Player Matchup

Thoth
Thoth
Astreano
Thoth
Level 16
God Stats
0W - 1L
1,674 SR
Queue Stats
27W - 27L
1,543 Elo+
Solo
Bellona
Bellona
Beeph
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,447 Elo+
Solo
Yemoja
Yemoja
Curtain丶丶
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,153 Elo+
Solo
Arachne
Arachne
LeLoMiNi
Arachne
Level 8
God Stats
1W - 1L
1,664 SR
Queue Stats
6W - 10L
1,333 Elo+
Party 2
Neith
Neith
Yoshiinu
Neith
Level 6
God Stats
2W - 3L
1,460 SR
Queue Stats
3W - 8L
1,274 Elo+
Party 2
Team Averages
Level 7
1,560 SR
1,350 Elo+

VS

Team Averages
Level 14
1,678 SR
1,387 Elo+
Scylla
Scylla
Gearshift2030
Scylla
Level 17
God Stats
3W - 1L
1,620 SR
Queue Stats
36W - 38L
1,336 Elo+
Party 1
Izanami
Izanami
Leqenda
Izanami
Level 8
God Stats
7W - 4L
1,543 SR
Queue Stats
10W - 10L
1,295 Elo+
Party 1
Set
Set
Woo092
Set
Level 16
God Stats
13W - 4L
1,941 SR
Queue Stats
21W - 22L
1,362 Elo+
Party 1
Hercules
Hercules
ehsan79z
Hercules
Level 19
God Stats
2W - 2L
1,460 SR
Queue Stats
26W - 32L
1,336 Elo+
Solo
Fafnir
Fafnir
tonyflacko99
Fafnir
Level 10
God Stats
12W - 4L
1,828 SR
Queue Stats
30W - 26L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Astreano
Thoth
18
8 / 3 / 5
11,442
545
17,931
19,304
5,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Beeph
Bellona
6
1 / 2 / 3
7,256
346
812
3,412
1,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 6 / 6
9,301
443
4,455
12,916
10,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Arachne
LeLoMiNi
Arachne
15
7 / 7 / 5
10,516
501
9,460
13,924
5,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Yoshiinu
Neith
13
1 / 7 / 6
8,194
390
3,858
10,541
2,464
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 8
10,535
502
9,334
11,447
3,664
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
Leqenda
Izanami
18
9 / 2 / 12
12,294
585
13,549
14,703
5,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Set
Woo092
Set
17
5 / 7 / 7
11,093
528
9,183
16,713
9,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
ehsan79z
Hercules
15
2 / 4 / 10
9,945
474
4,806
13,635
6,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fafnir
16
5 / 3 / 18
11,914
567
9,017
17,506
21,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
80
19
Kills
25
25
Deaths
20
25
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Thoth
Astreano
Thoth
8
3
5
3.5
L
Bellona
Beeph
Bellona
1
2
3
1.25
L
2
6
6
0.83
W
4
4
8
2
L
Arachne
LeLoMiNi
Arachne
7
7
5
1.36
W
Izanami
Leqenda
Izanami
9
2
12
7.5
W
Set
Woo092
Set
5
7
7
1.21
L
Neith
Yoshiinu
Neith
1
7
6
0.57
W
Hercules
ehsan79z
Hercules
2
4
10
1.75
W
Fafnir
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,516
Damage
45,889
60,097
Taken
74,004
25,733
Mitigated
46,791
8,506
Healing
16,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Astreano
Thoth
17,931
692
0
3,480
19,304
5,811
165
7,552
11,752
73,201
0
L
Bellona
Beeph
Bellona
812
566
0
301
3,412
1,195
132
591
2,821
0
5,287
L
4,455
557
1,101
655
12,916
10,487
54
4,839
8,077
20,370
0
W
9,334
929
0
2,078
11,447
3,664
1,926
6,330
5,117
52,056
0
L
Arachne
LeLoMiNi
Arachne
9,460
7,065
0
2,330
13,924
5,776
330
2,940
10,984
0
51,393
W
Izanami
Leqenda
Izanami
13,549
8,972
0
7,561
14,703
5,177
5,702
5,041
9,662
0
101,733
W
Set
Woo092
Set
9,183
4,693
0
1,198
16,713
9,525
1,565
3,197
13,516
0
92,728
L
Neith
Yoshiinu
Neith
3,858
1,113
0
639
10,541
2,464
618
2,429
8,112
0
23,799
W
Hercules
ehsan79z
Hercules
4,806
817
0
3,521
13,635
6,446
1,415
3,302
10,333
0
25,992
W
Fafnir
9,017
2,461
0
1,899
17,506
21,979
613
4,516
12,990
32,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,709
Gold Earned
55,781
261
Minions Killed
494
0
Camps Cleared
0
1,562,254
Distance Traveled
1,869,645
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,442
545
115
5
0
412,736
2
L
Bellona
7,256
346
12
1
0
49,228
0
L
Yemoja
9,301
443
28
1
0
323,016
2
W
Scylla
10,535
502
102
5
0
357,328
1
L
Arachne
10,516
501
79
4
0
418,572
2
W
Izanami
12,294
585
176
8
0
351,342
0
W
Set
11,093
528
129
6
0
408,797
0
L
Neith
8,194
390
27
1
0
358,702
0
W
Hercules
9,945
474
61
3
0
362,158
0
W
Fafnir
11,914
567
26
1
0
390,020
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role