Player Matchup

Da Ji
Da Ji
BaronVonPants
Da Ji
Level 19
God Stats
26W - 28L
1,530 SR
Queue Stats
60W - 78L
1,411 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SeeAppDVW
Morgan Le Fay
Level 4
God Stats
0W - 1L
1,204 SR
Queue Stats
0W - 2L
1,118 Elo+
Solo
Bellona
Bellona
Towledzz
Bellona
Level 6
God Stats
0W - 2L
1,264 SR
Queue Stats
33W - 30L
1,153 Elo+
Solo
Kukulkan
Kukulkan
ratlash
Kukulkan
Level 28
God Stats
28W - 18L
1,174 SR
Queue Stats
188W - 147L
1,490 Elo+
Solo
Horus
Horus
暮雨幽魂
Horus
Level 27
God Stats
1W - 1L
1,568 SR
Queue Stats
95W - 102L
1,493 Elo+
Solo
Team Averages
Level 17
1,348 SR
1,333 Elo+

VS

Team Averages
Level 25
1,566 SR
1,507 Elo+
Ah Puch
Ah Puch
BOTLOT20
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 118L
1,464 Elo+
Solo
Chang'e
Chang'e
Dizzy36
Chang'e
Level 8
God Stats
11W - 5L
1,741 SR
Queue Stats
23W - 26L
1,523 Elo+
Solo
Thanatos
Thanatos
FIN4LITY
Thanatos
Level 28
God Stats
7W - 5L
1,138 SR
Queue Stats
83W - 60L
1,519 Elo+
Solo
Da Ji
Da Ji
Martone07
Da Ji
Level 30
God Stats
3W - 1L
1,717 SR
Queue Stats
23W - 30L
1,440 Elo+
Solo
Scylla
Scylla
Sempaibrn25
Scylla
Level 29
God Stats
9W - 5L
1,732 SR
Queue Stats
180W - 127L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 11 / 5
11,100
1,009
12,198
20,001
10,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
SeeAppDVW
Morgan Le Fay
16
1 / 6 / 4
9,443
858
7,497
15,106
4,392
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Towledzz
Bellona
17
3 / 4 / 6
10,682
971
9,758
14,612
9,156
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
ratlash
Kukulkan
17
3 / 5 / 7
11,169
1,015
18,602
10,840
3,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 4 / 7
10,112
919
4,951
18,575
13,852
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

114

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BOTLOT20
Ah Puch
18
3 / 1 / 14
10,771
979
14,022
11,471
4,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Dizzy36
Chang'e
18
7 / 3 / 14
11,822
1,075
17,505
13,889
5,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
FIN4LITY
Thanatos
18
5 / 4 / 16
11,237
1,022
13,493
9,732
4,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
Martone07
Da Ji
17
6 / 2 / 12
11,308
1,028
10,413
11,272
5,134
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
18
9 / 3 / 13
12,091
1,099
17,542
11,916
4,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
99
13
Kills
30
30
Deaths
13
29
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BOTLOT20
Ah Puch
3
1
14
10
L
5
11
5
0.68
W
Chang'e
Dizzy36
Chang'e
7
3
14
4.67
W
Thanatos
FIN4LITY
Thanatos
5
4
16
3.25
W
Da Ji
Martone07
Da Ji
6
2
12
6
L
Morgan Le Fay
SeeAppDVW
Morgan Le Fay
1
6
4
0.5
W
Scylla
9
3
13
5.17
L
Bellona
Towledzz
Bellona
3
4
6
1.5
L
Kukulkan
ratlash
Kukulkan
3
5
7
1.3
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,006
Damage
72,975
79,134
Taken
58,280
41,434
Mitigated
23,382
4,918
Healing
20,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BOTLOT20
Ah Puch
14,022
2,049
0
1,224
11,471
4,540
0
5,862
5,609
27,461
0
L
12,198
1,641
190
603
20,001
10,066
0
14,139
5,630
0
25,555
W
Chang'e
Dizzy36
Chang'e
17,505
2,495
5,754
4,885
13,889
5,041
0
7,490
6,399
39,304
0
W
Thanatos
FIN4LITY
Thanatos
13,493
3,328
0
5,726
9,732
4,400
0
5,250
4,482
0
23,247
W
Da Ji
Martone07
Da Ji
10,413
2,493
0
660
11,272
5,134
0
4,066
7,206
0
18,926
L
Morgan Le Fay
SeeAppDVW
Morgan Le Fay
7,497
209
0
330
15,106
4,392
0
8,149
6,807
14,794
0
W
Scylla
17,542
985
0
1,862
11,916
4,267
0
4,514
7,402
43,068
0
L
Bellona
Towledzz
Bellona
9,758
1,661
0
137
14,612
9,156
0
8,009
6,466
1,083
14,760
L
Kukulkan
ratlash
Kukulkan
18,602
1,853
0
0
10,840
3,968
0
4,585
6,118
52,361
0
L
4,951
2,866
1,346
2,312
18,575
13,852
0
13,241
5,044
0
22,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,506
Gold Earned
57,229
193
Minions Killed
194
7
Camps Cleared
7
928,813
Distance Traveled
993,332
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,771
979
38
3
1
198,852
0
L
Da Ji
11,100
1,009
31
3
2
173,194
3
W
Chang'e
11,822
1,075
64
6
1
198,611
1
W
Thanatos
11,237
1,022
18
2
2
194,723
0
W
Da Ji
11,308
1,028
13
1
3
191,866
1
L
Morgan Le Fay
9,443
858
25
2
3
190,253
1
W
Scylla
12,091
1,099
61
6
0
209,280
1
L
Bellona
10,682
971
11
1
1
205,208
1
L
Kukulkan
11,169
1,015
97
9
1
173,229
0
L
Horus
10,112
919
29
3
0
186,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role