Player Matchup

Hercules
Hercules
R33V3Z
Hercules
Level 28
God Stats
5W - 11L
1,326 SR
Queue Stats
18W - 32L
1,261 Elo+
Solo
Anhur
Anhur
obiewon7
Anhur
Level 97
God Stats
33W - 46L
1,395 SR
Queue Stats
734W - 983L
1,421 Elo+
Party 1
Chang'e
Chang'e
toastedbadger420
Chang'e
Level 108
God Stats
1W - 0L
1,792 SR
Queue Stats
141W - 123L
1,547 Elo+
Party 1
Team Averages
Level 78
1,504 SR
1,410 Elo+

VS

Team Averages
Level 87
1,588 SR
1,328 Elo+
Loki
Loki
Geston
Loki
Level 127
God Stats
8W - 8L
1,963 SR
Queue Stats
47W - 47L
1,432 Elo+
Solo
Eset
Eset
Rhino717513
Eset
Level 126
God Stats
33W - 25L
1,600 SR
Queue Stats
211W - 170L
1,545 Elo+
Solo
Cabrakan
Cabrakan
TurtleSoldier52
Cabrakan
Level 7
God Stats
0W - 1L
1,202 SR
Queue Stats
2W - 15L
1,008 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
R33V3Z
Hercules
18
6 / 4 / 17
13,725
624
8,304
19,719
23,273
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
obiewon7
Anhur
20
14 / 9 / 11
17,260
785
19,773
23,180
8,107
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
5 / 5 / 15
14,950
680
11,576
20,687
9,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Geston
Loki
20
10 / 4 / 5
15,198
691
16,125
15,231
7,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 4 / 9
15,477
704
27,914
17,112
7,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
11
0 / 18 / 6
11,074
503
2,996
25,176
15,175
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
38
25
Kills
18
18
Deaths
26
43
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Loki
Geston
Loki
10
4
5
3.13
W
Hercules
R33V3Z
Hercules
6
4
17
3.63
L
8
4
9
3.13
L
Cabrakan
0
18
6
0.17
W
Anhur
obiewon7
Anhur
14
9
11
2.17
W
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,653
Damage
47,035
63,586
Taken
57,519
40,996
Mitigated
29,752
25,316
Healing
4,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Geston
Loki
16,125
2,419
0
0
15,231
7,016
1,751
4,583
10,648
0
73,833
W
Hercules
R33V3Z
Hercules
8,304
1,478
0
2,969
19,719
23,273
273
9,115
10,122
9,972
23,951
L
27,914
391
394
4,314
17,112
7,561
243
4,993
12,119
86,701
0
L
Cabrakan
2,996
624
0
0
25,176
15,175
515
3,634
21,542
8,367
0
W
Anhur
obiewon7
Anhur
19,773
10,209
0
5,006
23,180
8,107
2,302
12,872
9,832
0
82,059
W
11,576
1,067
5,355
11,986
20,687
9,616
388
7,429
12,722
77,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,935
Gold Earned
41,749
243
Minions Killed
229
0
Camps Cleared
0
1,053,353
Distance Traveled
1,038,776
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
15,198
691
82
4
0
385,125
2
W
Hercules
13,725
624
41
2
0
382,714
0
L
Eset
15,477
704
137
6
0
391,694
4
L
Cabrakan
11,074
503
10
0
0
261,957
1
W
Anhur
17,260
785
105
5
0
290,946
2
W
Chang'e
14,950
680
97
4
0
379,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role