Player Matchup

Zeus
Zeus
Blackbart-7
Zeus
Level 97
God Stats
7W - 2L
1,754 SR
Queue Stats
584W - 570L
1,505 Elo+
Solo
Ganesha
Ganesha
Mississipio
Ganesha
Level 143
God Stats
4W - 3L
1,550 SR
Queue Stats
347W - 366L
1,505 Elo+
Solo
Merlin
Merlin
PotatoSai
Merlin
Level 125
God Stats
8W - 5L
1,493 SR
Queue Stats
422W - 444L
1,575 Elo+
Solo
Baron Samedi
Baron Samedi
Stemyss
Baron Samedi
Level 108
God Stats
1W - 0L
1,326 SR
Queue Stats
92W - 95L
1,507 Elo+
Solo
Artemis
Artemis
dramall
Artemis
Level 104
God Stats
3W - 0L
1,838 SR
Queue Stats
240W - 229L
1,522 Elo+
Solo
Team Averages
Level 115
1,592 SR
1,523 Elo+

VS

Team Averages
Level 133
1,554 SR
1,501 Elo+
Nox
Nox
 
Nox
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Ange-Gorkil
Sobek
Level 83
God Stats
0W - 1L
1,224 SR
Queue Stats
12W - 8L
1,467 Elo+
Solo
Serqet
Serqet
XDJKazukoX
Serqet
Level 160
God Stats
5W - 6L
1,670 SR
Queue Stats
323W - 293L
1,473 Elo+
Party 1
Aphrodite
Aphrodite
thomasDace96
Aphrodite
Level 127
God Stats
8W - 4L
1,887 SR
Queue Stats
407W - 377L
1,559 Elo+
Solo
Chiron
Chiron
Армез
Chiron
Level 149
God Stats
3W - 2L
1,489 SR
Queue Stats
144W - 134L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 8
9,542
867
17,627
7,952
3,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
Mississipio
Ganesha
15
0 / 1 / 14
9,047
822
5,321
14,589
14,673
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
PotatoSai
Merlin
16
1 / 1 / 10
9,271
843
10,763
7,013
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Stemyss
Baron Samedi
15
4 / 3 / 9
9,065
824
9,319
9,101
5,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
dramall
Artemis
15
3 / 2 / 9
8,941
813
14,717
9,345
4,224
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
4 / 0 / 3
8,704
791
11,875
8,333
4,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 4 / 5
7,442
677
4,313
18,994
18,714
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Serqet
XDJKazukoX
Serqet
12
2 / 5 / 3
7,470
679
6,298
13,238
8,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
thomasDace96
Aphrodite
15
1 / 2 / 4
8,060
733
5,309
11,091
11,079
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Армез
Chiron
13
1 / 3 / 5
7,542
686
7,618
12,247
5,214
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
29
14
Kills
9
9
Deaths
14
50
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
0
3
5.5
L
1
4
5
0.88
W
6
2
8
5
W
Ganesha
Mississipio
Ganesha
0
1
14
7
W
Merlin
PotatoSai
Merlin
1
1
10
6
W
Baron Samedi
Stemyss
Baron Samedi
4
3
9
2.83
L
Serqet
XDJKazukoX
Serqet
2
5
3
0.7
W
Artemis
dramall
Artemis
3
2
9
3.75
L
Aphrodite
thomasDace96
Aphrodite
1
2
4
1.5
L
Chiron
Армез
Chiron
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,747
Damage
35,413
48,000
Taken
63,903
31,757
Mitigated
47,820
23,058
Healing
32,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
11,875
470
3,189
1,074
8,333
4,080
0
6,338
1,719
31,066
0
L
4,313
236
381
4,489
18,994
18,714
0
10,696
7,954
9,062
0
W
17,627
617
2,076
1,744
7,952
3,912
1,113
4,369
3,251
26,849
0
W
Ganesha
Mississipio
Ganesha
5,321
480
1,895
3,146
14,589
14,673
396
5,754
8,124
14,463
0
W
Merlin
PotatoSai
Merlin
10,763
793
1,560
2,053
7,013
3,293
2,006
2,242
4,391
30,201
0
W
Baron Samedi
Stemyss
Baron Samedi
9,319
608
5,890
2,536
9,101
5,655
460
4,310
4,682
20,923
0
L
Serqet
XDJKazukoX
Serqet
6,298
995
2,141
2,038
13,238
8,733
0
7,652
5,418
0
4,938
W
Artemis
dramall
Artemis
14,717
5,661
546
1,612
9,345
4,224
1,404
4,822
3,976
0
20,867
L
Aphrodite
thomasDace96
Aphrodite
5,309
227
8,834
5,919
11,091
11,079
0
7,643
3,242
18,677
0
L
Chiron
Армез
Chiron
7,618
674
1,784
2,659
12,247
5,214
0
9,502
2,540
0
18,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,866
Gold Earned
39,218
138
Minions Killed
110
0
Camps Cleared
0
1,094,800
Distance Traveled
997,921
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,704
791
54
5
0
234,698
6
L
Sobek
7,442
677
1
0
0
178,196
0
W
Zeus
9,542
867
29
3
0
221,919
2
W
Ganesha
9,047
822
0
0
0
202,932
3
W
Merlin
9,271
843
54
5
0
219,638
0
W
Baron Samedi
9,065
824
27
2
0
210,635
5
L
Serqet
7,470
679
1
0
0
186,884
0
W
Artemis
8,941
813
28
3
0
239,676
0
L
Aphrodite
8,060
733
29
3
0
214,600
0
L
Chiron
7,542
686
25
2
0
183,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role